There comes a time in the week to reflect on what got into my reporter's notebook but didn't turn into Kotaku blog posts. Shall we?
Another Chatpad Dream Dashed: On Monday I ran my preview of Dragon Age: Origins. I included most of what I learned about the game's contents in there. I omitted something that is being left out of the game. What the game won't have, not surprisingly, is hot-key support for the Xbox 360's QWERTY chatpad. (Officially: The Xbox 360 Messenger Kit.) This peripheral has been attached to my 360 controller ever since I got it. It doesn't add too much weight and makes typing messages and passwords much easier. While the chatpad usually works with any part of a game that requires text input, I've never seen it integrated into gameplay control schemes. But complex role-playing games and real-time strategy games would seem to benefit from having an optional control scheme that engages it. Imagine being able to map powers or units to some of the keys on the keyboard. I asked one of the BioWare reps showing me the game if Dragon Age would support it. Nope.