Demiforce's Trism may be the first iPhone (and iPod Touch) game that we'll ever play. Willingly, that is, because its use of touchscreen and built-in accelerometer controls sound far more interesting than playing a quick and dirty port of Bejeweled or Solitaire. Simon Carless from GameSetWatch spoke with Steve D. of Demiforce to learn more about the game, which is planned for a commercial release as soon as that SDK is ready for primetime. In the meantime, however, anyone looking to play it would have to do so on a phone unlocked with Jailbreak. The video and interview are both worth some of your precious internet time.
Interview: The Next Big Puzzle Game Wave? iPhone + Accelerometer! [GameSetWatch]
Send an email to Michael McWhertor, the author of this post, at mike@kotaku.com.






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