Don't forget. Nintendo doesn't just make Wii Fit and Brain Age. It makes other games, too. Games like The Legend of Zelda. About which, Nintendo's Shigeru Miyamoto says:
I think we'd gotten to a point where videogames were something that everyone could no longer enjoy. As a designer, I'm always focusing on what is fun — ideas that people can enjoy. For me, I'm trying to entertain as many people as I can, creating games that the widest number of people can enjoy. Of course, that being said, we do have the existing teams at Nintendo working on the kinds of products we've always made over the years. The Zelda team is forming again to work on new games! But to me, it's about finding these new interactive experiences and bringing them to people.
Please don't make a casual Zelda game, please don't make a casual Zelda game, please don't make a casual Zelda game.
Miyamoto on Wii Fit [1Up via Go Nintendo]









Comments
Wii Fit with Zelda.
Complete with Ganondorf in sweats.
But Bashcraft, they already made Link's Crossbow Training.
Wii Fit 2:
Link's Hero Conditioning
Wii Fit with Princess Zelda in aerobics instructor's leotards.. hmmm..
Zelda isn't casual?
A game as Ganondorf would be good
Princess Zelda in aerobics instructor's leotards? hmm..
@Ashcraft:
Please don't make a casual Zelda game, please don't make a casual Zelda game, please don't make a casual Zelda game.
My thoughts exactly. The second the Zelda series goes casual is the day I abandon Nintendo. I already skipped Phantom Hourglass, so they're on thin ice. If they screw this up, I'll have nothing left to look forward to, now that Brawl is out and in my hands. =/
@jcsunshine:
I was just about to say the same thing. Link's Crossbow Training is pretty casual.
@Archaotic:
You skipped skipped Phantom Hourglass?! Man ... you're missing out on a really fun title. Sure, it was a little easy ... but I had a fucking blast.
@dead_red_eyes:
I skip games with mandatory stylus control on principle. I have carpal tunnel syndrome, and as such the stylus is a massive, massive handicap for me. Not to mention I really didn't care for Wind Waker and revisiting that art style and those characters wasn't too appealing for me.
Let's just say the cards didn't line up right for Phantom Hourglass, so I just never even bothered.
Make a NEW zelda game, and stop living in OOT's shadow
@Archaotic: Why on earth would anyone skip Phantom Hourglass!? It's not any more or less casual than the old 2D games. Unless casual = easy nowadays.
Now Four Swords, THAT was casual.
Bashcraft!! SHHHHH!! Don't give him any ideas!!!
@Archaotic: Whoops. Just a minute too late...
@Antihippy:
okay, let's rephrase that... "Please don't make an >extremely< casual Zelda game.
So why the fuck did this asshole make me sail for hours at a time in The Wind Waker?
@Zolbrod:
Hey, it happens. I'm quick like a ninja!
Zelda needs to be revisualized.
Specifically, Zelda needs to be a steampunk-lite semi-open world adventure. Think Laputa Castle in the Sky by Miyazaki.
Think Zora river traders.
Think mechanical monsters and blunderbuses.
Think Link starting out in a small cottage on some sunswept bluffs overlooking the sea, when one day a thin plume of black smoke stretches spindly into the sky.
Think Goron quarrymen.
Think Hyrule being a city like Venice, over a maze of canals - a thriving trade hub.
Think Gerudo mechanics.
@Flippy_D: Nintendo would need better hardware to make that vision even remotely as beautiful as it sounds.
Nintendo needs to switch it up a litttle. The game is always the same. Which is fine but don't make it soo obvious.
@Flippy_D:
I support this idea. Anything to get the taste of Wind Waker out of my mouth.
Not to mention it's just damn creative. Gold star, Flippy. Gold star.
Nintendo, just give me more of the same. I want a Zelda game with the same "basic engine" as OoT, but with the mandatory updates like better graphics, better enemy AI, more sword combos, more weapons, more items, more temples, more puzzles, more everything. I don't want you to reinvent the Zelda series - you already did that with OoT. Keep rolling with it like you have been. You haven't been wrong yet.
