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		<title><![CDATA[Kotaku: 360]]></title>
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		<description><![CDATA[Kotaku posts tagged 360]]></description>
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			<title><![CDATA[Watch a Mean Ol’ Reaper Blot A Little Girl’s Sunshine in This Mass Effect 3 Teaser]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch a Mean Ol’ Reaper Blot A Little Girl’s Sunshine in This &lt;em&gt;Mass Effect 3 &lt;/em&gt;Teaser" href="http://kotaku.com/mass-effect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masseffect</span></a></div -->					<div><a title="Click here to read Watch a Mean Ol’ Reaper Blot A Little Girl’s Sunshine in This &lt;em&gt;Mass Effect 3 &lt;/em&gt;Teaser" href="http://kotaku.com/5885130/watch-a-mean-ol-reaper-blot-a-little-girls-sunshine-in-this-mass-effect-3-teaser" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch a Mean Ol’ Reaper Blot A Little Girl’s Sunshine in This &lt;em&gt;Mass Effect 3 &lt;/em&gt;Teaser" alt="Click here to read Watch a Mean Ol’ Reaper Blot A Little Girl’s Sunshine in This &lt;em&gt;Mass Effect 3 &lt;/em&gt;Teaser" src="http://cache.kotaku.com/assets/images/9/2012/02/small_dc56c54df698033e53dd0806f3e91733.jpg"/>
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				 <!-- videoId: v/437a6b7c --><!-- /videoId: v/437a6b7c --> This teaser is only a small part of a larger clip that EA's going to roll out during this Sunday's <em>Walking Dead</em>.				<a href="http://kotaku.com/5885130/watch-a-mean-ol-reaper-blot-a-little-girls-sunshine-in-this-mass-effect-3-teaser" title="Click here to read more about Watch a Mean Ol’ Reaper Blot A Little Girl’s Sunshine in This Mass Effect 3 Teaser">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5885130/watch-a-mean-ol-reaper-blot-a-little-girls-sunshine-in-this-mass-effect-3-teaser]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5885130]]></guid>
			<category><![CDATA[Mass Effect]]></category>
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			<pubDate><![CDATA[Tue, 14 Feb 2012 16:42:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[These  Mass Effect 3 Videos Make the Wait Until March 6 Feel Like Forever]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These  &lt;em&gt;Mass Effect 3&lt;/em&gt; Videos Make the Wait Until March 6 Feel Like Forever" href="http://kotaku.com/mass-effect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masseffect</span></a></div -->					<div><a title="Click here to read These  &lt;em&gt;Mass Effect 3&lt;/em&gt; Videos Make the Wait Until March 6 Feel Like Forever" href="http://kotaku.com/5883991/these--mass-effect-3-videos-make-the-wait-until-march-6-feel-like-forever/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read These  &lt;em&gt;Mass Effect 3&lt;/em&gt; Videos Make the Wait Until March 6 Feel Like Forever" alt="Click here to read These  &lt;em&gt;Mass Effect 3&lt;/em&gt; Videos Make the Wait Until March 6 Feel Like Forever" src="http://cache.kotaku.com/assets/images/9/2012/02/small_40ff70ea6ab9d843e459bc0e3fa0663e.jpg"/>
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				<!-- videoId: bJu-u3zFMyk --><!-- /videoId: bJu-u3zFMyk --> Mass Effect 3's less than a month away, but that span of time feels like an eternity. The relaunch of the website for BioWare's sci-fi epic isn't helping either. It's sporting videos that tease out elements of the upcoming threequel from multiplayer to narrative. It seems like they're there to help along people new to the series, but die-hard Mass Effect fans might spot some new details in there .				<a href="http://kotaku.com/5883991/these--mass-effect-3-videos-make-the-wait-until-march-6-feel-like-forever/gallery/" title="Click here to read more about These  Mass Effect 3 Videos Make the Wait Until March 6 Feel Like Forever">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883991/these--mass-effect-3-videos-make-the-wait-until-march-6-feel-like-forever/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883991]]></guid>
			<category><![CDATA[Mass Effect]]></category>
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			<pubDate><![CDATA[Fri, 10 Feb 2012 08:30:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Kinect-Enabled Shouts and Dragon Mounts: Will Skyrim's 'Game Jam' Experiments Ever See the Light of Day? [Updated with Video]]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Kinect-Enabled Shouts and Dragon Mounts: Will &lt;em&gt;Skyrim&lt;/em&gt;'s 'Game Jam' Experiments Ever See the Light of Day? [Updated with Video]" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read Kinect-Enabled Shouts and Dragon Mounts: Will &lt;em&gt;Skyrim&lt;/em&gt;'s 'Game Jam' Experiments Ever See the Light of Day? [Updated with Video]" href="http://kotaku.com/5883580/kinect+enabled-shouts-and-dragon-mounts-will-skyrims-game-jam-experiments-ever-see-the-light-of-day/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Kinect-Enabled Shouts and Dragon Mounts: Will &lt;em&gt;Skyrim&lt;/em&gt;'s 'Game Jam' Experiments Ever See the Light of Day? [Updated with Video]" alt="Click here to read Kinect-Enabled Shouts and Dragon Mounts: Will &lt;em&gt;Skyrim&lt;/em&gt;'s 'Game Jam' Experiments Ever See the Light of Day? [Updated with Video]" src="http://cache.kotaku.com/assets/images/9/2012/02/small_213c526ad310c4ddc1ccceef496233a6.jpg"/>
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				<!-- videoId: AYOFLqItuW4 --><!-- /videoId: AYOFLqItuW4 --> At D.I.C.E. 2012, Bethesda Game Studios' Todd Howard just showed an <em>amazing</em> highlight reel of mods the studio built into <em>The Elder Scrolls V: Skyrim</em> during a week-long "game jam" after the game's release. Features like mounted combat, a lycanthropy skill tree, and one enormous mudcrab, the width of the horizon, were all shown. And that was the tip of the iceberg.				<a href="http://kotaku.com/5883580/kinect+enabled-shouts-and-dragon-mounts-will-skyrims-game-jam-experiments-ever-see-the-light-of-day/gallery/" title="Click here to read more about Kinect-Enabled Shouts and Dragon Mounts: Will Skyrim's 'Game Jam' Experiments Ever See the Light of Day? [Updated with Video]">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5883580/kinect+enabled-shouts-and-dragon-mounts-will-skyrims-game-jam-experiments-ever-see-the-light-of-day/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5883580]]></guid>
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			<pubDate><![CDATA[Wed, 08 Feb 2012 22:26:55 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[From Grand Theft Auto to Dancing Pudding]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read From &lt;em&gt;Grand Theft Auto&lt;/em&gt; to Dancing Pudding" href="http://kotaku.com/culture-smash/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">culturesmash</span></a></div -->					<div><a title="Click here to read From &lt;em&gt;Grand Theft Auto&lt;/em&gt; to Dancing Pudding" href="http://kotaku.com/5879840/from-grand-theft-auto-to-dancing-pudding/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read From &lt;em&gt;Grand Theft Auto&lt;/em&gt; to Dancing Pudding" alt="Click here to read From &lt;em&gt;Grand Theft Auto&lt;/em&gt; to Dancing Pudding" src="http://cache.kotaku.com/assets/images/9/2012/01/small_69d54388a1d6b667c1c8283433f2a121.jpg"/>
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				Everybody's got to start somewhere. For fashion blogger turned singer Kyary Pamyu Pamyu, it was the streets of chic Harajuku where she first made her biggest splash.				<a href="http://kotaku.com/5879840/from-grand-theft-auto-to-dancing-pudding/gallery/" title="Click here to read more about From Grand Theft Auto to Dancing Pudding">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 27 Jan 2012 05:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Microsoft's Explanation For What Caused Xbox 360 Factory Suicide Threats]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft's Explanation For What Caused Xbox 360 Factory Suicide Threats" href="http://kotaku.com/china/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">china</span></a></div -->					<div><a title="Click here to read Microsoft's Explanation For What Caused Xbox 360 Factory Suicide Threats" href="http://kotaku.com/5875359/xbox-factory-suicide-threats-were-over-regular-production-adjustments-says-microsoft" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft's Explanation For What Caused Xbox 360 Factory Suicide Threats" alt="Click here to read Microsoft's Explanation For What Caused Xbox 360 Factory Suicide Threats" src="http://cache.kotaku.com/assets/images/9/2012/01/small_dd199afad894dceb4719bc49bfeb6bb1.jpg"/>
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				Earlier this week, <em>Kotaku </em>told you about how a large number of employees at a Foxconn factory in China<a href="http://kotaku.com/5874706/report-mass-suicide-threats-at-xbox-360-plant?tag=foxconn"> had threatened mass suicide </a>having been "denied compensation they were promised".				<a href="http://kotaku.com/5875359/xbox-factory-suicide-threats-were-over-regular-production-adjustments-says-microsoft" title="Click here to read more about Microsoft's Explanation For What Caused Xbox 360 Factory Suicide Threats">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5875359/xbox-factory-suicide-threats-were-over-regular-production-adjustments-says-microsoft]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5875359]]></guid>
