We first heard stirrings of these new layoffs earlier this week, receiving several tips from people purporting to be former employees or friends of former employees. Now an Eidos spokesperson has confirmed the layoffs, citing the need to "focus resources" as the underlying reason behind them.
"We can confirm that Crystal Dynamics has made a reduction of approximately 25 people at the San Francisco studio. This decision is a reflection of the continued drive to focus resources at the studio. We would like to thank all of the employees affected by this difficult decision for their hard work during their time at Crystal and we wish them all the best in the future."
This latest round of cuts follows rumors in January of another 30 or so employees cut loose from the developer following poor performance of the latest Tomb Raider title, Tomb Raider Underworld.