For reference, we consider games targeting the core market to have a less competitive landscape as core targeted titles are typically spread out through the year and receive less competition upon release.Whaddya know. Make better, realer games. I like these EEDAR guys. Wii Games Discounted at a Faster Rate – EEDAR [GameDaily]
The researchers at Electronic Entertainment Design and...Research have been looking at console game sales patterns. Looking at how long it takes a game to enter "price protection", which is a term used for when a publisher - having noticed a game isn't selling very well - lowers the wholesale cost of a game so that retailers can keep it on the shelves at full price, even when the public are ignoring it. What they've found is that this practice occurs for 7.5% of 360 games. And 9.09% of PS3 games. But the Wii? It happens for 15.1% of titles. EEDAR speculates that this is due to a crowded release schedule full of samey, poorly-made casual titles that are pitching to "unpredictable mainstream and casual markets". Common sense, as well as the mob's opinion, will no doubt agree with EEDAR. Their advice to publishers?