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			<pubDate><![CDATA[Wed, 11 Jan 2012 20:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett & Brian Ashcraft]]></dc:creator>
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			<title><![CDATA[Home Invasion Robbery Happens During Xbox Live Match]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Home Invasion Robbery Happens During Xbox Live Match" href="http://kotaku.com/crime/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">crime</span></a></div -->					<div><a title="Click here to read Home Invasion Robbery Happens During Xbox Live Match" href="http://kotaku.com/5865589/home-invasion-robbery-happens-during-xbox-live-match" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Home Invasion Robbery Happens During Xbox Live Match" alt="Click here to read Home Invasion Robbery Happens During Xbox Live Match" src="http://cache.kotaku.com/assets/images/9/2011/12/small_4454cf621f7ab62bffd9aee7a33b1252.jpg"/>
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				 At 2 a.m. Tuesday morning, two criminals kicked in the door of an unidentified Pittsburgh man's home while he was playing an Xbox 360 game online. They then pistol-whipped the homeowner and threatened a woman who was also in the house at gunpoint. However, the victim was able to alert the person he was playing online with as to what was happening and the other gamer was able to call 911. Cops got to the house after the criminals fled with $100 and are investigating the case. Anyone with information is being encouraged to contact the police.				<a href="http://kotaku.com/5865589/home-invasion-robbery-happens-during-xbox-live-match" title="Click here to read more about Home Invasion Robbery Happens During Xbox Live Match">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 Dec 2011 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[You’ll Be Able to Get Your Threeway On With Trine 2 On Steam This Wednesday, Consoles Coming in Two Weeks]]></title>
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				Frozenbyte's long-brewing puzzle/platormer sequel finally getting release dates on various platforms, with the PC and Mac versions first out the gate. They'll be available on Steam on December 7, followed by a North American PSN release on December 20 and worldwide Xbox Live Arcade availability on December 21. There's no still no firm date for European PSN but Frozenbyte's hoping that it'll be soon after the other console versions. For more details, go to <a href="http://www.trine2.com/">trine2.com</a>.				<a href="http://kotaku.com/5865250/youll-be-able-to-get-your-threeway-on-with-trine-2-on-steam-this-wednesday-consoles-coming-in-two-weeks" title="Click here to read more about You’ll Be Able to Get Your Threeway On With Trine 2 On Steam This Wednesday, Consoles Coming in Two Weeks">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5865250/youll-be-able-to-get-your-threeway-on-with-trine-2-on-steam-this-wednesday-consoles-coming-in-two-weeks]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5865250]]></guid>
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			<pubDate><![CDATA[Mon, 05 Dec 2011 16:02:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[This New Trailer for Rayman Origins Covers the Fundamentals in Pretty, Funny Fashion]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This New Trailer for &lt;em&gt;Rayman Origins&lt;/em&gt; Covers the Fundamentals in Pretty, Funny Fashion" href="http://kotaku.com/rayman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rayman</span></a></div -->					<div><a title="Click here to read This New Trailer for &lt;em&gt;Rayman Origins&lt;/em&gt; Covers the Fundamentals in Pretty, Funny Fashion" href="http://kotaku.com/5865100/this-new-trailer-for-rayman-origins-covers-the-fundamentals-in-pretty-funny-fashion" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This New Trailer for &lt;em&gt;Rayman Origins&lt;/em&gt; Covers the Fundamentals in Pretty, Funny Fashion" alt="Click here to read This New Trailer for &lt;em&gt;Rayman Origins&lt;/em&gt; Covers the Fundamentals in Pretty, Funny Fashion" src="http://cache.kotaku.com/assets/images/9/2011/12/small_d15e957ba7a26a267e5bb2f3b4d4d4af.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2295 --><!-- /videoId: explore/kotaku/videos/2295 --> Apparently, the powers-that-be at Ubisoft know that the visual splendor of their latest gorgeously rendered platformer can be straight-up confusing. That's the only raison d'etre I can figure behind the video above.				<a href="http://kotaku.com/5865100/this-new-trailer-for-rayman-origins-covers-the-fundamentals-in-pretty-funny-fashion" title="Click here to read more about This New Trailer for Rayman Origins Covers the Fundamentals in Pretty, Funny Fashion">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5865100/this-new-trailer-for-rayman-origins-covers-the-fundamentals-in-pretty-funny-fashion]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5865100]]></guid>
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			<category><![CDATA[Rayman origins]]></category>
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			<pubDate><![CDATA[Mon, 05 Dec 2011 12:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Konami’s NeverDead Will Start Its Eternal Life on January 31, 2012]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Konami’s &lt;em&gt;NeverDead&lt;/em&gt; Will Start Its Eternal Life on January 31, 2012" href="http://kotaku.com/neverdead/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">neverdead</span></a></div -->					<div><a title="Click here to read Konami’s &lt;em&gt;NeverDead&lt;/em&gt; Will Start Its Eternal Life on January 31, 2012" href="http://kotaku.com/5864301/konamis-neverdead-will-start-its-eternal-life-on-january-31-2012" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Konami’s &lt;em&gt;NeverDead&lt;/em&gt; Will Start Its Eternal Life on January 31, 2012" alt="Click here to read Konami’s &lt;em&gt;NeverDead&lt;/em&gt; Will Start Its Eternal Life on January 31, 2012" src="http://cache.kotaku.com/assets/images/9/2011/12/small_c33b2322ceee108bdefd5ed44301d761.jpg"/>
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				 Being immortal's what you make of it. Sure, watching all your friends die and learning how to work new TV remotes every decade or so aren't happy endeavors. But, Bryce Boltzmann's decided to use his unkillability for fun and profit.				<a href="http://kotaku.com/5864301/konamis-neverdead-will-start-its-eternal-life-on-january-31-2012" title="Click here to read more about Konami’s NeverDead Will Start Its Eternal Life on January 31, 2012">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5864301/konamis-neverdead-will-start-its-eternal-life-on-january-31-2012]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5864301]]></guid>
			<category><![CDATA[NeverDead]]></category>
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			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Thu, 01 Dec 2011 15:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Just in Time for Christmas, the Batcave Will Be Arkham City's Newest Challenge Map]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Just in Time for Christmas, the Batcave Will Be &lt;em&gt;Arkham City&lt;/em&gt;'s Newest Challenge Map" href="http://kotaku.com/batman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">batman</span></a></div -->					<div><a title="Click here to read Just in Time for Christmas, the Batcave Will Be &lt;em&gt;Arkham City&lt;/em&gt;'s Newest Challenge Map" href="http://kotaku.com/5862805/just-in-time-for-christmas-the-batcave-will-be-arkham-citys-newest-challenge-map" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Just in Time for Christmas, the Batcave Will Be &lt;em&gt;Arkham City&lt;/em&gt;'s Newest Challenge Map" alt="Click here to read Just in Time for Christmas, the Batcave Will Be &lt;em&gt;Arkham City&lt;/em&gt;'s Newest Challenge Map" src="http://cache.kotaku.com/assets/images/9/2011/11/small_906c109eeda9667d6c907af1b00aa3c8.jpg"/>
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				 After being mentioned in the <em>GTTV Presents GameStop Unwrapped TV special</em> on Thanksgiving, it looks like the newest location for players to kick the asses of Gotham's worst criminals is going to be the Dark Knight's innermost sanctum. A new DLC pack's coming on December 20th, which bundles the all-new Batcave challenge map, along with the previously available Iceberg Lounge and Joker's Carnival maps. There's not been a press release about the Challenge Map Pack yet, but Rocksteady Studios confirmed the date on their official Twitter account. No word on pricing yet, but expect it to be in line with the range of previous add-ons for <em>Batman: Arkham City</em>.  We'll update when we learn more.				<a href="http://kotaku.com/5862805/just-in-time-for-christmas-the-batcave-will-be-arkham-citys-newest-challenge-map" title="Click here to read more about Just in Time for Christmas, the Batcave Will Be Arkham City's Newest Challenge Map">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5862805/just-in-time-for-christmas-the-batcave-will-be-arkham-citys-newest-challenge-map]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5862805]]></guid>
