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Monster Hunter Portable 2nd G Ships Over 2 Million

mhp2glogolv4.jpg Capcom is rolling in money — Monster Hunter money. The most recent iteration in the PSP franchise Monster Hunter Portable 2nd G has shipped over two million copies in Japan. Wowzers! The game just went on sale March 27th and has really helped power the crap outta PSP sales.
Monster Sales [Famitsu]

6:40 AM on Thu Apr 24 2008
By Brian Ashcraft
1,409 views
38 comments

Comments

  • Hopefully they'll consider a ps3 version?
    Maybe just maybe?

  • Wii is next on the list dude.

  • @nottsville: I know:( ............. I know:(

  • If you mean a PS3 version of 2g, that would be unfortunate as your Freedom 2 files for the PSP can transfer to 2g.
    If you are talking MH3, as nottsville said, its a Wii exclusive unfortunately.

    Anyway you Kotaku cats can lean on Capcom to get a more official answer to whether or not we are going to get a Freedom 2G third quarter as some have said, if at all?


  • Monster Hunter must be one hell of a game

  • @nottsville:

    Can't wait to see if the Wii audience will appreciate it too.

  • I'd like to see it on the PS3 or the 360. I've played the single player and never really got it. I think being able to play the game as it's meant to be played, with a bunch of people, will be awesome.

    I'm sure Capcom must be thinking of taking it to the more powerful consoles.

  • @nottsville: Too bad Nintendo bought the exclusive it seems. It would have been awesome on a next gen console with real online functionality for once, but instead were just going to see what looks like one of the PS2 games, with waggle and friendcodes.

  • i'd rather play on my ps3..but i could settle for playing it on my wii :(

  • Same, I rather play MH3 on my PS3 than my Wii. I was really looking forward to it, sadly I probably won't play the Wii version because my Wii will most likely be pawned off at by then.

  • It's a disturbing paradox. When the "waggle machine" grabs hold of titles that may actually satiate the core crowd, the core crowd laments that the games aren't on HD systems. Were the Wii not to receive games like Monster Hunter, the core crowd would underline the Wii's function as a pure "waggle box".

  • @megaStryke: Scratch that. Not a paradox. More like a Catch-22.

  • I think Capcom's choice for putting it on the Wii isn't really down to anything else other than it well sell literally millions of copies on the Wii. Just look at the PSP sales when this game was released, they were selling hundreds of thousands of copies a week....up until they get to the point of what the headline says.

    I don't know for a fact, but i'd imagine the Wii has an equal, if not more of a larger installed hardware base than the PSP.

    I can just imagine the Capcom studio heads when this game comes out....rolling around on a bed covered in cash, smoking fat cigars with that ass-showing Japanese girl in the room holding a copy of Monster Hunter Wii between her legs!

  • wii online sucks, i hope Capcom wises up and brings it to ps3, unti then...zzzzzzzzz

  • After looking at this whole situation I can make a few predictions with almost COMPLETE certainty.....

    A. MH on the Wii will probably sell LOTS maybe not millions but lots...

    B. However it will NEVER sell the way it did on the PSP. The addictive formula of challenging questing and combat + multiplayer + compatability
    was solid gold. Thus its record sales.

    C. Capcom knows all of this which means all future additions to the series will end up on the PSP (or whatever the PSP morphs into in the coming years). As it's currently the only handheld that can support it at this level. (I REALLY don't see this coming out for the DS)

    Long story short, PSP MH is here to stay and as long as that fact remains constant PS3 MH will always remain a possibility. What will be interesting to see is if the Wii audience as a whole embraces MH or if its headed for the same fate as Zack and Wiki or No More Heroes (i.e. average sales for great titles just because the happen to be non mainstream titles on the Wii)

  • @MightyKAC: substitute compatibility for portability
    in that second point....

  • Image of Witzbold Witzbold at 08:05 AM on 04/24/08 *

    Im still suprised capcom hasnt tried some sort of partnership with the Xlink Kai folks, since it works so nice with the PSP.

  • I agree. It's definitely made to be portable and I think that's what the appeal is for the series. It'll do great numbers on the Wii but I don't think it'll be as good as on the PSP as shocking as that sounds.

  • @MightyKAC: "What will be interesting to see is if the Wii audience as a whole embraces MH or if its headed for the same fate as Zack and Wiki or No More Heroes (i.e. average sales for great titles just because the happen to be non mainstream titles on the Wii)"

    Question: Why are these two games always the barometer for Wii's "hardcore" success? Also, am I mistaken in that No More Heroes is Grasshopper Manufacture's best-selling gaming ever? I'm sure a quick Google search can confirm that.

