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Two Hours of Mario Kart Direct Feed


Wii Nintendo got their paws on Mario Kart Wii and filmed two hours of direct feed of them playing through all 32 courses of the game's 150cc level. WiiNintendo offers up their opinion on the game at the link pasted below. In general they seemed to love it, though it sounds like 50cc and 100cc racing wasn't much fun and they couldn't really play with the Wheel.

Hit the jump for the course run down and the video for two hours of spoilers.

Two Hours of Mario Kart Wii Direct Feed, All 32 Courses [Wii Nintendo]


Course Rundown:
Mushroom Cup:
Luigi Circuit
Moo Moo Meadows
Mushroom Gorge
Toad's Factory

Flower Cup:
Mario Circuit
Coconut Mall
DK's Snowboard Cross
Wario's Gold Mine

Star Cup:
Daisy Circuit
Koopa Cape
Maple Treeway
Grumble Volcano

Special Cup:
Dry Dry Ruins
Moonview Highway
Bowser's Castle
Rainbow Road

Shell Cup:
GCN Peach Beach
DS Yoshi Falls
SNES Ghost Valley 2
N64 Mario Raceway

Banana Cup:
N64 Sherbet Land
GBA Shy Guy Beach
DS Delfino Square
GCN Waluigi Stadium

Leaf Cup:
DS Desert Hills
GBA Bowser Castle 3
N64 DK's Jungle Parkway
GCN Mario Circuit

Lightning Cup:
SNES Mario Circuit 3
DS Peach Gardens
GCN DK Mountain
N64 Bowser's Castle

Two Hours of Mario Kart Wii Direct Feed, All 32 Courses [Wii Nintendo]

1:00 PM on Wed Apr 9 2008
By Brian Crecente
5,609 views
107 comments

Comments

  • thats a lot of tracks! can we play as R.O.B. please?

  • Wow, what a tremendously effective and incredibly boring way to totally ruin the game for me!

    /skipped.

  • And people complain about other companies shitting out the same games over and over again.....

  • @Darthearl: What about LANDMASTER?

  • Wow, what a tremendously effective and incredibly boring way to totally ruin the game for me!

    /watching

  • Image of Candlejack Candlejack at 01:08 PM on 04/09/08 *

    Yea, I won't watch that either. Not interested in seeing somebody race through the tracks one by one. But it's good material I suppose.

    Also, 50cc and 100cc I usually never played. They suck. Too slow. 150cc all the way.

  • @Kyle81: I've seen the same comments about Nintendo, what's your point?

  • Image of Sparx Sparx at 01:10 PM on 04/09/08 *

    I like Mario Kart, but this looks pretty generic to me. I feel like I could skip this title and be unaffected.

  • @nutmilk: Agreed, I'm not going to watch this. Now Final Fantasy XIII from start to finish, THAT, I would watch ;)

  • Where the hell is Dry Bones...

  • Thanks.

  • Crecente, what I think everyone would really like to see is a direct feed of GTA4. Nothing big, nothing spoileresque, nothing shocking. Just, say, capture police attention, then lose it. Any chance of seeing that video?

  • Haven't played a console edition of Mario Kart since the SNES. I don't think that's going change after seeing this.

  • How is this a spoiler?

  • 1. Take old game
    2. Update graphics
    3. New control scheme
    4. Overhype game
    5. ????
    6. Profit

    Seriously, i dont see anything different in terms of courses or gameplay from mario kart ds, you know, besides the vehicles

  • I'm really disappointed at how boring and uninspired the menus/menu music are...and it appears they used the same promo art for the case and the title screen. lazy.

    @Sparx: yeah same here. I'm not loathing this game, but it's nor particularly interesting me either. And I think I'm getting a bit tired of Mario. *prays the new game being announced at E3 is a new IP*

  • @For_the_lulz:
    Perhaps the same could be said of all sequels.

  • I see Nintendo is sticking with the same formula that they've used for all their Mario Kart(make that, ANYTHING involving Mario) games.

    When the Wii first came out, they flew off the shelves because of its "revolutionary" gameplay mechanics (i.e. 100% motion control). However, every single game they pump out that has Mario in the title is exactly like its Gamecube predacessor. And the 1 original Mario title (Mario & Sonic at the Olympics) sucks donkey utter.

    This video has made me fully realize I need to trade in my Wii for some PS3 games...

  • @For_the_lulz:
    Then you must not have been paying attention to the slip streaming or the new vehicles with different controls.

  • I was hoping some radical change a la Mario Galaxy. It's the same game all over again, and again, and again, and again.

  • @Mommar: Slipstreaming was in MariokartDS, it's BASICALLY still the same game.. You CANNOT deny it.. I would of long ago bought a Wii even knowing that Nintendo would simply rerelease old games, but seriously Nintendo didn't even implement a real online system, so it really is a waste..

