We've all seen their work. "Analysts predict PS3 price drop by September." "New DS to be released by Nintendo." "Wii will be the top selling console of 2007." Analysts seem to descend from their mountaintops once a month to tell us the future of the video game industry. So what secret rituals do these soothsayers conduct to get their predictions? And, more importantly, how often are these predictions right?
After a look at ten analysts, 100 predictions, and first hand accounts from video game industry analysts Michael Pachter of Wedbush Morgan Securities and Jesse Divnich of The simExchange, and founder of The simExchange Brian Shiau, we managed to gain a little bit of insight into the murky crystal ball used to prognosticate and pontificate.
So what is an analyst, anyway?
Video game analysis is big bucks. Stocks in gaming companies are bought and sold every day, and traders rely on the advice of analysts of what stock to buy, since many of those who trade stocks don't know much about the game companies or consoles themselves.
"Because most investors can choose from 12,000 different stocks, few are very well-versed in any specific stock," Pachter said. "Equity analysts cover around 15 stocks, and because the number is limited, the analysts are able to know everything about the stocks that they cover. That makes them 'experts', and their knowledge is valued by institutional investors."
Traditional analysts such as Pachter collect all the information they can about the companies they cover and their products, quantify that information through number crunching and spreadsheets, then present models and predictions to their clients in meetings and through reports. These traditional analysts are more concerned with companies as a whole, not with specific games. Games are only relevant in terms of how much revenue they will generate for a company.
A variation on this kind of analyst is the research analyst, like Billy Pidgeon. In a GameTrailers TV interview with Geoff Keighley, Pidgeon explains that as a research analyst looks at the historical sales data of consoles and games, and from that makes predictions about trends, the install base for consoles, and increasingly the future of online gaming. Research analysts compile this data into reports, which are then sold to other analysts. Pachter says that the audience for a research analyst is anyone who is interested in the video game industry sales, while his audience is primarily investors.
The simExchange works differently, and instead uses a prediction market. Divnich bases his forecasts for the industry on the trading of fictitious stocks in games and consoles by over 8,000 members of the website. Stock traders of The simExchange base their decision on three video game factors: global lifetime sales, US monthly sales, and metacritic rating, which summarizes how favorably the game reviewing community received the title. Anyone can join The simExchange.
"It looks like it may be a bunch of people who aren't very informed," Brian Shiau of The simExchange said, "but what happens in the prediction market is people are putting their money where their mouth is."
The main qualifications necessary to become a more traditional analyst are mostly business-based and not so much about video game experience, although a healthy appreciation for gaming definitely helps.
"At a minimum, most equity research analysts have either an MBA or a CFA designation," Pachter said. "Beyond that, there are no hard and fast qualifications."
Reputation and accuracy in fact seem to be what matters most in becoming a good analyst.
"Believe it or not, the qualifications are pretty low," Divnich said. "You just need to have a strong understanding of both the video game industry and financial markets. If you have that, it simply takes a lot of hard work to prove yourself among your peers and if you are truly good at what you do, advancements will fall in your favor."
What we wanted to find
With analysts handing out predictions about every gaming system and many of the top games, you have to wonder how often they actually get it right. We did. So Kotaku went on a mission: Find ten analysts, find predictions for each of them, and prove them right or wrong. Simple, right? Actually, easier said than done.
While some analysts make concrete predictions, such as how much money a game will make in the US for a specific month, other analysts seem to dwell more in the realm of hazy, undefinable predictions. This latter group make predictions that are very general, or they make predictions that won't be provable for another few years - at which point, their prediction will probably be long forgotten.
For the study, we looked at ten different analysts:
- - Michael Pachter, Wedbush Morgan Securities
- - Colin Sebastian, Lazard Capital Markets
- - Piers Harding-Rolls, Screen Digest
- - Jesse Divnich, The simExchange
- - Evan Wilson, Pacific Crest Securities
- - Mike Hickey, Janco Partners
- - Jeetil Patel, Deutsche Bank
- - Mitsuhiro Osawa, Mizuho Investors Securities Co.
- - Richard Doherty, Envisioneering Group
- - Billy Pidgeon, IDC
There are many more analysts than just these guys, but all of these analysts made about ten predictions pertaining to the video game industry which were provable as right or wrong. There were a few exceptions: Harding-Rolls and Pidgeon both have quite a number of public predictions under their belts, but most of them are too far out to see if they're right or wrong yet. Harding-Rolls has been a video game analyst since 2005, but many of his forecasts won't be provable until at least the end of this year - some not until 2011. As for Pidgeon's predictions, many of his are about online gaming, for which there is limited data, other than the statistics quoted by Pidgeon in news articles. Online gaming revenue stats aren't as readily available as the ones for software and hardware, but presumably, as online gaming is becoming more widely recognized as a huge moneymaker, these stats may become as easy to find as NPD numbers.
Osawa also proved an interesting anomaly for the group, as he does not cover video game companies exclusively, like a number of other analysts. He didn't make ten predictions about video games specifically, but he did make predictions about other technologies, including televisions, digital cameras, and photocopiers.
The Results

No analyst was completely wrong, but no analyst was completely right, either. Billy Pidgeon was the lowest scoring of the analysts, with only one out of seven of his provable predictions correct (meaning even if all of his predictions were provable, he wouldn't be able to score higher than four out of ten predictions right, still at the low end of the results).
