Another game industry vet has set his eye into social networking to support indie development. Greg Chudecke, who was lead tools designer at Zipper Interactive (SOCOM) and worked on Atari's Backyard Skateboarding and Black Label Games' Fellowship of the Ring title announced he's struck out on his own, founding an indie game company and social network.
The company's called Caffeinated Games, and its goal, said Chudecke, is to create AAA-level titles that have an online community around them. Part of the challenge for both indie and commercial developers in creating concepts and marketing their games is that it's so hard to guess what the audience wants or will like - and indie devs have fewer resources for focus testing than the big guns.
Because of that, coming up with games can be very financially risky, and so lately lots of savvy industry vets have been looking at ways they can use social networks to connect with gamers, let them try out ideas and test responses in order to better gauge what people will like and whether it will sell.
You may remember just a few weeks back we spoke to Threewave's Dan Irish, who was launching a similar strategy using Facebook. Caffeinated Games' full announcement post-jump.