Developer GRIN had their work cut out for them in created Weapons of Fate. They had to recreate the action of curving your bullets, as seen in the movie, Wanted, without making the game far too easy. Looking at what they've accomplished here, it still looks far too easy. I was hoping for something along the lines of what was done in Heavenly Sword for the PlayStation 3, where you fired an arrow and then actually controlled their movement. Instead, this looks far too fire and forget for my tastes. Meh.
Wanted: Weapons of Fate should be out on the Xbox 360, PlayStation 3, and PC next month.