DENVER, 3:48 PM, WED JUL 23 | 62 POSTS IN THE LAST 24 HOURS | tips@kotaku.com | RSS
AU

Two StarCraft II Interviews

Blizzard's StarCraft II hype machine continues! Listen to lead designer Dustin Browder talk about the challenges of bringing from 2D to 3D and making sure the game engine can handle all the insane in-game moment. After the jump, the game's art director Samwise Didier talk about the Zerg alien race.
Yep, those Blizzard guys love their facial hair!

9:00 PM on Tue Mar 11 2008
By Brian Ashcraft
3,585 views
53 comments