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Rainbow Six Vegas 2 On PS3 Is Buggy Pooh Pooh

Yeah, broken. Shame. Seems anyone who owns the PS3 version of the game and wants to play online is shit outta luck, with widespread reports flooding into our poor, beleaguered tips box all weekend of problems associated with the game's multiplayer. Chief amongst these is just finding someone to play against, with most users complaining of an inability to connect to servers for a game, though those who can connect aren't out of the woods, with a number of glitches and bugs during online play reported. All in all a big fat mess, really. Ubisoft are aware of the problems, and are asking anyone affected to hit up the game's forums and complain officially and in detail, as "this information will be invaluable in working out and addressing the issues you are experiencing".
Issues [Rainbow Six Boards]

1:30 AM on Mon Mar 24 2008
By Luke Plunkett
10,697 views
134 comments

Comments

  • Sucks.

  • Really Ubisoft? AGAIN?

    I'm under the impression that Ubisoft decided to save some time and money, and cut out the bug-testing phase of game design at their studios. Either that or they need to hire new programmers.

  • Man, the more reports I see about CONSOLE games being broken or unplayable for any reason just keeps fueling the fire of how half-assed they're approaching their games. "Meh, it's good enough, we'll patch it later."

  • Give me a moment to say this, as a PS3 owner, I am not surprised, and that is where me caring on this subject ends.

    Screw Tom Clancy games.

  • I guess Rainbow Six Vegas 2 is out of luck on the PS3.

    (I know I just made a gambling joke but someone had to do it.)

  • @Ethyn: No kidding dude. But I love how some patches just screw things up more (Gears of War's online).

  • We went from awesome UTIII mods to RSV2 problems, Kotaku maintains the balance once again.

  • For everyone that instantly blames the lack of QA on games, Jesus kills a kitten.

    Seriously people, there are powers higher than the poor folks in QA that decide the game will go out in a buggy state.

  • Wow, after suffering through the first Vegas' offering of multiplayer on PS3, I had figured that who ever is getting paid to make this game would've improved the experience.

    I have zero interest in buying it now.

  • Ubisoft is in no way better than EA... Fucking big publishers! One would think that there is a phase in develpment where they test the online part. Obviously not!

  • This game is bad on many levels the total lack of online is just the icing on the cake.

    I mean Ubi didn't even fix the bugs from the previous vegas, poor show

  • Ubisoft did it again...

  • The last version had a lot of issues with efficient online multiplayer. At least, it would be very slow to start up and required excessive loading, and network problems (both technical and the fact that people would be indiscriminantly kicked off of games before they started but after a lengthy load time) were frequenty enough to cause me to expect, with all inefficiencies included, to routinely waste about 15 minutes before a solid game was started. Since they didn't do much to fix the first one, and they already started this one with some significant issues, I'll be glad to skip on this. Thanks Kotaku, made my decision all the easier.

  • Is ANYONE honestly surprised by this? I mean, it's not like it's because UbiSoft and MSoft are good bed buddies, oh no no no, it's because the PS3 is IMPOSSIBLE to work with, I mean, just look at WarHawk and Drake's Fortune, Ratchet, the cross-platform COD4, those are PRIME examples of creating software for the PS3. Now with this comparison, it will only help strengthen MSoft's "bitch pitch" "Games sell better on three-sixtah, because they run better on three-sixtah",

    I know this just business as usual, but FUCK you UbiSoft, FUCK YOU!

  • This is what comes with hard disks and updatable games, they release it, and then they fix it 2 months later. Instead of shipping it 2 month later and not having to fix it.

  • Image of ca$h ca$h at 01:50 AM on 03/24/08 *

    Is it just me or are more and more games relying on the users who BOUGHT the game to report bugs now, as opposed to acutally testing the game in QA before its release? If this trend continues, it could very well hurt the game industry as more people hold off buying a game to see if there are bugs associated with it.

  • OWN3D!

  • Well, you get what you paid for.

    Wait, how much did this cost again?

  • For those looking forward to the PC version, like me, this can only mean an even worse treatment.

    For the first Vegas on the PC they took FOREVER to address major issues.

  • You know, it's a crying shame.