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			<pubDate><![CDATA[Sun, 27 Nov 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Street Fighter x Tekken To Feature Inter-Franchise Cross-Dressing. Seriously.]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Street Fighter x Tekken&lt;/em&gt; To Feature Inter-Franchise Cross-Dressing. Seriously." href="http://kotaku.com/street-fighter-x-tekken/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">streetfighterxtekken</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Street Fighter x Tekken&lt;/em&gt; To Feature Inter-Franchise Cross-Dressing. Seriously." href="http://kotaku.com/5860921/street-fighter-x-tekken-to-feature-inter+franchise-cross+dressing-seriously/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Street Fighter x Tekken&lt;/em&gt; To Feature Inter-Franchise Cross-Dressing. Seriously." alt="Click here to read &lt;em&gt;Street Fighter x Tekken&lt;/em&gt; To Feature Inter-Franchise Cross-Dressing. Seriously." src="http://cache.kotaku.com/assets/images/9/2011/11/small_759bbf2d75b67cda162f17f6796c670e.jpg"/>
											</a></div>
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				 The characters of <em>Street Fighter x Tekken</em> are going to be trading more than blows. Capcom and Namco's characters are going to be swapping outfits when the martial arts mash-up hits next year. The shots over at Capcom Unity show <em>Tekken</em>'s obese ass-kicker Bob in a Ryu-style gi and <em>Street Fighter</em> mainstay Chun Li in a Panda suit. There's more over <em>Capcom Unity</em>.				<a href="http://kotaku.com/5860921/street-fighter-x-tekken-to-feature-inter+franchise-cross+dressing-seriously/gallery/" title="Click here to read more about Street Fighter x Tekken To Feature Inter-Franchise Cross-Dressing. Seriously.">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5860921/street-fighter-x-tekken-to-feature-inter+franchise-cross+dressing-seriously/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5860921]]></guid>
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			<pubDate><![CDATA[Fri, 18 Nov 2011 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[A Ridiculous Comparison Between Skyrim and World of Warcraft]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A Ridiculous Comparison Between &lt;em&gt;Skyrim&lt;/em&gt; and &lt;em&gt;World of Warcraft&lt;/em&gt;" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read A Ridiculous Comparison Between &lt;em&gt;Skyrim&lt;/em&gt; and &lt;em&gt;World of Warcraft&lt;/em&gt;" href="http://kotaku.com/5860102/a-ridiculous-comparison-between-skyrim-and-world-of-warcraft" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A Ridiculous Comparison Between &lt;em&gt;Skyrim&lt;/em&gt; and &lt;em&gt;World of Warcraft&lt;/em&gt;" alt="Click here to read A Ridiculous Comparison Between &lt;em&gt;Skyrim&lt;/em&gt; and &lt;em&gt;World of Warcraft&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_497931714506a08e8b30209904d03517.jpg"/>
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				 How does <em>Skyrim</em>, one of the biggest single-player RPGs around, stack up against <em>World of Warcraft</em>, the most popular MMO? Look no further than <em>WoW</em> web comic <a href="http://www.thedailyblink.com/"><em>The Daily Blink</em>'s</a> take on the comparison, which highlights what are clearly the most important aspects of each game.				<a href="http://kotaku.com/5860102/a-ridiculous-comparison-between-skyrim-and-world-of-warcraft" title="Click here to read more about A Ridiculous Comparison Between Skyrim and World of Warcraft">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5860102/a-ridiculous-comparison-between-skyrim-and-world-of-warcraft]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5860102]]></guid>
			<category><![CDATA[The Elder Scrolls]]></category>
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			<pubDate><![CDATA[Wed, 16 Nov 2011 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
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			<title><![CDATA[Should You Buy Halo: Combat Evolved Anniversary ? No.]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Should You Buy &lt;em&gt;Halo: Combat Evolved Anniversary&lt;/em&gt; ? &lt;strong&gt;No.&lt;/strong&gt;" href="http://kotaku.com/gut-check/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gutcheck</span></a></div -->					<div><a title="Click here to read Should You Buy &lt;em&gt;Halo: Combat Evolved Anniversary&lt;/em&gt; ? &lt;strong&gt;No.&lt;/strong&gt;" href="http://kotaku.com/5859367/should-you-buy-halo-combat-evolved-anniversary--no" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Should You Buy &lt;em&gt;Halo: Combat Evolved Anniversary&lt;/em&gt; ? &lt;strong&gt;No.&lt;/strong&gt;" alt="Click here to read Should You Buy &lt;em&gt;Halo: Combat Evolved Anniversary&lt;/em&gt; ? &lt;strong&gt;No.&lt;/strong&gt;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_bb2e08099dbade65b17d1c1f73952f4d.jpg"/>
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				 It's been ten years since Bungie gave Xbox gamers the first <em>Halo</em> game, a console first-person shooter that didn't feel like the weak sister to the genre's PC alpha dogs. From that single title grew blossomed one of video game's most successful franchises, one which reshaped what it meant to play video games with other people. Now, Microsoft's commemorating a decade of <em>Halo</em> by issuing an upgraded remake of the series' first game. Is this trip down memory lane worth your money?  Let's take a gut check. <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5859367/should-you-buy-halo-combat-evolved-anniversary--no" title="Click here to read more about Should You Buy Halo: Combat Evolved Anniversary ? No.">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 14 Nov 2011 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Find Out How to Turn Your Dovahkiin’s Face Off in Skyrim]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Find Out How to Turn Your Dovahkiin’s Face Off in &lt;em&gt;Skyrim&lt;/em&gt;" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read Find Out How to Turn Your Dovahkiin’s Face Off in &lt;em&gt;Skyrim&lt;/em&gt;" href="http://kotaku.com/5859201/find-out-how-to-turn-your-dovahkiins-face-off-in-skyrim" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Find Out How to Turn Your Dovahkiin’s Face Off in &lt;em&gt;Skyrim&lt;/em&gt;" alt="Click here to read Find Out How to Turn Your Dovahkiin’s Face Off in &lt;em&gt;Skyrim&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_6a569ef27ed9542960ccf56f4b7a7e24.jpg"/>
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				<!-- videoId: 227wOaOYNiU --><!-- /videoId: 227wOaOYNiU --> Invisibility's been a power in video games for a long, long time. But one <em>Elder Scrolls V </em>player managed to make his avatar all see-through without benefit of any spell or ability. YouTuber MrTheVestman happened upon a random combination of collectibles that takes his countenance clean away. He's kind enough to walk viewers through it if they want to replicate the apparent glitch themselves. Let's see how long this hollow man tomfoolery sticks around before it gets patched out.				<a href="http://kotaku.com/5859201/find-out-how-to-turn-your-dovahkiins-face-off-in-skyrim" title="Click here to read more about Find Out How to Turn Your Dovahkiin’s Face Off in Skyrim">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5859201/find-out-how-to-turn-your-dovahkiins-face-off-in-skyrim]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5859201]]></guid>
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			<pubDate><![CDATA[Mon, 14 Nov 2011 09:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[Unlocking Galactus in Ultimate Marvel vs. Capcom 3 Is Easy, If You Played Marvel vs. Capcom 3]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Unlocking Galactus in &lt;em&gt;Ultimate Marvel vs. Capcom 3&lt;/em&gt; Is Easy, If You Played &lt;em&gt;Marvel vs. Capcom 3&lt;/em&gt;" href="http://kotaku.com/marvel-vs%27-capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">marvelvscapcom</span></a></div -->					<div><a title="Click here to read Unlocking Galactus in &lt;em&gt;Ultimate Marvel vs. Capcom 3&lt;/em&gt; Is Easy, If You Played &lt;em&gt;Marvel vs. Capcom 3&lt;/em&gt;" href="http://kotaku.com/5858728/unlocking-galactus-in-ultimate-marvel-vs-capcom-3-is-easy-if-you-played-marvel-vs-capcom-3" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Unlocking Galactus in &lt;em&gt;Ultimate Marvel vs. Capcom 3&lt;/em&gt; Is Easy, If You Played &lt;em&gt;Marvel vs. Capcom 3&lt;/em&gt;" alt="Click here to read Unlocking Galactus in &lt;em&gt;Ultimate Marvel vs. Capcom 3&lt;/em&gt; Is Easy, If You Played &lt;em&gt;Marvel vs. Capcom 3&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/11/small_98f654bdf4504a804351396e569d089d.jpg"/>
						<span class="play_icon"></span>					</a></div>
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				<!-- videoId: FK_r23inl7o --><!-- /videoId: FK_r23inl7o --> Hey, fighting game fans, hope you didn't delete your save files from the pre-Ultimate version of <em>Marvel vs. Capcom 3</em>. Because playing as the big bad from <em>MvC3</em> in <em>UMvC3</em> is significantly easier if you've still got that data on your console's hard drives.				<a href="http://kotaku.com/5858728/unlocking-galactus-in-ultimate-marvel-vs-capcom-3-is-easy-if-you-played-marvel-vs-capcom-3" title="Click here to read more about Unlocking Galactus in Ultimate Marvel vs. Capcom 3 Is Easy, If You Played Marvel vs. Capcom 3">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5858728/unlocking-galactus-in-ultimate-marvel-vs-capcom-3-is-easy-if-you-played-marvel-vs-capcom-3]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5858728]]></guid>
