Grand Theft Auto needs no introduction to anyone remotely familiar with video games. But for the PlayStation 3 and Xbox 360 entry in the series, Rockstar has upped the ante, creating a startlingly realistic reinterpretation of New York City as backdrop to a violent crime epic. In it, damaged goods Serbian war vet Niko Bellic ventures to Liberty City in search of closure, all the while coming to terms with the harsh realities of The American Dream. People die, others find happiness, the dream fails to deliver on its promise, and players join Niko on a journey through a world where everyone is flawed, where it seems everyone is consumed by their own obsessions.
It's a brutal ride for almost everyone in Niko's journey from off the boat yokel to mass murderer, but what is the Grand Theft Auto IV experience like for the player?
Loved
It's A Hell Of A Story: Niko's life in Liberty City is violent, tragic and enthralling. Rockstar North's ability to make the player emotionally invest in GTA IV's characters is a rare achievement—and this is one aspect of the game that the team came close to perfecting. Outside of a handful of either slightly annoying or forgettable cast members, GTA IV's supporting players are as much of a draw as firing RPGs at a car filled with Russian gangsters then fleeing from the LCPD at high speeds in a Turismo.
You Belong To The City: The level of detail packed in to every aspect of Liberty City's boroughs is simply astounding. On a micro level, seeing the neighborhood change from industrial to residential, from posh to sketchy, is impressive. Taking a macro perspective of whole islands during a leisurely helicopter flight can be awe-inspiring.
Shooting The Shit: Combat works. With a free-look option for targeting whomever your want to be on the receiving end of a bullet and a lock-on reticule for quick, dirty, accurate gunplay, ventilating lowlifes is precise and almost entirely free of frustration. That Niko can pull off headshots with analog precision is something I wish I'd learned to perfect earlier in the game. That said, trying to shoot out someone's tires with any accuracy while doing 90 MPH on a motorcycle isn't handed to you on a plate. Trying to shoot while driving can be frustrating—especially when the mechanism for switching weapons is remapped—but sensitivity options certainly help.
Friends With Benefits: You may occasionally grow weary of fending off friendly invitations to go for a drink or a trip to one of the cities fine gentleman's clubs while you're busy trying to recover someone's heroin, but cultivating friendships is more beneficial than not. The pay off—helpful nurses, gun running buddies, posses on demand—make your life in Liberty City much easier.
Driving Mr. Bellic: With two solid dedicated online racing modes and a slew of street dragging side missions, Rockstar had to get driving right. It did. Pulling off bad-ass parking brake U-turns is oh so satisfying. GTA Race—think Mario Kart with RPGs instead of koopa shells—is a better effort than many dedicated driving games. GPS directions are very, very welcome.
Multiplayer: GTA IV's fifteen multiplayer modes, each with a host of options, could have easily comprised a standalone release. Simple Deathmatch is fun, but playing it on Happiness Island with nothing but rocket launchers and knives makes it shine. Team-based modes, like Cops 'n' Crooks and Team Mafiya, elevate multiplayer from simple fragfest to strategic, frenetic car-jacking fun.
The Extras: Watch hours of television. Take on challenging assassination missions. Perfect your darts game. Shoot the flying rats—all 200 of them. Establish new friendships. Go on dates. Surf the Web. Stunt jump! When you're done with GTA IV's main story, you'll have plenty of fun just messing about. We were amazed to find how much there is to do.
Radio, Radio: So many guilty pleasures: Q Lazarus, Genesis, Godley & Creme. Some new favorites: The Boggs, Justice, Boys Noize. Talk radio is genuinely funny and ad spots provide hilarious social commentary.
Hated
Some Characters And Plot Threads Fall Flat: One of the characters, who is intended to have an impact on the later portion of the game, is hard to care about on the level that Rockstar asks of the player. Some of the end-game relationships simply don't carry the same weight of those established in the first half, making it hard to be invested in some of the drama and can ultimately make one of the final chapters feel forced.
Some Missions Are Maddening: Of the 155 missions I attempted, 64 ended in failure. That's fine, but some seem impossible on the first attempt and others come close to resulting in thrown controllers. Missions are quick to restart, but by your third or fourth attempt of The Snow Storm, you may be looking for a Rockstar dev online to kill. There's not much in the way of mission filler, but some jobs are definitely more memorable than others.
