PS3 sound novel Imabikisou is getting a Wii port. Not quite sure why as sound novels are pretty much choose your own adventure style films told through sound, text and images. For the PS3 version, the visual effects were handled by the team behind Siren 2. So we guess this will be Imabikisou plus waggle? Scary.
Imabikisou Gets Wii Version [Canned Dogs] [Pic]
PS3 Sound Horror Game Getting Wii Port
2:00 AM on Thu Apr 24 2008
By Brian Ashcraft
1,975 views
17 comments

















Comments
Mr. Ashcraft, please can you tell me where you got your information about the Siren2 Team doing the visual effects for this game. Because I work with that team and as far as I know they didn't!
We have been hard at work on Siren:New translation.
Thanks.
isnt the Siren team one of the SCEJ studio?
Sounds interesting... hope someone picks up the publishing for it here.
Sounds interesting... Let's hope someone publishes it here in the US (Though it might be a small financial loss)
you know, I randomly downloaded a strange demo from the Japanese PSN a few months back, and I think this might have been it. I couldn't understand the text of course, but it was quite eerie.
But will it have remote play?
I kid, I kid... I got the demo, didn't understand a word of it. It'll never be localized. I hope it sells for 30 bucks or less... Paying 60 bucks for this non-game isn't my idea of fun.
@bobtheduck: I gotta remember not to post past midnight...
Yeah, the Siren 2 Team is SCEJ. They didn't do the visuals for this. Hey Mr.Ashcraft where did you hear that they did?
@DragonSphere: Snap, I did the same thing.
On another note, a week or so ago owen posted about colour blind gamers, which led to a discussion about games being accessible for people with disabilities, I think Witzbold mentioned games like this as possibly being sutiable for blind and partially sighted gamers, which would be a great thing.
@Cruithne: Indeed, it's great to see more games that are accessible. I recently wrote a paper about that, and while writing that, I found out that blind (and deaf, for that matter) gamers are really cool people, and they don't deserve to be overlooked so much as they are by game makers.
@DragonSphere: @Cruithne:
Did the download had a pic with a blue hand?
Btw,off topic,i think it would be great if Kotaku could post a site map for the (new) JPSN.
@DragonSphere:
Did it have an image of a blue hand?
Btw,a bit off topic i know,but it would have been great if Kotaku could post a site map of the (new) JPSN.
Ok,my first comment disappeared,then i wrote my secont comment and all of a sudden my first comment finally appears.
WTF??
Attention Chunsoft and/or Nintendo PR people reading Kotaku today:
I want this in a bad way.
Thank you for your time and attention.
@Gitarooman:
It is, but it's possible that Chunsoft got some help from them.
@badmoogle:
Yeah, that's pretty much standard operating procedure on the Gawker sites.
I'd just hit the ediOH WAIT THERE IS NO EDIT BUTTON, GAWKER. They'll probably implement a basic edit ability when other sites have moved on to using 2nd gen Dynamic Chronometric Rollback⢠or something equally Web 4.0 sounding.
Finally a developer that isn't lazy enough not to tone...down...graphics...hmmmm, is that even work?
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