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			<pubDate><![CDATA[Fri, 11 Nov 2011 13:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
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			<title><![CDATA[This Is Either Skyrim's Greatest Bug or Its Greatest Feature]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read This Is Either &lt;em&gt;Skyrim&lt;/em&gt;'s Greatest Bug or Its Greatest Feature" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read This Is Either &lt;em&gt;Skyrim&lt;/em&gt;'s Greatest Bug or Its Greatest Feature" href="http://kotaku.com/5858302/this-is-either-skyrims-greatest-bug-or-greatest-feature/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read This Is Either &lt;em&gt;Skyrim&lt;/em&gt;'s Greatest Bug or Its Greatest Feature" alt="Click here to read This Is Either &lt;em&gt;Skyrim&lt;/em&gt;'s Greatest Bug or Its Greatest Feature" src="http://cache.kotaku.com/assets/images/9/2011/11/small_86599a16a64b976351e7f32ea6e3ca4d.jpg"/>
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				<!-- videoId: Oso_mmhvm-Y --><!-- /videoId: Oso_mmhvm-Y --> <em>The Elder Scrolls</em> series has had its fair share of glitches across its long history, some more interesting than others. The event in this video rides the line between entertaining glitch and fantastic feature.				<a href="http://kotaku.com/5858302/this-is-either-skyrims-greatest-bug-or-greatest-feature/gallery/" title="Click here to read more about This Is Either Skyrim's Greatest Bug or Its Greatest Feature">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5858302/this-is-either-skyrims-greatest-bug-or-greatest-feature/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5858302]]></guid>
			<category><![CDATA[The Elder Scrolls]]></category>
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			<category><![CDATA[Skyrim]]></category>
			<category><![CDATA[Video]]></category>
			<pubDate><![CDATA[Thu, 10 Nov 2011 14:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5858302&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Watch Skyrim’s Masterful Movements in This New Video]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Watch &lt;em&gt;Skyrim&lt;/em&gt;’s Masterful Movements in This New Video" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read Watch &lt;em&gt;Skyrim&lt;/em&gt;’s Masterful Movements in This New Video" href="http://kotaku.com/5857871/watch-skyrims-masterful-movements-in-this-new-video" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Watch &lt;em&gt;Skyrim&lt;/em&gt;’s Masterful Movements in This New Video" alt="Click here to read Watch &lt;em&gt;Skyrim&lt;/em&gt;’s Masterful Movements in This New Video" src="http://cache.kotaku.com/assets/images/9/2011/11/small_e0d07db2c83cd3117ac3584058940018.jpg"/>
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				<!-- videoId: iLLJwInYhd0 --><!-- /videoId: iLLJwInYhd0 -->  The latest in Bethesda's making-of videos for <em>Skyrim</em> show off how the game's animation brings its various races and creatures to life. It's one thing to mo-cap humans but how does one imagine the movements of a giant dragon? Go to the latest <em>Elder Scrolls</em> blog post linked below and find out how the animation team approaches the action of this week's highly anticipated release.				<a href="http://kotaku.com/5857871/watch-skyrims-masterful-movements-in-this-new-video" title="Click here to read more about Watch Skyrim’s Masterful Movements in This New Video">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5857871/watch-skyrims-masterful-movements-in-this-new-video]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5857871]]></guid>
			<category><![CDATA[The Elder Scrolls]]></category>
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			<category><![CDATA[Skyrim]]></category>
			<category><![CDATA[The elder scrolls v: skyrim]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Wed, 09 Nov 2011 11:40:00 EST]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5857871&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Vergil and Nova Get the Spotlight in a New Ultimate Marvel vs. Capcom 3 Video]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vergil and Nova Get the Spotlight in a New &lt;em&gt;Ultimate Marvel vs. Capcom 3&lt;/em&gt; Video" href="http://kotaku.com/marvel-vs%27-capcom/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">marvelvscapcom</span></a></div -->					<div><a title="Click here to read Vergil and Nova Get the Spotlight in a New &lt;em&gt;Ultimate Marvel vs. Capcom 3&lt;/em&gt; Video" href="http://kotaku.com/5856395/vergil-and-nova-get-the-spotlight-in-a-new-ultimate-marvel-vs-capcom-3-video" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Vergil and Nova Get the Spotlight in a New &lt;em&gt;Ultimate Marvel vs. Capcom 3&lt;/em&gt; Video" alt="Click here to read Vergil and Nova Get the Spotlight in a New &lt;em&gt;Ultimate Marvel vs. Capcom 3&lt;/em&gt; Video" src="http://cache.kotaku.com/assets/images/9/2011/11/small_2f01865ffe22948b684ace8086b87cea.jpg"/>
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				<!-- videoId: vhG9_Knmgug --><!-- /videoId: vhG9_Knmgug --> The Assist Me guys continue their in-depth looks at the new fighters coming to the Ultimate update to Capcom's crossover, with the spotlight turning to the Devil May Cry series's doppelganger half-demon Vergil and Nova, Marvel's cosmic champion. You might think that Vergil would play just like Dante and that the Human Rocket is just a blunt-force brawler, but fighting game guru Max and a slovenly Doctor Doom show you otherwise. We're only about two weeks from <em>Ultimate Marvel vs. Capcom 3</em>'s release, so it's great getting to know the strengths of the new additions to the game's roster.				<a href="http://kotaku.com/5856395/vergil-and-nova-get-the-spotlight-in-a-new-ultimate-marvel-vs-capcom-3-video" title="Click here to read more about Vergil and Nova Get the Spotlight in a New Ultimate Marvel vs. Capcom 3 Video">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5856395/vergil-and-nova-get-the-spotlight-in-a-new-ultimate-marvel-vs-capcom-3-video]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5856395]]></guid>
			<category><![CDATA[Marvel vs. capcom]]></category>
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			<category><![CDATA[Ultimate Marvel Vs. Capcom 3]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Fri, 04 Nov 2011 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5856395&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[As Corporate Propaganda, the Blackwater Video Game Shoots Blanks]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read As Corporate Propaganda, the &lt;em&gt;Blackwater&lt;/em&gt; Video Game Shoots Blanks" href="http://kotaku.com/blackwater/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">blackwater</span></a></div -->					<div><a title="Click here to read As Corporate Propaganda, the &lt;em&gt;Blackwater&lt;/em&gt; Video Game Shoots Blanks" href="http://kotaku.com/5855219/the-blackwater-video-game-shoots-blanks-as-corporate-propaganda" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read As Corporate Propaganda, the &lt;em&gt;Blackwater&lt;/em&gt; Video Game Shoots Blanks" alt="Click here to read As Corporate Propaganda, the &lt;em&gt;Blackwater&lt;/em&gt; Video Game Shoots Blanks" src="http://cache.kotaku.com/assets/images/9/2011/11/small_blackwater_splash.jpg"/>
											</a></div>
									</div>
				 There's no way you can expect <em>Blackwater</em> to be a good game. Ten minutes with it reveals that impossibility. The completely unintuitive controls, the wooden, stiff animation and the below-average graphics and voicework don't take long to deflate any expectations of quality.				<a href="http://kotaku.com/5855219/the-blackwater-video-game-shoots-blanks-as-corporate-propaganda" title="Click here to read more about As Corporate Propaganda, the Blackwater Video Game Shoots Blanks">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5855219/the-blackwater-video-game-shoots-blanks-as-corporate-propaganda]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5855219]]></guid>
			<category><![CDATA[blackwater]]></category>
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			<category><![CDATA[Top]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Tue, 01 Nov 2011 11:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5855219&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Gears of War 3's Horde Command Pack Delayed]]></title>
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				The Horde Command Pack release for <em>Gears of War 3 </em>scheduled to hit today is temporarily delayed due to unspecified technical issue, <a href="http://forums.epicgames.com/threads/851844-Horde-Command-Pack-Delay?p=29437867#post29437867">according to the Epic Games forums</a>. "We apologize to those of you who are anxiously awaiting to play. We know this is disappointing news as we've seen a lot of posts today showing excitement for this content. We have folks working around the clock to resolve this issue ASAP so you can all play and enjoy the Command Pack."				<a href="http://kotaku.com/5855201/gears-of-war-3s-horde-command-pack-delayed" title="Click here to read more about Gears of War 3's Horde Command Pack Delayed">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5855201/gears-of-war-3s-horde-command-pack-delayed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5855201]]></guid>