Grand Theft Auto IV is a powerful game. After blazing through the core story line, having made certain decisions that affected how the narrative played out, I longed to return to the world to experience what I had missed. I recall watching every one of the game's trailers after completing it, reminiscing about GTA IV's tragic, colorful yarn. It's a hell of an accomplishment on many levels. Graphically, it's not as pretty as some other PS3 or 360 offerings—to which it will be unfairly compared—but what it may lack in pixel pushing performance, it makes up for in visual design. Using the cell phone as an interface for maintaining relationships, seemingly a minor thing, is brilliant.
Sandbox-style, ultra-violent games like Grand Theft Auto aren't typically my thing, but GTA IV has made me a fan. A fanboy. Rockstar North has addressed virtually every single one of my personal hang ups about the series, crafting one of the most memorable experiences in gaming. We hate to gush, but it's just that good. Flawless? No. But it's about as close to a game can come to being perfect.
Grand Theft Auto IV was developed by Rockstar North, published by Rockstar Games and is due to be released on April 29. Retails for $59.99 to $89.99 USD. Available on Xbox 360 and PlayStation 3. Played single player campaign to completion on PlayStation 3, played additional single player campaign portions on Xbox 360 and tested each online multi-player mode on Xbox 360. Total game progress on first completion was 65.67%, with 94 missions completed over the course of 35 hours.







Comments
Wow, excellent review guys!!!!!
@Ignorance's Enemy: WTF, there's no way you read it that fast, you first comment sniper :D
Finally! Sucks I still gotta wait till monday night for the game though.
Sweet. I can't wait.
There we go! And yes Ignorance, that's akin to a first comment.
Awesome
@jiSh: Eleven minutes doesn't seem that unreasonable a period of time to read that review, if he's a fast reader.
i seriously haven't slept since friday. i haven't been this hyped for a video game since...well actually, i've never been this hyped for anything in my life.
want my PC copy :(
Nice review!
Well done. Obviously a must have this year.
You spelt achievement wrong :P But great review , this is just hyping me up more!
Ya'll aren't helping make the next 35 hours and change pass any quicker. ;)
@Maldron:
Thank you very much. I am indeed a fast reader. Don't really care to much about first post.
No comparison? Weak.
But what an amazing review it was!
cool so excited great review!
I'm still curious to know what the difference is between the 360 and PS3 (besides the $50 million dollar downloadable content Microsoft paid for).I thought that was going to be addressed in the review.
I still officially can't wait, sounds like it's going to be a fun ride...
Sounds good, now onto the comparisons. Im 99% sold on the 360 version due to DLC alone but I could be swayed into buying the PS3 version now and the 360 version later if the differences are big enough. Frame rate being key.
Any thoughts on PS3 vs Xbox360 version comparisons? I've read about the PS3 version being slightly better in the technical department but I want to hear it from the only source I trust. I still don't think it would sway me since most of my friends own a 360 and I'm an achievement whore.
Great review. I can't wait.
Michael, weren't you in the room with Rockstar devs playing this? So while the rest of us will *want* to kill a dev, you could have actually done the deed. :)
great review again cant wait for the side by side views later on
@scotty: Comparison post goes live in 30 minutes, it needs room to stretch its legs. ;)
@scotty: @Kyouya: I've never seen Kotaku compare game versions in a review. Expect an article about comparisons soon. I hope.
Can't wait for Kotaku's take on which console version is better, should be glorious!
Great review!
Kinda short but it gives me the gist. I wouldn't doubt more coverage from you guys either! your hates seemed pretty standard for a GTA game. I remember the david cross missions in SA made me crazy with hate for flying an RC plane.
Awesome review, though your hangup with the characters? After GTA:SA, the lack of gang-banging black 'homiez' will be a godsend.
It's required in GTA to have missions that are almost unbeatable.
My question is, did you guys use the weapon cheat? I almost always HAD to.
wait..what? "additional single player campaign on xbox360" ..WHAT?! Already? Is that stuff that's available out of the box or something sekrit further down the line?
also. nice review. do want. do want 2.
Damn, multiplayer sounds awesome. Not what I was expecting from GTA IV at all.
Wow. Great review. Midnight tomorrow will be very exciting.
