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    WoW Guilds Just Like...Street Gangs?

    Study: Avatars Dressed in Klan Robes Usually Belong to Unpleasant People

    So, the Haystacks of Assassin's Creed II - Are They Any Bigger?

    read more: #science, #gamedesign, #halflife, #orangebox, #physics, #portal, #valve

    Science Is Fun! Half-Life, Portal, and Science

    halflife2screen.jpg All hail the Enlightenment — Thomas Freeman has an interesting look at science and attitudes towards science in Half-Life and Portal. What do such attitudes spell for future releases?

    For the last few years, the buzzword for game engine design has been physics, but most games didn't use it for anything more than the most basic eye-candy. HL2 showed that the model itself could actually be fun and interesting as part of the gameplay. I like to imagine doing the same thing for other fields - chemistry, for example, which has never been one of my strong subjects but would almost certainly make for amazing puzzles a la MacGyver. To some degree, this progression is already taking place; what's Spore but an expansive biology toy?

    A fun and thought provoking read, even for those of us who run screaming from labs of any kind. Give me musty library stacks any day.

    Anomalous Materials [The Escapist]


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