TL;DR: If it is not broken, don't fix it. And the Zelda OoT-style engine is certainly not broken.
@Flippy_D:
A steampunk Zelda makes more sense than the people crying for a modern-day and/or futuristic Zelda.
@Flippy_D: Personally, a little more backstory on some of the races and their respective area dungeons would be nice, and would be a step towards what you're suggesting, which sounds awesome. I couldn't help having the occaissional moment of fridge logic while playing Twilight Princess - they built a giant sky temple... so a dragon could come live in it?
And what the hell do the Gorons mine for?
Who wants to place bets on "The Legend of Tingle"?
Casual Zelda sounds like a minigame where you get to be Navi and tell Link...well...you know.
@Netnavi: Jeez, I dunno. Twilight Princess wasn't exactly small, and that was on gamecube hardware.
[www.2dadventure.com]
Plus, gerudos in leathers and goggles, wearing bandoliers of wrenches and screwdrivers - not widely trusted, but the best craftswomen in the world... I can't help but dig that idea.
+ Watch video
From 0:16 onwards for a bit - that sort of area. Can anyone else see Gorons living like that, buildings etched into the walls?
Man.
It makes me sad that it's not going to happen =(
@Chef:
Freshly-Picked Tingle's Rosy Rupeeland. Look it up.
It'd better be good, and not like that Phantom Hourglass mistake.
As an artist, I don't draw my own creations. I draw what the consumers wants. My self expression does not matter. I will not take a chance on creating anything astounding because I fear no one will enjoy it even though I don't know that for sure.
Translation -
Eya'...fuck all yous guys. We gotsa copy pasta machine right ova dere and...well...it prints money.
@OneManFreakShowPhantom Hourglass rocked.
And the causal hate is just stupid around here. Hardcore gamers alone can't muster up enough sales on titles to be worth a crap.
Please make a game other than Zelda?
The Gorons did go semi-steampunk in TP, with technology far exceeding all other races: magnets, mining machines, energy turbines, not to mention advanced armour and mechanical prosthetics.
It's a shame the Gorons become mostly extinct after Hyrule floods. The steampunk vision could have become a reality.
"Please don't make a casual Zelda game"
They already made one. And it was boring.
@Archaotic: I take it you don't like Wind Waker. Which is a shame as I thought it injected a much needed breathe of fresh air into the series.
Around the time of Majoras Mask, I was finding the whole structure of the Zelda games to be way too samey. Wind Waker came in with a fresh new artisitc direction and kinda messed around with the tried and trusted Zelda formula in a way which may have proven a little too radical for most fans of the series.
To me, Wind Waker is the pinacle of the Zelda game series. Taken that into account, you will understand my bias when I say that Phantom Hourglass was a pure joy to play. I loved the switch to stylus control. It made navigating through the game a little more of a challenge and, in some cases, more natural than using the d-pad.
exactly what would a casual Zelda game look like? I mean I always felt like they were fairly casual as it is. They don't have 200+ hours of side quests or collecting... they don't have difficult controls or a steep learning curve. They'd have to seriously gut the games to make them any more casual.
As for reinventing the series? I dunno. Flippy's ideas sound pretty but they just make me think of FF. They've redone that sort of world again and again I don't need Zelda in that world. I always liked that the stories and history of Hyrule were fairly vague. It lends to the archetypal feel the games have. A classic hero myth if you will. It's why I love that Link doesn't talk and the same characters reappear again and again in different times. It's all very Jungian. Joseph Campbell eat your heart out.
'I think we'd gotten to a point where videogames were something that everyone could no longer enjoy.'
How the hell can he say games aren't enjoyable anymore? I know he's old and weird but it's like me saying TV is boring so I am gonna make some TV where the purpose is to jiggle around while you watch TV. All he's done is add a new way of playing games and it's all of a sudden better? To me I just think he's too high on the idea of Wii and DS being a revolution whereas they are really just an alternative.
@Llost:"'I think we'd gotten to a point where videogames were something that everyone could no longer enjoy.'"
Go back and read his statement again. Your taking it out of context and completely missing the point.