  • I haven't had fun with a Mario Kart game since the original. I don't think this will help.

  • @For_the_lulz:

    You mean:

    1) take GameCube graphics

    2) Select All, Copy

    3) Paste into new Game

    4) profit

  • Absolutely OWNED on Rainbow Road.

  • Woah!!!

    Wzup up with you people? This is like the best thing ever happened to the wii. Mario cart for game cube was like the best party game ever.

    played it so much with my friends, its like the best game ever. It cant be bad its mario cart.

    And they brought back Dk mountain, the finest piece of racing level design ever made!

    And 32 maps. its like heaven fell down on our heads, that was the only bad thing about Mario cart on game cube, The lack of maps,

  • @fagelpadda: the 32-track thing would impress me if they were all original, instead of only 16 new tracks and 16 Double Dash and Mario Kart DS ones.

    If I really cared about seeing those tracks again, I would play those games.

  • Seriously, this game kicks so much ass. I used both the gamecube and the wheel controls and honestly I like the wheel controls BETTER... it really works great and I have no issues with it.

    Manual Powersliding works great, and I have no complaints. Its also nice that with the carts that if you want to do basic slides its very simple, but if you hold it longer you can get a more powerful boost for the advanced players. awesome. And then of course, the noobies can use automatic sliding and deal w/o the boosts.

    The new tracks are AWESOME, i love it. There are 3 tracks that REALLY stick out and were designed very well and were super memorable. The others are all great too.

    My 1 minor gripe is when you are in first place for the 1 player grand prix's, you practically always get bananas. ALWAYS. its really annoying. I found the 50 CC to be wayyyyyy too easy. I always come in first. I'm battling through 100 CC now and while closer races, still seems a bit too easy (I normally get screwed over in the last seconds)

    Luckly, for multiplayer matches, there are 4 options for how you want the items to work... wither the "reccomended" (which is what happens during the 1 player grand prix's... if you are in the lead, you get sucky items, if you are behind, they are better.), or you can choose the crazy mode where you get the more powerful items more frequently, or you can choose the less powerful items more frequently, or you can turn them off.

    contrary to what i remember reading...
    - You *can* do power slides with the bikes
    - You *can* do tricks with the gamecube controller, you are not "gimped" at all

    havn't been able to play online at all due to the region differences, so that will have to wait for april 27th

    OH, and most importantly... even if you have 4 players on the local machine, you can STILL race with 12 total people (CPU players). My biggest gripe with MK64 and DD were that when you had 3 or 4 players, it was ONLY the 3 or 4 players going at it.... less frantic, less skill needed, etc. NOT ANYMORE!

    I really, really, REALLY hope they don't botch the online.

    what else, what else.... if you have the triple shell you can have them rotate around your vehicle like mk64.

    I can't figure out how to look backwards with the wii controler, i don't think its possible. You can do it with the gamecube controller.

    Oh that reminds me, my other gripe... you can't change the control schemes / buttons for the gamecube controller. You are forced to use L trigger for items (I was always a fan of the X and Y like double-dash)... but instead I always press X and it looks backwards instead. Frustrating, but then again, I like the wheel controls better anyways...

    Havn't played the battle mode yet, hopefully one of these times we can tear ourselves away from the races and try it out.

    That is all!

  • So can they officially report on the almighty and all-evil "Gimped" Cube/Classic controls?

    Or did they basically confirm that there aren't any and the collective egg-facing is too much to be worth updating?

  • Image of doubtful doubtful at 01:40 PM on 04/09/08 *

    No wonder it takes them 2 hours. They play around in the menu so much. Just get to the game already!

  • From what I saw there (and I only watched two tracks) I'm not really interested.

    It looks to have cranked up the worst mechanic from previous itterations (that of falling suddenly from first on the final lap) and made it ten times more frustrating.

    Sure give people who are lagging a chance, I can understand that. But to be half a lap ahead in the final lap and suddenly have all your hard work destroyed (consistantly) just when your next to the finish line is really a kick in the teeth for most gamers. It makes the game feel unfair, and when a game gives you that feeling it can only be from bad games design.

    Everyone at GoNintendo was bitching about Edge's review score the other day, this video makes the 6 it got look spot-on.

  • Some people like Mario Kart and some people like to have a dump taken on their chest. To each his own.

  • Guess I just missed the confirmation I was looking for:
    @ajacy: "You *can* do tricks with the gamecube controller, you are not "gimped" at all"

    THANK YOU! Did everybody see that? Or should I repost it in bold with size 10 font?

    Overreactions to vauge reports FTL!