  • Capcom already understands that the MH series is their Golden goose for the PSP, however, they don't seem to have any faith in the rest of the world as a market for one of their best games.

    I'd say 2 million+ copies is enough reason to consider letting the rest of the world get a taste. I could rant on endlessly on how dumb it was for them to not release the other 2 MH titles for PS2, close the servers, and producing limited copies of the only 2 MH games for PSP while the newest Title sells like crazy in Japan...

    My fandom is torn... Capcom made that press release a while back about giving the series an honest try for popularity in the west, but I still don't feel they actually care about anyone outside their own country.

  • @ChrowX: They released 3 monster hunters in the US so far, none have sold well.... what do you want them to do?

  • Image of Witzbold Witzbold at 08:56 AM on 04/24/08 *

    @Kyle81: Damned straight.

    @ChrowX: If you want to blame someone for that, blame the biased reviewers who have the attentionspan of a goldfish also for the poor sales.

  • @MightyKAC: "average sales for great titles just because the happen to be non mainstream titles on the Wii"

    On exactly which console does non-mainstream games reach more than average sales?
    Okami didn't exactly make anyone rich on the PS2, yet it was one of the best games of 2007.


  • Hopefully Capcom brings this to the U.S. although that's alot to ask for. I've racked up so many hours on MHF2, I'm hoping for new monsters to slay. I'm still reeling from that MH3 and Waggle box thing.

  • @Kyle81:
    Both of the PSP titles were best sellers stateside. There is a very large hardcore following for the MH games that are constantly pleading for more. Check the Capcom message boards to see what I mean.

    @Witzbold:
    A very good point. Can't help but feel that many reviewers missed point of the game when they bitched about having to earn your items and equipment.
    If you pop over to IGN and check the official reviews vs. the reader reviews there's a huge schism between the the professional opinion and the actual players opinion.

  • @nottsville: actually the PSP has around 3 million more consoles sold in Japan and around 10 million more sold around the world

    people seem to forget that the PSP has actually sold around 34+ million consoles.

    Anyways, yes compared the both the Xbox360 and PS3, the Wii is destroying everything in Japan and that is the reason capcom went with the wii (and probably the ps2 version ports easily over to the wii).

  • @ChrowX: Best Sellers where? They never charted on NPD anywhere high, they haven't gotten any greatest hits announcements, we never got any sales PR. The FANS want more MH, but theres not a market for it in the west so far.

  • @bigcheda: Highly doubt it, it smells of money bags, especially since it was announced at a Nintendo event. The game was announced as being in development for PS3 a while ago, and suddenly its going to Wii? Nintendo slipped Capcom some money, it happens all the time.

  • @Witzbold: No joke, I tried to turn people onto this game when MH came out on ps2 and again with the ports to psp but no go.

    It's like the impatient little fucks couldnt make it past the tutorials. They wanted to go right to "I'ma Bad ass taking on dual diablos" within 5 minutes of making their character.

    Kids these days dont wanna work fer nuttin'! Reviewers of the previous MH games here in America are probably just as bad. I doubt they played it all the way through to Elder Lao or even further with guild missions. Cause if they did they would never have time to review another game. MH is just so damned deep in character customization (through equipment).

    GOD I need more MH! I need to go see if there is an english hack for MH2g so I can play it without guessing wtf I should do each mission.

  • @Witzbold:

    QFMFT. It takes a damn long time to get into MH, and thats what makes it great. I still havent even finished the chief's quests fully (still got dual rajang left) and I'm HR6 and had the game since release day. Its such a massive game, and combined with the fact that its actually damn hard as well. It makes it quite unpopular I think.

  • Image of Witzbold Witzbold at 10:40 AM on 04/24/08 *

    @ChrowX: And thats why I say most reviewers can go fuck themselves.

    Spoiled prats.

    Nobody knows how to enjoy something for what it is nowdays. Its always some sort of dick waving contest with this is better than that.

  • I played a bit of the first one on the psp. Until it got to a point were I had to start jumping around alot and avoiding being crushed. Then the lack of a second analogue stick and a way to control the camera while I moved crippled the game for me. Maybe I was missing something? But I walked away at that point fairly sad because I had enjoyed it so far.

    Has this changed in the new one?

  • I still haven't heard of any NA release!!! :(

  • @Derigor: It's exactly because it feels like work that's the problem. MMOs get slammed because of how tedious the grinding is, and playing the game requires large time commitment.

