It's the difficulty of the transition out of the arcade and into the living room that is revealing itself in people's malaise towards videogame completion. As games move farther away from being money-making amusements and closer to full-fledged pieces of entertainment, developers must take into consideration the ever growing demands videogames place upon a player's concentration. The heart of the matter is that many videogames are no longer simply a contest of skill. They ask a player to follow a storyline, take in large amounts of visual information and respond to that information with a combination of problem solving and hand-eye coordination in order to move the story forward. Even 8 to 10 hours of this, once considered a paltry sum of time to spend with a game, can sap a player's motivation.