@jiSh: Now on topic of the review, now that I've read it, excellent job indeed. I had a gut feeling the later missions would get frustratingly hard, just like the other GTAs, but it looks like the scope and proficiency of the remainder of the game will make it all worth it.
Wasn't there going to be a mention of the differences between 360 and PS3?
Other than that, great review :)
A few more minutes killed off until launch, need more GTA to browse until Tuesday!
Sounds good.Lots or side missions and I'm interested in all the extras.Shooting flying rats??
@Maldron: you assume it was on the website at exactly the time shown.
Great review, seems to agree with the IGN review about how perfect or close to it, this game is.
BTW, is snow storm going to be the new Zero's mission? (after 200 retries, i never beat it and gave up on it and just tried to beat the game)
Thanks Mike. I just read through it. You confirmed my plans to go to the midnight launch tomorrow.
It sounds like this could be a game as good as MAFIA from the narrative point of view. No doubt the gameplay is fun, sure, but the storytelling is what I always hated about GTA games.
Great review, it has only added to my ever-growing anxiousness. Only 36-ish hours left!
Can't wait to see what other features you have in store for us today now that the embargo is lifted!
@parad0x360: I'm with you. I guess I'm the proverbial graphics "whore"
Jesus I can't wait any longer!
Any word on achievements for a normal play through? Are they more sandbox style or mission oriented?
Anybody know how many discs the 360 version is?
What's this about killing flying rats?
cant wait, thanx
I love the format of this review. No binary rating system, but an honest love/hate essay.
As a game developper, I wish all reviews were like this!
Didn't Kotaku promise a platform comparison yesterday, saying that they had plenty of time playing both versions?
The more I read of this, the more I'm willing to call it one of the first ever dual killer Apps.
A title that causes two system sales the skyrocket on sales of this game alone.
So much content and with DLC, we're getting more?!
Crescente, you beautiful bastard!
Interesting that you led with the strength of the narrative, since that hasn't always been the series string points.
It gives me hope that the developers seem to have invested as much into progressing this aspect of gameplay as the more technical accomplishments.
Of course I'll reserve final judgement until I get to play the fucker, but all in all it strikes me as a win for gaming in general.
Good times folks, good times.
Good review! But considering they've made GTAIII, Vice City, and San Andreas, and countless PSP games I would hope they would perfect GTAIV.
I'll probably try to pick up a copy if they aren't sold out.
Of all the videos and live streams I've seen, I have yet to hear anything about cheats. I just want to know if I'll be able to make the peds riot again. :D
@Shocky:
Nah, I never use cheats. That's no fun.
Great review B.C.!!!!!!
grmblegrmblepcversiongrmblegrmble
More seriously, nice review and its almost good to see the game isn't perfect and some of the press aren't glossing over (admittedly minor) flaws in order to circlejerk the perfect 10 score \o/. Also, knowing its not absolutely flawless makes waiting for the pc release just that little bit less painful.
it cannot come soon enough.
So I take it is indeed true that this game will descend from the heavens in a silvery chariot and lead us all to the promised land then?
Neat! This is really going to wreak havoc on my grades. ^^
@Brian Crecente: I hope that ban hammer is oiled, the comparison will surely attract a couple of trolls and idiots ;)
Looking forward to it though. I'm really curious about the technical differences - which is unusual for me as I often just enjoy the game for what it is. But this has got me all excited :P
I've tried distracting myself all weekend, but I keep coming here looking for anything GTA IV related. I'm 35 years old and I feel like a 5 year old on Christmas Eve. Good gawd! This game better live up to all the hype or I'm going to run around with a rocket launcher and blow up police cars for real.
@Brian Crecente: Ha. Crecente's upcoming review is like the experienced rapper coming into the song at the end to give it the one-two punch.
Crecente, you're the Jay Z to Michael's Young Jeezy.
Or something like that...what do I know about rap?
Why isn't my copy here yet? Hopefully it'll get delivered tomorrow, I've ordered it to work to make sure someone's in to receive it as I don't think the special edition will fit through the mail box. On a side note, I've decided to blame God for the delay, I don't know why but it feels better blaming someone. (Not you GOD)
great review, I really like the format you use in reviewing. It's simple and straight to the point. I CAN'T WAIT 29th is almost here!