Imagine the weight Blizzard must feel. Talk about pressure! Says lead producer Chris Sigaty:
"The original StarCraft has such a huge fan base, and so, in some ways, I think, making StarCraft II is harder had we chosen a totally new title or even one of our others because there's such a hardcore fan base that has certain expectations. That's definitely the biggest challenge from my prospective.
No kidding. Blizzard doesn't only to satisfy the expectations of its diehards fans, but those of the entire Korean nation. So, Blizzard, please do let South Korea down.
While "free to play, pay to upgrade" is a payment structure more and more online games are adopting, the continued success of Blizzard's World of Warcraft shows there's still life in the old-fashioned model of paying a flat monthly subscription fee.
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Blame Blizzard's PR campaign, blame the length of PR the game's endured, but I don't think I've ever seen Starcraft II's singleplayer campaign really laid out in front of me before.
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Why raise a crude tankard to World of Warcraft's number one villain when you can raise an 18 carat gold-plated Lich King stein instead?
3 Point Entertainment is now shipping out their commemorative Rise of the Lich King pewter steins, and to commemorate the occasion they've also created a limited...
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