			<category><![CDATA[Blip]]></category>
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			<category><![CDATA[Gears Of War]]></category>
			<category><![CDATA[Gears Of War 3]]></category>
			<category><![CDATA[horde command pacK' ]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Tue, 01 Nov 2011 10:55:05 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5855201&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Halo Combat Evolved Anniversary Launch Trailer Shows Off Updated Graphics for Master Chief’s Birthday Party]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Halo Combat Evolved Anniversary&lt;/em&gt; Launch Trailer Shows Off Updated Graphics for Master Chief’s Birthday Party" href="http://kotaku.com/halo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">halo</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Halo Combat Evolved Anniversary&lt;/em&gt; Launch Trailer Shows Off Updated Graphics for Master Chief’s Birthday Party" href="http://kotaku.com/5855171/halo-combat-evolved-anniversary-launch-trailer-shows-off-updated-graphics-for-master-chiefs-birthday-party" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Halo Combat Evolved Anniversary&lt;/em&gt; Launch Trailer Shows Off Updated Graphics for Master Chief’s Birthday Party" alt="Click here to read &lt;em&gt;Halo Combat Evolved Anniversary&lt;/em&gt; Launch Trailer Shows Off Updated Graphics for Master Chief’s Birthday Party" src="http://cache.kotaku.com/assets/images/9/2011/11/small_explore_kotaku_videos_2144.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2144 --><!-- /videoId: explore/kotaku/videos/2144 --> This new clip for the 10 anniversary re-mastering of the first <em>Halo</em> game takes a narrative approach to the lore of the sci-fi shooter series. The decades-long war with the alien Covenant collective has humanity pushed to the brink of total defeat and you&mdash;yes, you, the guy controlling the last of the Spartans&mdash;are the only hope.				<a href="http://kotaku.com/5855171/halo-combat-evolved-anniversary-launch-trailer-shows-off-updated-graphics-for-master-chiefs-birthday-party" title="Click here to read more about Halo Combat Evolved Anniversary Launch Trailer Shows Off Updated Graphics for Master Chief’s Birthday Party">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5855171/halo-combat-evolved-anniversary-launch-trailer-shows-off-updated-graphics-for-master-chiefs-birthday-party]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5855171]]></guid>
			<category><![CDATA[Halo]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Halo: Combat Evolved Anniversary]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Tue, 01 Nov 2011 09:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5855171&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The New Trailer for Lollipop Chainsaw Offers Tricks and Treats]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The New Trailer for &lt;em&gt;Lollipop Chainsaw&lt;/em&gt; Offers Tricks and Treats" href="http://kotaku.com/lollipop-chainsaw/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">lollipopchainsaw</span></a></div -->					<div><a title="Click here to read The New Trailer for &lt;em&gt;Lollipop Chainsaw&lt;/em&gt; Offers Tricks and Treats" href="http://kotaku.com/5854825/the-new-trailer-for-lollipop-chainsaw-offers-tricks-and-treats" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The New Trailer for &lt;em&gt;Lollipop Chainsaw&lt;/em&gt; Offers Tricks and Treats" alt="Click here to read The New Trailer for &lt;em&gt;Lollipop Chainsaw&lt;/em&gt; Offers Tricks and Treats" src="http://cache.kotaku.com/assets/images/9/2011/10/small_explore_kotaku_videos_2141.jpg"/>
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				<!-- videoId: explore/kotaku/videos/2141 --><!-- /videoId: explore/kotaku/videos/2141 --> What you've got to love about Suda51 is the way his avid embrace of junk culture and grindhouse aesthetic informs everything he does. The buckets of gore in all of his games, the lucha libre wrestling mask he used to do interviews in and the foul-mouthed, hormone-plagued tension in<em> No More Heroes</em> and <em>Shadows of the Damned </em>make them all more idiosyncratic than most other games out there. The newest trailer for his latest game, the PlayStation 3 and box 360's <em> Lollipop Chainsaw</em>, puts all that on display again. You'll get to wave your pom poms in March of next year.				<a href="http://kotaku.com/5854825/the-new-trailer-for-lollipop-chainsaw-offers-tricks-and-treats" title="Click here to read more about The New Trailer for Lollipop Chainsaw Offers Tricks and Treats">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5854825/the-new-trailer-for-lollipop-chainsaw-offers-tricks-and-treats]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5854825]]></guid>
			<category><![CDATA[Lollipop chainsaw]]></category>
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			<pubDate><![CDATA[Mon, 31 Oct 2011 22:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Evan Narcisse]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5854825&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[These New Assassin's Creed Screenshots Are Revelations]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read These New &lt;em&gt;Assassin's Creed&lt;/em&gt; Screenshots Are Revelations" href="http://kotaku.com/assassin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read These New &lt;em&gt;Assassin's Creed&lt;/em&gt; Screenshots Are Revelations" href="http://kotaku.com/5853932/these-new-assassins-creed-screenshots-are-revelations/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read These New &lt;em&gt;Assassin's Creed&lt;/em&gt; Screenshots Are Revelations" alt="Click here to read These New &lt;em&gt;Assassin's Creed&lt;/em&gt; Screenshots Are Revelations" src="http://cache.kotaku.com/assets/images/9/2011/10/small_ruliweb_ackr17.jpg"/>
											</a></div>
									</div>
				Korean gaming site <a href="http://ruliweb.daum.net/"><em>Ruliweb</em></a> posted a slew of new screenshots from the <a href="http://kotaku.com/5848212/assassins-creed-revelations-adds-difficulty-ziplines-and-tower-defense">upcoming title</a> <em>Assassin's Creed: Revelations</em>. <!-- %JUMP:More &raquo;% -->				<a href="http://kotaku.com/5853932/these-new-assassins-creed-screenshots-are-revelations/gallery/" title="Click here to read more about These New Assassin's Creed Screenshots Are Revelations">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5853932/these-new-assassins-creed-screenshots-are-revelations/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5853932]]></guid>
			<category><![CDATA[Assassin's Creed]]></category>
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			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Ubisoft]]></category>
			<pubDate><![CDATA[Thu, 27 Oct 2011 14:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5853932&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Hardest Version of Dark Souls Yet]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Hardest Version of &lt;em&gt;Dark Souls&lt;/em&gt; Yet" href="http://kotaku.com/dark-souls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">darksouls</span></a></div -->					<div><a title="Click here to read The Hardest Version of &lt;em&gt;Dark Souls&lt;/em&gt; Yet" href="http://kotaku.com/5851384/the-hardest-version-of-dark-souls-yet" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Hardest Version of &lt;em&gt;Dark Souls&lt;/em&gt; Yet" alt="Click here to read The Hardest Version of &lt;em&gt;Dark Souls&lt;/em&gt; Yet" src="http://cache.kotaku.com/assets/images/9/2011/10/small_ggtcqp5rzew.jpg"/>
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				<!-- videoId: ggTcqp5RzEw --><!-- /videoId: ggTcqp5RzEw --> <em>Dark Souls</em> has <a href="http://kotaku.com/5848347/dark-souls-the-kotaku-review?tag=darksouls">a <em>bit</em> of a reputation</a> for being a difficult game.				<a href="http://kotaku.com/5851384/the-hardest-version-of-dark-souls-yet" title="Click here to read more about The Hardest Version of Dark Souls Yet">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5851384/the-hardest-version-of-dark-souls-yet]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5851384]]></guid>
			<category><![CDATA[Dark souls]]></category>
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			<category><![CDATA[PS3]]></category>
			<pubDate><![CDATA[Thu, 20 Oct 2011 12:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5851384&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Batman: Arkham City's Obligatory 'Fall Through the Map' Glitch]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Batman: Arkham City&lt;/em&gt;'s Obligatory 'Fall Through the Map' Glitch" href="http://kotaku.com/batman/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">batman</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Batman: Arkham City&lt;/em&gt;'s Obligatory 'Fall Through the Map' Glitch" href="http://kotaku.com/5851296/batman-arkham-citys-obligatory-fall-through-the-map-glitch" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Batman: Arkham City&lt;/em&gt;'s Obligatory 'Fall Through the Map' Glitch" alt="Click here to read &lt;em&gt;Batman: Arkham City&lt;/em&gt;'s Obligatory 'Fall Through the Map' Glitch" src="http://cache.kotaku.com/assets/images/9/2011/10/small_on5g5tcbkvy.jpg"/>
