Saturday Timewaster: And We Really Mean It

Some wit cooked up a HD-version of Tetris - I can't even begin to count the grid here - which makes dying or clearing lines an agonizingly long process.

Everyone who's played this and blogged about it so far instead have created abstract art or raced each other to a fastest death time, some taking hours. I tried halfheartedly to work on clearing a line, but once you screw up the first piece and realize just how goddamn long it'll take to lay the foundation just to clear the line above it - forget it. I start dropping pieces like I'm a kindergartener drizzling out colored sandcastles.

Certainly there is at least one masochist out in Kotakopolis who's willing to try to clear a line, or race their way to death. Good luck. Post your times in the comments below. Winner gets a big ol cookie.

Tetoris
[Soviet Russia, via IndieGames.com]