  • @fagelpadda: hey, it's Nintendo, and the fanboys will always say stuff like that. But what more can they do with a Mario Kart game? When you get a new Final Fantasy game, you know what you are getting. Same as when you get the GTA game, updated graphics, expanded gameplay elements, but same premise as it's predecessors. Is that a bad thing, hell no! So what more do you want them to do? Is there anything they can do that WILL satisfy you. Or do you just walk into a game store and look at the box art and think you know every bit about a game you haven't played. If Mario Kart (any of them) is not your style of game, so be it, nothing wrong with that. But don't use the anonymity of the internet to start dumping on the game and people who do actually like it, please.

  • @fagelpadda: by the way, the second part of that paragraph was not directed at you.

  • Image of doubtful doubtful at 01:44 PM on 04/09/08 *

    Is the driver snaking for the fun of it, or were the rumors of that awful fun-ending feature's demise premature?

  • Is there really no ability to play 2-per-kart as featured in MK:Double Dash?

    I've always doubted that they'd remove such a popular gameplay element for a sequel. That aspect was really enjoyable and I don't know if I'm even interested in this game anymore if it's gone. That was one of the most entertaining ways of gaming together with my girlfriend.

  • Mario Kart is fun when you have 4 people playing together, in the same room. Online will probably be laggy so offline will still be your best option.

    There should be direct feeds like this for all new games, for people who don't care about spoilers and don't rush out to buy games the day they are released. I'm talking feeds that last a couple of hours, not just 5-10 minutes of random stuff. GTA4, MGS4 come to mind right away. Would be nice for people who want to watch the cutscenes/storyline from beginning to end and skip the gameplay scenes. FF13 direct feed videos would be nice too.

    Actually I remember a site that used to do these sort of feeds, Cyber Hippy Vision. IIRC it was way ahead of its time, this was around '98-00. Before sites like Gametrailers existed, IGN implementing Insider. Heck, even before Myspace became a social network and was a file hosting service (kinda like Rapidshare).

  • /soapbox

    This whole argument that Nintendo is just repackaging the same game is redundant and slightly tiring... note I'm a slight fanboy but don't have any dogma regarding Nintendo supremacy

    People are giving examples of how cool it would be for a GTAIV direct feed yet citing the same cop-chase thing we could do six and a half years ago. Sure it has new multiplayer but that can just be attributed to stealing similar scenarios from other games, namely fps.

    We buy new games that are built wholly on the foundation of previous games and thus they wholly take from other games, there really isn't much true ingenuity- save the occasional game that rocks everyone's concept of the genre i.e. Portal. Even that is just a well made FPS that adds puzzle elements... (please don't kill me)

    The essence of a "Nintendo Game" is a finely tuned game that will yield epic lulz!!!11 They invented the cart-racing genre and still make the best product in it. Other companies are just now attempting to what Nintendo did years ago, Pikmin did then what Halo Wars is attempting to do now.

    Companies of all sorts just repackage stuff as shiny and new; Canon camcorders, every movie made by a big studio. Such is the nature of capitalism and this is my mostly trite response.

    /stepdown

  • Yep that's Mario Kart. Yoshi sounds extra annoying in this one, I'd have to mute his ass if I were playing him.

  • @fagelpadda:
    Double dash? That game was TERRIBLE

  • @Kyle81: Yeah... Mario party and Mario Kart... OVER AND OVER AND OVER...

    Granted, Brawl is the same too, but the same isn't always bad if the original worked

    @Emulated: This may be true in many things, but honestly? Double Dash was the WORST Mario Kart game ever made. At least this one is returning to classic form. The GOOD mario kart games... So, this was good, but it hasn't always been good... Gamecube was a dark time for Nintendo in so many ways.

  • Image of _Hayko _Hayko at 02:00 PM on 04/09/08 *

    I'm not going to buy this game; its the same as Mario Kart DS, Double Dash. Heck it's even got some of the same tracks. No, what I really want is a Mario Kart with choppers, like you pilot them and stuff, and, and guns, lots of guns, so you can shoot the other characters and then their corpses remain on the track as obstacles and you can slip on the their pools of blood. Yeah, I'd buy that for a dollar!

  • Okay. I stopped watching at the "Mario kart Wiiiii!"

    And I'm annoyed they added a new channel. For the vast majority of people who enjoy buying old games via VC, surely they don't have enough space left for another channel.

    UNLESS they have managed to allow unlimited channel spaces now.

  • @bob-e: Your words are as empty as your soul. Mankind ill needs a savior such as you!

  • What would the internet be without trolls?

    It's Mario Kart, what the hell do you people want? The premise doesn't exactly lend itself to be built on much. They added some new crap into this one and threw in motion control, that will be enough for just about anyone who liked the series previously.

    If you don't like it, don't buy it; you can stick it to the man that way!

  • The tricks are mapped to the directional pad on the classic or gamecube controllers. They are definitely not gimped one bit.

  • 32 tracks? more like 16 new super generic boring tracks with gimmicky elements (vert ramps) and 16 old tracks we're probably already tired of. Seriously, this game needs to be 10 dollars or something

  • The tracks are so ridiculously wide.