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Infogrames Setting Alone In The Dark Up For A Fall

Infogrames boss David Gardner has told Reuters "we want to stop losing money". No shit, Dave! As for how they're going to do that, well...they're hoping to sell a lot of videogames. Like the new Alone In The Dark.

Over the life of the product in this business year across platforms we are expecting between 2 and 3 million units.
I know, it's launching on nearly every platform under the sun, but 2-3 million units? In this business year? It's not that it looks bad, just...I have a little trouble believing that many people are excited for it. OK, I'm having a lot of trouble.
Infogrames sees new game selling 2-3 mln units [Reuters]

3:30 AM on Fri Apr 11 2008
By Luke Plunkett
1,253 views
29 comments

Comments

  • Could this be another future case of "games are too expensive to make these days and we're losing money"? I guess we will have to wait and see. In the meanwhile, I have heard that developers making games for the DS with the equivilent of N64 graphics are making a killing lately.

  • Hmm... I'm suspecting this might be a runaway hit if they market the game well enough to people. However if all fails in over budgeting... I'm guessing they can fall back on the in-game adverts model since the game has "Realism intact!"

  • ambitious.

  • 2-3 million if the marketing is right and the game is halfway decent is easy I'd say.
    For Eden's sake I hope it is a big hit as they are a talented studio and I want TDU2 ;)

  • The game does look pretty sweet. And the physics for chopping doors and tables seem spot on. I don't know how realistic it is to tape a bag of blood to a rat and let it run around to attract enemies, but I am keeping an eye on this one.

  • I want the game...

  • Halo 3 sold during the fall season and all the way until January made 8 million copies. I think AITD can do it. Three systems, three million copies each aint so bad.

  • That seems an extremely ambitious target for the game that might be quite hard to reach.
    I think the game looks very good, but fans of the genre and/or the license won't be enough to make that many sales.
    Atari are going to have to market the hell out of it up to its release.

  • @godrifle:

    The thing is that you're comparing Halo to AITD. Not only is it a series whose origins are mostly lost the majority of gamers, but it isn't even adhering to that original vision. There are no brand loyal purchasers for this game, so it'll be coming out the gate fresh. Hell they're probably only calling it "Alone in the Dark" so they don't have to think of a new name.

    Halo, on the other hand, is ingrained into current gamer culture, has a die hard following (and a pretty badass wiki-universe), books, and the biggest computer software company behind it.

  • Remeber Sega setting the ambititous target of 4 million copies of Mario and Sonic? They sold 5 million units in a short time-span... and that was only on 2 platforms

  • 2-3 million is do-able if the game is quality.

  • It looks REALLY great, really it does. It's doing a lot of innovative things, but still has the comfortable legs of a third person action game to stand on. It's a sign that they're both focusing on design and business savvy.

    But this is blatantly ignorant. It will not sell that well. It just can't; won't.

  • @Nexus6:

    You beat me to that one mate. I was just going to say that the game being fantastic, bringing new additions to the genre and rave reviews are all over the place they should be able to do it.

    From what i've seen of the game i'm definately going to be buying it.

  • I have trouble believing that the game will sell more that much even across all the consoles. How were the sales for the previous AiTD games? I can't imagine them being too high. They definitely need to set a more realistic goal.

  • It's certainly not unrealistic if it's on PS3, Wii, 360, PC, mobile and DS. 400,000 on each, give or take, not too hard!

  • The game looks pretty damn amazing, but I agree, looks unrealistic. Looks like a sleeper hit to me.

  • A game being good or bad (Psychonauts / Halo) has never been any sure fire way to predict sales. I just hope Infogrames doesn't go belly up for this. They've delivered such a lot of good stuff in the past.

  • Image of jayntampa jayntampa at 06:43 AM on 04/11/08 *

    The more they show of the game, the more I'm getting excited about it.

    If you guys recall, everyone laughed at Sega for setting a certain goal for a certain mascot-led Olympics games.

  • I'd buy 2 or 3 million copies if I was Bill Gates.

  • Honestly, the Wii is SCREAMING for a mature game base. It's flooded with "E for Everyone" and rehashed party games.

    I'm sure the Wii alone will do well for a game like this, as long as it's not completely gimped with controls and graphics

  • If they use sticky tape on each copy, and attach it to another copy, they will sell twice as many!

  • I'll probably get the game; if they market it well 3 million copies won't be that much of a stretch.

  • The game has a lot of new tech that I think gamers are really going to get excited about. The driving bits looked like totally shit, though. The game is really pushing the boundaries on new gameplay mechanics and I wouldn't be surprised if this did sell that many copies.

  • @VPS: HAHA I had to laugh.

    But yeah, the more i see of this game, the more i want it. It is probably one of the few titles im really looking forward to lately. (other then GTA IV obviously) Also, i believe this game is a kind of a make or break for Atari. I believe it can save them... at least a little

  • @3xch4ng3: The Wii is screaming for a GOOD mature game base, not ones like ObsCure and this with it's "realistic" flaming chairs. I would personally like to see some Mature FP(S) like Call of Cthulhu and Doom III. The only game that's worth a damn is RE4 and only because it had the polish even before it found itself on Wii.

  • @hollowfreak: "Flaming chairs"... there's gotta be a good quote or heavy metal band or song to come out of that somewhere

  • Hopefully it'll be good but really isn't this games whole audience waiting for Alen Wake?

  • If you need to know how excited or rather how not excited people are for this game just look at how many comments this post has, or doesn't have...

  • Isn't this the game that's based on a Christian Slater movie???

    /sarcasm

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