There comes a time in the week to reflect on what got into my reporter's notebook but didn't turn into Kotaku blog posts. Shall we?
Shadow Complex's Apple Debut: On Tuesday, I met Donald and Laura Mustard, the developer and public relations rep couple who showed me the August-scheduled Xbox Live Arcade game Shadow Complex. A detail they told me that didn't make it into my coverage was that, before Epic purchased their home studio, Chair Entertainment, before Microsoft signed on to publish their game, they were meeting with people at Game Developers Conference 2008... showing a video of Shadow Complex running on one of their iPhones. That iPhone video was a hit, they remembered. Laura mentioned that Epic vice president Mark Rein proudly showed off the phone. He gets excited about what developers do with Unreal tech. But, no, the game never was programmed to actually be played on the iPhone.