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    Left 4 Dead Gets Patched Up For Xbox 360

    Xbox 360 owners can now play the version of Left 4 Dead that PC gamers have been enjoying for the last month, thanks to a new title update from Valve.

    The changes look to be close to identical to those issued on the Steam side in mid-January, closing exploits, modifying game balance and making everything in Left 4 Dead about 20% more hunky-dory.

    For the full list of changes, now available for download when Xbox 360 gamers fire up the zombie apocalypse shooter, read on.

    General
    Fixed Survivors being able to climb surfaces marked for versus infected only
    Fixed a class of SurvivorBot bugs dealing with rescuing downed players
    Players can no longer grab ladders while flying through the air after a Tank punch
    Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises
    Fixed mini-gun physics exploit
    Fixed propane tanks (and other physics objects) causing players to fall through elevators
    Fixed rare achievement bug issues
    Fixed several map exploits

    Versus Changes
    Added HUD elements to show status of other infected players
    Fixed instance where a Survivor changing to the infected team would be attacked by infected bots
    Normalized special infected melee damage
    Fixed exploit where infected players could run away and teleport back to gain health
    Players can only change teams once per map
    Players can't change teams while other players are still loading
    Tank spawns at the same % through the map for both teams in versus mode
    Made the Tank and Witch spawn directly on the escape route
    Increased chance of getting the Tank or Witch
    Fixed team swap issue

    Hunter
    Easier to pounce a Survivor who is meleeing
    Increased Minimum damage a Hunter pounce does

    Smoker
    Fixed Smoker tongue tolerance
    Smoker now has to be killed or the tongue destroyed for the tongue to break
    Survivors cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging
    Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer
    Fixed cases where the ability timer was not using the correct time
    Fixed case where you could point at a Survivor but not register a tongue hit
    Fixed Smoker tongue not targeting and landing properly through PZ ghosts
    Smoker tongue does damage every second while dragging paralyzed Survivors

    Tank
    Bashable objects now appear with a red glow
    Tanks hitting a car with an alarm disables the alarm permanently
    Tank frustration timer is only reset by hitting Survivors with rocks or fists
    Reduced autoshotgun damage against Tanks

    Witch
    Witch spawns at the same % through the map for both teams
    Avoids spawning within a certain % of the tank
    Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors


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