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				<!-- videoId: oN5G5tCbkvY --><!-- /videoId: oN5G5tCbkvY --> We've seen <a href="http://kotaku.com/5848980/rage-viewed-from-the-inside-and-the-underside">our fair share</a> of glitches that take you under the game world's map, and <em>Batman: Arkham City</em> is no exception!				<a href="http://kotaku.com/5851296/batman-arkham-citys-obligatory-fall-through-the-map-glitch" title="Click here to read more about Batman: Arkham City's Obligatory 'Fall Through the Map' Glitch">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5851296/batman-arkham-citys-obligatory-fall-through-the-map-glitch]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5851296]]></guid>
			<category><![CDATA[Batman]]></category>
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			<category><![CDATA[rocksteady]]></category>
			<pubDate><![CDATA[Wed, 19 Oct 2011 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5851296&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[I Can Like the New SSX, Which Is Already Better Than The Last Two]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read I Can Like the New &lt;Em&gt;SSX&lt;/em&gt;, Which Is Already Better Than The Last Two" href="http://kotaku.com/ssx/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ssx</span></a></div -->					<div><a title="Click here to read I Can Like the New &lt;Em&gt;SSX&lt;/em&gt;, Which Is Already Better Than The Last Two" href="http://kotaku.com/5850597/i-can-like-the-new-ssx-which-is-already-better-than-the-last-two" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read I Can Like the New &lt;Em&gt;SSX&lt;/em&gt;, Which Is Already Better Than The Last Two" alt="Click here to read I Can Like the New &lt;Em&gt;SSX&lt;/em&gt;, Which Is Already Better Than The Last Two" src="http://cache.kotaku.com/assets/images/9/2011/10/small_koari_air.jpg"/>
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				I like <em>SSX</em> games so much that I know that the person who created the screenshot atop this story named it wrong. Someone at <em>SSX</em> publisher EA called our boarder here Koari. Her name is Kaori.				<a href="http://kotaku.com/5850597/i-can-like-the-new-ssx-which-is-already-better-than-the-last-two" title="Click here to read more about I Can Like the New SSX, Which Is Already Better Than The Last Two">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5850597/i-can-like-the-new-ssx-which-is-already-better-than-the-last-two]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5850597]]></guid>
			<category><![CDATA[ssx]]></category>
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			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Mon, 17 Oct 2011 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5850597&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Crab Armor Not Really Announced as First Skyrim DLC!]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Crab Armor Not Really Announced as First &lt;em&gt;Skyrim&lt;/em&gt; DLC!" href="http://kotaku.com/the-elder-scrolls/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">theelderscrolls</span></a></div -->					<div><a title="Click here to read Crab Armor Not Really Announced as First &lt;em&gt;Skyrim&lt;/em&gt; DLC!" href="http://kotaku.com/5847326/crab-armor-announced-as-first-skyrim-dlc" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Crab Armor Not Really Announced as First &lt;em&gt;Skyrim&lt;/em&gt; DLC!" alt="Click here to read Crab Armor Not Really Announced as First &lt;em&gt;Skyrim&lt;/em&gt; DLC!" src="http://cache.kotaku.com/assets/images/9/2011/10/small_crabarmorcrop.jpg"/>
											</a></div>
									</div>
				Introducing <em>The Elder Scrolls V: Skyrim</em> Crab Armor DLC! For a limited time, it could be yours!				<a href="http://kotaku.com/5847326/crab-armor-announced-as-first-skyrim-dlc" title="Click here to read more about Crab Armor Not Really Announced as First Skyrim DLC!">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5847326/crab-armor-announced-as-first-skyrim-dlc]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5847326]]></guid>
			<category><![CDATA[The Elder Scrolls]]></category>
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			<category><![CDATA[The elder scrolls: skyrim]]></category>
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			<pubDate><![CDATA[Thu, 06 Oct 2011 15:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5847326&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[More than Just Asteroids Crash to Earth In Rage]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read More than Just Asteroids Crash to Earth In &lt;em&gt;Rage&lt;/em&gt;" href="http://kotaku.com/rage/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">rage</span></a></div -->					<div><a title="Click here to read More than Just Asteroids Crash to Earth In &lt;em&gt;Rage&lt;/em&gt;" href="http://kotaku.com/5846941/more-than-just-asteroids-crash-to-earth-in-rage" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read More than Just Asteroids Crash to Earth In &lt;em&gt;Rage&lt;/em&gt;" alt="Click here to read More than Just Asteroids Crash to Earth In &lt;em&gt;Rage&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/10/small_9g9ccecbgfk.jpg"/>
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				<!-- videoId: 9G9cceCBgFk --><!-- /videoId: 9G9cceCBgFk --> The post-apocalyptic world of <em>Rage</em> was created by an asteroid impact in the year 2029. You'd have to assume the lucky survivors would rather not see objects plummet from the sky, right?				<a href="http://kotaku.com/5846941/more-than-just-asteroids-crash-to-earth-in-rage" title="Click here to read more about More than Just Asteroids Crash to Earth In Rage">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5846941/more-than-just-asteroids-crash-to-earth-in-rage]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5846941]]></guid>
			<category><![CDATA[Rage]]></category>
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			<pubDate><![CDATA[Wed, 05 Oct 2011 17:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5846941&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[The Worst Fan-Made Halo Song We've Ever Heard]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Worst Fan-Made &lt;em&gt;Halo&lt;/em&gt; Song We've Ever Heard" href="http://kotaku.com/halo/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">halo</span></a></div -->					<div><a title="Click here to read The Worst Fan-Made &lt;em&gt;Halo&lt;/em&gt; Song We've Ever Heard" href="http://kotaku.com/5842886/the-worst-fan+made-halo-song-weve-ever-heard" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Worst Fan-Made &lt;em&gt;Halo&lt;/em&gt; Song We've Ever Heard" alt="Click here to read The Worst Fan-Made &lt;em&gt;Halo&lt;/em&gt; Song We've Ever Heard" src="http://cache.kotaku.com/assets/images/9/2011/09/small_axfnxu7c1rw.jpg"/>
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				<!-- videoId: AXfNXu7C1rw --><!-- /videoId: AXfNXu7C1rw --> This fan-made song is dedicated to the singer's desire to attain a copy of <em>Halo</em>. A worthy goal for most, I should think.				<a href="http://kotaku.com/5842886/the-worst-fan+made-halo-song-weve-ever-heard" title="Click here to read more about The Worst Fan-Made Halo Song We've Ever Heard">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5842886/the-worst-fan+made-halo-song-weve-ever-heard]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842886]]></guid>
			<category><![CDATA[Halo]]></category>
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			<pubDate><![CDATA[Thu, 22 Sep 2011 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5842886&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Let Us Show You Gears of War 3's Silliest Easter Egg]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Let Us Show You &lt;em&gt;Gears of War 3&lt;/em&gt;'s Silliest Easter Egg" href="http://kotaku.com/gears-of-war/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">gearsofwar</span></a></div -->					<div><a title="Click here to read Let Us Show You &lt;em&gt;Gears of War 3&lt;/em&gt;'s Silliest Easter Egg" href="http://kotaku.com/5842686/let-us-show-you-gears-of-war-3s-silliest-easter-egg" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Let Us Show You &lt;em&gt;Gears of War 3&lt;/em&gt;'s Silliest Easter Egg" alt="Click here to read Let Us Show You &lt;em&gt;Gears of War 3&lt;/em&gt;'s Silliest Easter Egg" src="http://cache.kotaku.com/assets/images/9/2011/09/small_explore_kotaku_videos_1974.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1974 --><!-- /videoId: explore/kotaku/videos/1974 --> <em>Gears of War 3</em> is full of surprises. The game has multiple easter eggs and hidden secrets, but now we are bringing you the most ridiculous of the bunch in an easy-to-follow video. Watch our guide to see Cole's innocent moment of joy amidst the carnage. Have fun!				<a href="http://kotaku.com/5842686/let-us-show-you-gears-of-war-3s-silliest-easter-egg" title="Click here to read more about Let Us Show You Gears of War 3's Silliest Easter Egg">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5842686/let-us-show-you-gears-of-war-3s-silliest-easter-egg]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5842686]]></guid>