    I mean literally, at this point I would buy a PS3 if I didn't see so many of these stupid 'this port is buggy' things crop up. Yes, I know, I can own multiple systems, but the knowledge that buying a PS3 game that isn't first-exclusive is a game of russian roulette is just crap.

    Also,k Taco, this really ISN'T Sony's fault. Sony's system is fine. In fact, it's far more stable than a certain Microsoft product. This is just software.

    Than again, it's Ubisoft, and really, Ubisoft releasing a bug-ridden game is nothing new for any system.

  • @illmatic291: That comment was great. You really put forth a suprisingly well thought out opinion on the state of the game, and it's effects on the gaming community. You should get a medal.

  • @orangeclover: well they never addressed them on the PS3.

    SOCOM & bad company & then later Flashpoint until then COD 4 it is.

    Ubisoft can lick my balls

  • @Rockwallaby: Yeah SOCOM is the only game down the pipeline that may make me put away COD4 for a while. That and maybe Killzone 2. That being said, I was kinda looking foward to picking this one up, but after this I may just wait will they patch it to buy it. Even then it may now only be a rent.

  • Image of Witzbold Witzbold at 02:03 AM on 03/24/08 *

    Dont people TEST shit before the release? Its almost as if Ubisoft has no QA division or something.

  • A PS3 3rd party game experiencing problems not in the 360 version you say. I'm shocked at this rare occurrence. Not! This is why if it's 3rd party I always play the 360 version. It seem like publishers nowadays only care that the versions which will result in the most sales is finished and optimized.(of course that's not always true = Bully on 360) Which is sad because I really could use more PS3 games, but I'm always paranoid stuff like this will happen. I hope Ubisoft fixes this next week.

  • There's only one way to deal with this..
    Dont buy the game!


  • Image of Shindokie Shindokie at 02:08 AM on 03/24/08 *

    @Balance_In_Life (PSN): I hope you don't forget me though balance. I will get Socom as well so we can play online and show you that i am better then you :D

    This sucks that PS3 owners get kicked in the nuts by 3rd party publishers. Ps3 owners are going to have to wait 3 weeks after the 360 gets their maps for COD4. I'm not buy it because i'm saving money for other games like gta and metal gear.

  • So, the 360 version is not experiencing these same issues? Did UbiSoft develop the game using the 360 as the development platform and just pray it would work okay in the PS3 as well? I don't understand how this kind of thing can keep occurring, especially when the same company has already been burned by these issues in the past.

  • Oh, don't worry PS3 people, the XBox version is crap too.

    First surprise came before we got in the game: mandatory respawns in campain co-op. Okay, not a bug, just a game breaking design decision. Oh well, on we go.

    Then it turns out in co-op campaign, one player has to control two AI guys, no way around this one either. Lovely. How about letting us just remove them? No? How about one AI for each player? No.

    Hideous spoiler here. On the first mission, you've got to let your team member defuse a bomb. Well, once the guy got to the bomb, he started to complain about needing more space. The sample played endlessly in a loop and we couldn't do anything to get it going again. In the end, we loaded a checkpoint and tried again, staying as far away from the bomb as possible. That one helped.

    Later it turned out one Vegas standard bug was still present and correct. My friend started to complain getting killed through doors and without seeing anyone. This one seems to work like in the old days. There's a lag which delays the animations on the client side, sometimes not playing them at all. Also, sometimes some enemies simply don't register damage from the client side player, making the enemy invulnerable. He still shoots though.

    So, that's what I got from playing the first co-op campaign mission online with a friend. While playing, there was a little voice in my head, endlessly chanting "65€, 65€..."

  • Maybe is servers issue.

  • Both versions suck. Its an unfinished game banking on the success of the first.

    If we allow games like this to sell well, we are just going to see a lot more of them, we are going to see more games finding it "acceptable" to have bugs in them at launch, using patches and updates as crutches for the buggy game.

  • @Witzbold:
    I've heard that Ubisoft doesn't hire playtesters actually, I think they may make the programmers test it or something, mind you these are comments that I've heard from Chatterbox Video Game Radio, who dose the awesome video game trivia thing at pax every year so I trust him quite a bit on these things.

  • I've stopped buying UbiSoft products after one too many dissapointments. Last game I liked from these guys was Beyond Good & Evil for PS2. The rest of their titles are pure garbage.