I say forget Zelda games! They've made Twilight Princess, let's leave them alone for a year or two while they make a NEW game, something that's actually ORIGINAL? Sure, I wouldn't mind if it's something user-friendly, but if it's a fascinating new series instead of a waggle gimmick, I'm sold.
"Please don't make a casual Zelda game."
I sincerely agree.
Twilight Princes was a product of his desire to make LOZ more casual and dumb-downed. It sounds like he's thinking of taking this frightful and abominable vision for the series even further, designing the game with old demented gammy and brainless tooth-cutting 3-year-old jimmy in mind.
"For me, I'm trying to entertain as many people as I can, creating games that the widest number of people can enjoy."
I am going to stab him square in the face, if he keeps talking like that. Fuck you and your greed, Shigeru. How could you murder this wonderful series in the name of financial gain? Can't you just shovel a dozen or so pieces of shovelware onto store shelves and leave classic LOZ to the hardcore gamers, if you need money so bad? Please?
@Archaotic:
I generally liked the Wind Waker aesthetic. What I disliked about it was the island setup. I wished that there had been several enormous islands with breathtaking wind-swept plains laden with tall grasses rhythmically licked and swayed by the winds with numerous much smaller islands scattered about haphazardly, not evenly spaced out in a unnatural unrealistic grid system. And I wish it had been a bit darker - less candy-cane, rainbows, and lollipos - and lonelier, providing a strange feeling of serene and peaceful isolation. Overall, though, I think they were headed in the right direction.
@BPMβ: Oh, I know all about that. I'm just wondering if they'll expand that more into an epic. Or I could be only partially right, and it'll be a casual Tingle game.
He won't make a casual zelda. But it sounds like he won't be making a Zelda at all, he'll just oversee the project while he focuses his creative juices on the next big thing after Wii Sports. Maybe the orchestra game they showed at E3 '06?
I'd like to see a Zelda game that DOESN'T have you fighting the same damn boss we've been killing again and again. Don't get me wrong, ol'Ganon is a bad azz mofo but we've been playing the same game for so many years.
@Flippy_D: Every game should be steampunk'd.
Seriously, screw lego. Steampunking games should be the to go.
Zelda, now with over 400 minigames!
@shikaningen:Any point you might have had in your venom laced rant was completely lost and blown to hell when you said this little nugget.
"I am going to stab him square in the face, if he keeps talking like that. Fuck you and your greed, Shigeru. How could you murder this wonderful series in the name of financial gain? Can't you just shovel a dozen or so pieces of shovelware onto store shelves and leave classic LOZ to the hardcore gamers, if you need money so bad? Please?"
First off, Shiggy does not set out to make a game that will rake in the billions, most of his games naturally over time do that because of his design mastery and foresight. To say Shiggy is selling out Zelda for greet is one of the biggest complete failures i've ever seen made by a commenter on this website. It also shows that you are one of the 'crazy old men' of gaming that need to be taken with a grain of salt and a rubber room waiting for you. Who are you to declare "Leave LOZ to the hardcore masses?" If Zelda was left to the hardcore masses, it's sales would be complete and utter shit, as most so called 'hardcore' games are that do not have a large influx of causal buyers.
If Shiggy can not create a game that will appeal to the widest amount of people, then he is not doing his job correctly. Yes, that means those causal gamers you hate so much from your basement lair. Please for the love of god, open your mind and think before you stamp out such a hate-filled clueless rant in these comment sections in the future, the causal gamer you so hate on is the only reason gaming has returned in such a faction from the crash of 1983. And you know what? You owe a shitload more to causal gamers then you will ever know, if you would pay attention.
@Foxstar Sixtail: Oh I get it now, still that means he's only altering it, he can reach a larger demographic at the expense of the core fanbase but it's only a shift. I like the Wii but nintendo is definitely not doing much for the hardcore gamers.
@CallMeRotten:Ganon, Zelda and Link will always be major focus points of any Zelda game, if you study the mithos. There's never going to be a replacement for Ganon or Zelda, or Link. What can be improved however is how they are presented before us.