			<category><![CDATA[Gears Of War]]></category>
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			<pubDate><![CDATA[Wed, 21 Sep 2011 19:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5842686&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Deus Ex Still Respects the Tradition of a Good Haymaker]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Deus Ex&lt;/em&gt; Still Respects the Tradition of a Good Haymaker" href="http://kotaku.com/deus-ex/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deusex</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Deus Ex&lt;/em&gt; Still Respects the Tradition of a Good Haymaker" href="http://kotaku.com/5840239/deus-exstill-respects-the-tradition-of-a-good-haymaker" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Deus Ex&lt;/em&gt; Still Respects the Tradition of a Good Haymaker" alt="Click here to read &lt;em&gt;Deus Ex&lt;/em&gt; Still Respects the Tradition of a Good Haymaker" src="http://cache.kotaku.com/assets/images/9/2011/09/small_4v1x5f0d58i.jpg"/>
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				<!-- videoId: 4v1X5F0d58I --><!-- /videoId: 4v1X5F0d58I --> <em>Deus Ex: Human Revolution</em> promotes stealth and tactical combat the majority of the time. The boss fights, though, pit you against super-tough foes in a small arena. So what's a player to do? This video demonstrates one of the more...succinct tactics available to make quick work of boss Namir.				<a href="http://kotaku.com/5840239/deus-exstill-respects-the-tradition-of-a-good-haymaker" title="Click here to read more about Deus Ex Still Respects the Tradition of a Good Haymaker">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5840239/deus-exstill-respects-the-tradition-of-a-good-haymaker]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5840239]]></guid>
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			<pubDate><![CDATA[Wed, 14 Sep 2011 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5840239&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[This Is What Modern Warfare 4's Night Vision Will Look Like]]></title>
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			<![CDATA[
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				 Recently, <em>Danger Room</em>'s Noah Shachtman got a chance to check out the latest U.S. military night-vision technology. This gear offers the ability to see farther and better in the dark than ever before, as well as efficient thermal imaging. Given <em>Modern Warfare</em>'s emphasis on futuristic tech, it shouldn't be long until we're looking through these goggles ourselves in the next <em>Call of Duty</em>.				<a href="http://kotaku.com/5840184/this-is-what-modern-warfare-4s-night-vision-will-look-like" title="Click here to read more about This Is What Modern Warfare 4's Night Vision Will Look Like">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5840184/this-is-what-modern-warfare-4s-night-vision-will-look-like]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5840184]]></guid>
			<category><![CDATA[Call Of Duty]]></category>
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			<category><![CDATA[PS3]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Wed, 14 Sep 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Matthew Buzzi]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5840184&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Generations Plumbs the Darkest Corners of Sonic's History]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read &lt;em&gt;Generations&lt;/em&gt; Plumbs the Darkest Corners of &lt;em&gt;Sonic&lt;/em&gt;'s History" href="http://kotaku.com/sonic-the-hedgehog/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">sonicthehedgehog</span></a></div -->					<div><a title="Click here to read &lt;em&gt;Generations&lt;/em&gt; Plumbs the Darkest Corners of &lt;em&gt;Sonic&lt;/em&gt;'s History" href="http://kotaku.com/5839465/generations-plumbs-the-darkest-corners-of-sonics-history" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read &lt;em&gt;Generations&lt;/em&gt; Plumbs the Darkest Corners of &lt;em&gt;Sonic&lt;/em&gt;'s History" alt="Click here to read &lt;em&gt;Generations&lt;/em&gt; Plumbs the Darkest Corners of &lt;em&gt;Sonic&lt;/em&gt;'s History" src="http://cache.kotaku.com/assets/images/9/2011/09/small_shadow.jpg"/>
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				The problem with mining the rich and varied history of the <em>Sonic the Hedgehog</em> franchise for <em>Sonic Generations</em> is that history includes this red and black jerk-off right here. For some, Shadow is a welcome addition to <em>Generations</em>. For others, he still signifies the looming death of a beloved series.				<a href="http://kotaku.com/5839465/generations-plumbs-the-darkest-corners-of-sonics-history" title="Click here to read more about Generations Plumbs the Darkest Corners of Sonic's History">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5839465/generations-plumbs-the-darkest-corners-of-sonics-history]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5839465]]></guid>
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			<category><![CDATA[Guns]]></category>
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			<pubDate><![CDATA[Mon, 12 Sep 2011 16:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[What the New Counter-Strike Is and Isn't, According to Valve]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What the New &lt;em&gt;Counter-Strike&lt;/em&gt; Is and Isn't, According to Valve" href="http://kotaku.com/counter_strike/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">counterstrike</span></a></div -->					<div><a title="Click here to read What the New &lt;em&gt;Counter-Strike&lt;/em&gt; Is and Isn't, According to Valve" href="http://kotaku.com/5839298/what-the-new-counter+strike-is-and-isnt-according-to-valve" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read What the New &lt;em&gt;Counter-Strike&lt;/em&gt; Is and Isn't, According to Valve" alt="Click here to read What the New &lt;em&gt;Counter-Strike&lt;/em&gt; Is and Isn't, According to Valve" src="http://cache.kotaku.com/assets/images/9/2011/09/small_this_is_not_cs2.jpg"/>
											</a></div>
									</div>
				The next <em>Counter-Strike</em>, the one coming out early next year called <em>Counter-Strike: Global Offensive</em>, won't be called <em>Counter-Strike 2</em>, because that game would be "something different", two of Valve's top people on the new game recently told <em>Kotaku</em>.				<a href="http://kotaku.com/5839298/what-the-new-counter+strike-is-and-isnt-according-to-valve" title="Click here to read more about What the New Counter-Strike Is and Isn't, According to Valve">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5839298/what-the-new-counter+strike-is-and-isnt-according-to-valve]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5839298]]></guid>
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			<pubDate><![CDATA[Mon, 12 Sep 2011 13:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[How Silicon Knights Guided X-Men's Destiny]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Silicon Knights Guided &lt;em&gt;X-Men's Destiny&lt;/em&gt;" href="http://kotaku.com/x_men/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">xmen</span></a></div -->					<div><a title="Click here to read How Silicon Knights Guided &lt;em&gt;X-Men's Destiny&lt;/em&gt;" href="http://kotaku.com/5836159/how-silicon-knights-guided-x+mens-destiny" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read How Silicon Knights Guided &lt;em&gt;X-Men's Destiny&lt;/em&gt;" alt="Click here to read How Silicon Knights Guided &lt;em&gt;X-Men's Destiny&lt;/em&gt;" src="http://cache.kotaku.com/assets/images/9/2011/08/small_xmendestiny.jpg"/>
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				<!-- videoId: 0qge1bMqoAs --><!-- /videoId: 0qge1bMqoAs --> In this behind the scenes video for <em>X-Men Destiny</em>, Denis Dyack and the team at Silicon Knights explain how they went about crafting a new chapter in the tale of Marvel's mighty mutants.				<a href="http://kotaku.com/5836159/how-silicon-knights-guided-x+mens-destiny" title="Click here to read more about How Silicon Knights Guided X-Men's Destiny">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5836159/how-silicon-knights-guided-x+mens-destiny]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5836159]]></guid>
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			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Wed, 31 Aug 2011 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5836159&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Gearbox Pulls an Oprah, Gives Away Borderlands 2 To Everyone in Raucous Crowd]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Gearbox Pulls an Oprah, Gives Away &lt;em&gt;Borderlands 2&lt;/em&gt; To Everyone in Raucous Crowd" href="http://kotaku.com/borderlands/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">borderlands</span></a></div -->					<div><a title="Click here to read Gearbox Pulls an Oprah, Gives Away &lt;em&gt;Borderlands 2&lt;/em&gt; To Everyone in Raucous Crowd" href="http://kotaku.com/5835203/gearbox-pulls-an-oprah-gives-away-borderlands-2-to-everyone-in-raucous-crowd" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Gearbox Pulls an Oprah, Gives Away &lt;em&gt;Borderlands 2&lt;/em&gt; To Everyone in Raucous Crowd" alt="Click here to read Gearbox Pulls an Oprah, Gives Away &lt;em&gt;Borderlands 2&lt;/em&gt; To Everyone in Raucous Crowd" src="http://cache.kotaku.com/assets/images/9/2011/08/small_explore_kotaku_videos_1866.jpg"/>