  • I've tried the 360 version as well, really buggy too. WTF Ubisoft?

  • I actually enjoyed R6V1 and R6V2 is just as fun... when you can get into a damn game. Its disturbing that games can get released and not even function properly. R6V2 will be good when its finished.

  • And this is exactly why Haze is so on the fence right now for me. Assassin's Creed was a VERY cool game HOWEVER it was bugger then all hell. R6V2 again good game but all bugs. Right now it seems that everything coming out of Ubisoft is rushed. Like they have to keep up with EA or something. Haze has the potental of being a good game, just Ubi hasn't really made me feel any better lately.

  • Man, i feel for ps3 owners, it's not fair how they get second rate treatment. I've got a ps3 and 360 and the 360 is always breaking down on me, but yet it gets preferrential treatment from develoeprs, total horse shit if you ask me.

  • It's not just the PS3. The 360 online is seriously, seriously broken. My favourite was when we loaded the very first level, only to find there wasn't a helipad. Just mountain. Hoorah for jagged rock junction! Personally, I like minor details like textures, light and sound, but that's just me. Maybe, I'm a freak, who knows?

  • Oops they did it again!

  • Comon UBISOFT! Do you expect us to pay about 60 dollars for this? No thanks!

  • PS3 got pwned... again... Will there ever come a day when PS3 owners will get the better half of the deal?

  • The 360 version is also terrible...I love R6V1 but R6V2 is a mess...The game suffers from slowdown and image tearing where the first one did not.

    Also the online portion hasnt changed one bit from the first game...which was decent before Halo 3 and CoD4, but now it's just incredibly cumbersome and frustrating. It takes forever to get into a decent game with friends

  • I wonder what the 1.1 patch did when I first went online after playing RSV2 on my PS3?
    The game for me has been a solid 10/10 single player/split-screen co-op experience, but I haven´t tried the multiplayer, at all. Maybe I have to try tonight to see if the problems really are that extensive.
    My copy crashed once in the monorail section after about 20 hours of combined play. Not good when checkpoints were erased back a few notches.

  • @Furu:
    Your game crashed, thats pretty lame, and inexcusable for a console title. I think I've had one game in the history of owning consoles that crashed on me I believe it was Wing Commander 4 ( whichever one had Mark Hammel in it ) for the ps1, though the crash was kind of cool it went into the debug menu for the game. Anyway this is nothing really new for Ubisoft as the either have no play testing team and make the programmers do it or figure they can just patch it later ala Assassin's Creed for the ps3 and the white screen of death.

  • I learned my lesson with Assassins Creed, Ubisoft can't make big budget games properly. That's not to say that they are a terrible studio, but it is to say that they overreach their comfort zone with these big titles. Is anyone really surprised after playing AC that the AI in RSV2 is terrible or that the game is glitchy? My Ubisoft boycott continues...all I wanna know is, who's coming with me!??

  • exactly what happens when prod. overrules qa

  • @pot3ntial2suck: You know, I thought that when I first got it, but I recently popped AC(dakka) back in and had a blast. I figured it out: Turn off that goddamn HUD - it turns the game from a shopping list of miniquests to a truly fun and immersive experience. I don't know why, but I'm so glad it works.

  • @pot3ntial2suck: i'm there with you....uh...i might get haze :(

    i held off R6V2 purposely because i thought it was just an expansion of the R6V (played the 360 version). i was thinking of getting the PS3 version before i played it at my friends house. I was on the fence after playing the game. Now with the bugs issues, my Decision just got easier...i ain't getting it.

  • @TrevWolf: Even with the HUD, I really, really enjoyed AC. I think Gabe from Penny Arcade said it best in this article:

    [www.penny-arcade.com]

    You have to read his whole entry to get the full gist, but the essence is that AC is a game you need to immerse yourself in. If you're one of those players that skips cut-scenes and goes to grab a soda during the bad guy's monologue, this game is not for you. Treated as an assassin-simulator and played on your own time (instead of rushing to beat it so you can move on to your next game), AC is an amazing game with an awesome plot. It's also very obviously the first chapter in a much larger story...a story I can't wait to learn more about.

  • THis continual screwing-up of online console games has me just not trying anymore. I'll try again next generation!