    JRPGs fall in the same boat; isn't that why FPS games are so big in North America? Because they allow you to just jump in and start shooting? If it took 10 hours of playtime to learn how to use the basic assault rifles in FPS games they wouldn't be nearly as popular. MOST people don't have that kind of patience.

    Having said that, I do enjoy the grinding game; there's nothing like watching your shit-stain of a character turn into a demi-god. But it takes a certain kind of person to enjoy those kind of games. Isn't that why so many people dislike MMOs and JRPGS? At least in America anyways.

  • I bought the firts Monster Hunter for PSP. I liked the game played if for a week then returned it. The game needs online. I could not get Xlink-Kai working with my router.The game is a MMO that I would play.

    You rely on skill and you do not grind in the traditional sense.You kill creatures you get their claws and skin to use to make better weapons.

    The Wii is not the best place for this game.THe reason it is doing so well in Japan is people can meet up and play together. Will the Wii version be online?Will Japanese play the game in their homes?

  • @Leanid: I dunno, when I was huge into it MH didnt seem like work much like grinding in MMO's does (or farming equip in MMO's).

    I had a since of accomplishment when Taking down those huge rediculous beasts. Reminds me of old school games where you had to recognize the patterns and exploit weaknesses instead of mindless grinding... I dunno something just clicks.

    You are probably right. Americans for the most party are friggin lazy and want to just be Rambo from the get go and not put in any effort.

  • I tried to get into MHF2 but I just didn't get it. As far as I've seen it looked like a Diablo type game with all of the "pick up and play" removed and replaced with doing things manually and sequentially.

    I could be getting it all wrong though, I've gone through more tutorial than I did to play Eve Online and still haven't really gotten rolling yet. I just don't see why I should put in the effort to do what's so easy in so many other games that look like the same idea?

    Obviously it's a brilliant idea though as the PSP is EXPLODING now like even a Final Fantasy couldn't muster. I just... When I want to crawl dungeons I put in a Dungeon Siege, or Untold Legends, Shining Soul 2, or even Riviera. When I want epic bossfights, I'd play Shadow of the Colossus, God of War, Metal Gear Solid... well, I'm kinda biased against bosses so that's enough to keep me happy.

    I'd love to get into it sometime and see what's so great, but when I put it down for a while I forget everything and when I start the tutorials again it feels like I'm working toward getting a degree. Metaphorically there's a 50ft brick wall right inside the front door.

  • @Kyle81:
    Everytime I goto a game store I always look to see if they stocked Monster Hunter 2 for PSP. I've only saw like 1 copy in Gamestop when it first came out, maybe that was the only copy they ever stocked and I haven't seen it anywhere else ever since.

    No wonder if the game doesn't do well in the states, cuz nobody has the chance to even see it in stores.
    Some Gamestop don't even re-stock their PSP's and only sell the bundles.

    @Derigor:
    I know how you feel, and I had friends that turn the game down and said "it feels like a MMO" just for the fact that you can play multi-player on it. -_-

    Even though the PSP versions are totally modified to be a 1 player game, but you still get the bonus of having fun playing with your friends.

    @Leanid:
    The time it takes to learn a weapon in Monster Hunter is probably the same time it takes to learn a weapon in Devil May Cry. Well, more or less. =)
    But I think you get way better controls since you can move the camera freely.

    I think it's only hard and feels like "grinding" when people first play and don't know how to fight a monster using a particular weapon. Probably there's more "grind" on the PC version of MHFrontier, but on PSP averages about 3 missions gets you the weapon you want, 5 missions gets you full a set of armor. If you know how to fight a monster, you fly through the levels in about 30 min a mission. If you don't, you gain the experience of how to fight while you play anyway.

    @Derigor:
    Totally agree =) This game is FUN!

    @jacksonmc:
    L button lets the camera face which ever way your character is facing; Or just put your index finger over the D-pad, that controls the camera. =)
    I think the controls for camera on PSP (finger over) is perfect, I don't think they can do this on any other system because of the controller designs.

    If they do announce a PS3 version after the Wii, I wish they would release a special "PSP controller" for PS3 just for MH. I for one don't want to use my right thumb for camera cuz I need it to do actions like timing the dive of monsters' attacks while strafing the camera.

    @fuchikoma:
    Well, this IS a action game. And it's probably for people that feel GoW or Dynasty Warriors are too easy or just don't wanna button mash.
    Probably need 3 more friends that are good at this game to make it fun for you =/ Nothing beats looting for free =)
    And once you learn it it's like riding a bike anyway. Unlike RPG's you can come back 3 months later, you don't need to remember what you need to do, where you need to go, you don't need to remember what happened, just pick up and play anytime you want when you feel like killing monsters or dragons =)

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