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				<!-- videoId: explore/kotaku/videos/1866 --><!-- /videoId: explore/kotaku/videos/1866 --> You get a <em>Borderlands 2</em>! You get a <em>Borderlands 2</em>! This is Randy Pitchford and other top people from Gearbox Software giving away a copy of <em>Borderlands 2</em> to every one of the 900 people who showed up at their community panel at PAX. Everyone got a card that includes a redemption code for the game (redeemable when the game launches.)				<a href="http://kotaku.com/5835203/gearbox-pulls-an-oprah-gives-away-borderlands-2-to-everyone-in-raucous-crowd" title="Click here to read more about Gearbox Pulls an Oprah, Gives Away Borderlands 2 To Everyone in Raucous Crowd">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5835203/gearbox-pulls-an-oprah-gives-away-borderlands-2-to-everyone-in-raucous-crowd]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5835203]]></guid>
			<category><![CDATA[borderlands]]></category>
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			<pubDate><![CDATA[Sun, 28 Aug 2011 20:10:08 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[Finally! Video Game Clothing That's Stylish, Understated, and Perfect for Daily Wear]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Finally! Video Game Clothing That's Stylish, Understated, and Perfect for Daily Wear" href="http://kotaku.com/deus-ex/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">deusex</span></a></div -->					<div><a title="Click here to read Finally! Video Game Clothing That's Stylish, Understated, and Perfect for Daily Wear" href="http://kotaku.com/5833325/finally-video-game-clothing-thats-stylish-understated-and-perfect-for-daily-wear/gallery/" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Finally! Video Game Clothing That's Stylish, Understated, and Perfect for Daily Wear" alt="Click here to read Finally! Video Game Clothing That's Stylish, Understated, and Perfect for Daily Wear" src="http://cache.kotaku.com/assets/images/9/2011/08/small_dxhr-bell-tower-security.jpg"/>
											</a></div>
									</div>
				<em>Deus Ex: Human Revolution</em> is already getting <a href="http://kotaku.com/5833215/deus-ex-human-revolutions-review-scores-are-perfectly-natural">great reviews</a>, though it doesn't release until tomorrow. And now a <em>Deus Ex</em> clothing line has been announced for what promises to be a blockbuster game.				<a href="http://kotaku.com/5833325/finally-video-game-clothing-thats-stylish-understated-and-perfect-for-daily-wear/gallery/" title="Click here to read more about Finally! Video Game Clothing That's Stylish, Understated, and Perfect for Daily Wear">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/5833325/finally-video-game-clothing-thats-stylish-understated-and-perfect-for-daily-wear/gallery/]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5833325]]></guid>
			<category><![CDATA[Deus Ex]]></category>
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			<pubDate><![CDATA[Mon, 22 Aug 2011 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Jen Schiller]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5833325&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[Nine Minutes of Sneaky-Stabby Assassin's Creed: Revelations Gameplay Footage]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Nine Minutes of Sneaky-Stabby &lt;em&gt;Assassin's Creed: Revelations&lt;/em&gt; Gameplay Footage" href="http://kotaku.com/assassin.s-creed/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">assassinscreed</span></a></div -->					<div><a title="Click here to read Nine Minutes of Sneaky-Stabby &lt;em&gt;Assassin's Creed: Revelations&lt;/em&gt; Gameplay Footage" href="http://kotaku.com/5832346/nine-minutes-of-sneaky+stabby-assassins-creed-revelations-gameplay-footage" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Nine Minutes of Sneaky-Stabby &lt;em&gt;Assassin's Creed: Revelations&lt;/em&gt; Gameplay Footage" alt="Click here to read Nine Minutes of Sneaky-Stabby &lt;em&gt;Assassin's Creed: Revelations&lt;/em&gt; Gameplay Footage" src="http://cache.kotaku.com/assets/images/9/2011/08/small_jor1g2gln08.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: jOR1g2GLN08 --><!-- /videoId: jOR1g2GLN08 --> Get it while it's hot, folks. Nearly ten minutes of what appears to be an early segment of <em>Assassin's Creed: Revelations</em> has found its way to the wild interwest. See Altair stab! See Ezio bomb things! Marvel at the lovely engine that just keeps staying lovely!				<a href="http://kotaku.com/5832346/nine-minutes-of-sneaky+stabby-assassins-creed-revelations-gameplay-footage" title="Click here to read more about Nine Minutes of Sneaky-Stabby Assassin's Creed: Revelations Gameplay Footage">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5832346/nine-minutes-of-sneaky+stabby-assassins-creed-revelations-gameplay-footage]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832346]]></guid>
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			<pubDate><![CDATA[Thu, 18 Aug 2011 17:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Joel Johnson]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5832346&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[And Now a Very Bloody Message from Call of Duty Zombie Labs]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read And Now a Very Bloody Message from &lt;em&gt;Call of Duty&lt;/em&gt; Zombie Labs" href="http://kotaku.com/call-of-duty/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">callofduty</span></a></div -->					<div><a title="Click here to read And Now a Very Bloody Message from &lt;em&gt;Call of Duty&lt;/em&gt; Zombie Labs" href="http://kotaku.com/5832189/and-now-a-very-bloody-message-from-call-of-duty-zombie-labs" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read And Now a Very Bloody Message from &lt;em&gt;Call of Duty&lt;/em&gt; Zombie Labs" alt="Click here to read And Now a Very Bloody Message from &lt;em&gt;Call of Duty&lt;/em&gt; Zombie Labs" src="http://cache.kotaku.com/assets/images/9/2011/08/small_bloodthumb.jpg"/>
						<span class="play_icon"></span>					</a></div>
									</div>
				<!-- videoId: 2k8V7fF7v7s --><!-- /videoId: 2k8V7fF7v7s --> At <em>Call of Duty</em> Zombie Labs, the worlds' top scientists are working around the clock to familiarize themselves with the undead inside and out. And inside-out. Ew.				<a href="http://kotaku.com/5832189/and-now-a-very-bloody-message-from-call-of-duty-zombie-labs" title="Click here to read more about And Now a Very Bloody Message from Call of Duty Zombie Labs">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5832189/and-now-a-very-bloody-message-from-call-of-duty-zombie-labs]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5832189]]></guid>
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			<pubDate><![CDATA[Thu, 18 Aug 2011 12:05:39 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5832189&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[You Picked FemShep's Look, Now Pick Her Hair Color]]></title>
			<description>
			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Picked FemShep's Look, Now Pick Her Hair Color" href="http://kotaku.com/mass-effect/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">masseffect</span></a></div -->					<div><a title="Click here to read You Picked FemShep's Look, Now Pick Her Hair Color" href="http://kotaku.com/5831822/you-picked-femsheps-look-now-pick-her-hair-color" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read You Picked FemShep's Look, Now Pick Her Hair Color" alt="Click here to read You Picked FemShep's Look, Now Pick Her Hair Color" src="http://cache.kotaku.com/assets/images/9/2011/08/small_femshep_01.jpg"/>
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				 When fans picked the blonde version of female Commander Shepard to appear in the ads and videos for <em>Mass Effect 3</em>, they weren't voting for a hair<em> color</em>; they were voting for a hair <em>style</em>. <strong>Now</strong> we're voting for the hair color.				<a href="http://kotaku.com/5831822/you-picked-femsheps-look-now-pick-her-hair-color" title="Click here to read more about You Picked FemShep's Look, Now Pick Her Hair Color">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5831822/you-picked-femsheps-look-now-pick-her-hair-color]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5831822]]></guid>
			<category><![CDATA[Mass Effect]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[Bioware]]></category>
			<category><![CDATA[Fb]]></category>
			<category><![CDATA[female]]></category>
			<category><![CDATA[Femshep]]></category>
			<category><![CDATA[Mass effect 3]]></category>
			<category><![CDATA[PC]]></category>
			<category><![CDATA[PS3]]></category>
			<category><![CDATA[tweet]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Wed, 17 Aug 2011 14:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=5831822&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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