The highest-ranking analysts (still with only six out of ten) were Pachter, Patel, and Osawa, but that doesn't necessarily mean they were the best at predicting overall. Both Patel and Osawa made very generalized predictions that had a greater chance of being correct. For example, while some analysts gave dates for when they suspected the PS3 price cut was coming, Osawa simply said that a price cut would be one option to help the system's sales. Likewise with Patel, who said the price cut wouldn't happen until at least April 2007, meaning the July 2007 price cut the PS3 saw still qualified Patel's prediction as being true.
The one surprising exception to this rule was Pachter. Pachter's predictions were very specific, such as pushing GTA IV's release back by a year, and John Woo wanting to make more video games. But being right most isn't what Pachter says matters most to him.
"None of my predictions are correct, but most are close," Pachter said. "The nature of my work is like a game of horseshoes, where close counts."
Divnich also says that the exact accuracy of predictions isn't what really matters in the video game prediction business.
"There really is no good percentage, just try to be more right than your peers," Divnich said.
Divnich also explains why some of the predictions are so hard to prove true and false.
"You really can't put predictions in those terms since most of the time we are predicting a series of events and not just numerical predictions," Divnich said.
The events that these analysts predict on are generally fairly common. One of the more popular predictions was when the PS3 price drop would happen: Michael Pachter, Jesse Divnich, Evan Wilson, and Mitsuhiro Osawa all voiced an opinion on when and whether or not the PS3 would drop in price. Pachter's prediction of a price drop in the 80 GB model as supplies of the 60 GB model dried up came true, while Wilson's suggestion that the price cut of the PS3 wouldn't happen any time soon was made just four days before Sony announced the price drop on July 9.
Most of the predictions analysts make are about the NPD sales data that gets released each month, forecasting how well they think the companies in their portfolio will do. Hardware sales are of particular interest to analysts, so industry changes that may affect the console war, such as many studios going Blu-Ray exclusive, will impact what an analyst thinks of a product and it's company.
What's most interesting about all the predictions, though, is that the best analyst isn't necessarily the person who makes the most correct predictions. Some analysts make more complex predictions than others, so it's more impressive to see an analyst who is only short by a little bit on their numeric predictions than an analyst who is correct more often on very general predictions. In terms of the worst, analyst Evan Wilson made predictions that were either very general and easy to call, or outlandish and would be shocking if they came true. In November 2007, Wilson claimed that Nintendo had a new DS redesign ready for when the sales of the DS Lite began to taper off. Nintendo quickly quashed this claim, leaving Wilson out to dry. Wilson also claimed that EA would drop the price of 14 of its sports titles over the holidays, but once again, there was no truth to this prediction.
One of the best analysts overall turned out to be Colin Sebastian. While he only got 4 out of 10 predictions right, he made strong predictions with figures, many of which were quite close. He predicted that Activision's Q3 sales figures would double, and was very close (going from $142.8 million in 2006 to $272.2 million in 2007). He predicted that there would be a shortage of Xbox 360s over the holidays, but it turned out the effect of that shortage didn't turn up until January-February of this year. He predicted that Halo 3 would generate $200 million very quickly, and while it didn't reach that number on the first day, it did hit $300 million by the end of the week. If being close is the name of the game, then Sebastian is certainly one of the top analysts to watch.
What's in it for me?
So if the predictions are mostly for people with stock, and the analysts don't think it matters if they're particularly accurate, what are gamers supposed to get out of all these analyst predictions?
"Global lifetime sales seem to interest a lot of gamers," Shiau said. "We find a lot of gamers care about how the product sells, even if they aren't investors, or working in the industry,"
Beyond having a passing interest, there is one major reason why gamers should be interested in these results.
"You don't need analysts, but investors do," Pachter said. "The companies that make the games [Kotaku] readers enjoy need capital in order to develop those games. Investors provide that capital. Without analysts, there would be lower demand for video game stocks, share prices would be lower, and compensation would be lower for the developers. That means lower quality games, and [Kotaku] readers would be unhappy. So in a perverse way, equity research analysts make it possible for publishers to make great games."
At the end of the day, gamers shouldn't be relying on analysts for all their video game information. But they also don't need to. Analysts are there for one reason: money. Most gamers have an interest in how well games do because, like Pachter says, without funding great games won't be made. However how much money a game makes won't change whether or not it's fun to play: that's always left up to interpretation.
Check back Friday for a full break down of the 100 predictions and how they fared.








Comments
Good peice.
60% is barely any better than a coin toss.
I always thought analysts got their name because they talk out of their asses, now I guess it's been proven.
Woo, score one right guess for me!
Michael Pachter should have a LOT of unknowns...he makes assertions that because of HD adoption, the Wii will be dead by next year, yadda yadda...I don't know how someone could take him seriously.
Now we need to see how accurate surfer girl has been so far.
That is a cool chart and interesting article. You almost never see predictive stories or statements taken to task in other subjects. Motor Trend is particularly bad with future car predictions, going so far as to have illustrators make mock ups of how a car could look based on little, if any actual data. However, it sells magazines and even if they're completely wrong it never seems to be an issue.
Who was the analyst who said the Wii would only move 14-17 million units worldwide for life time sales? I wish to point and hate-hoot at them.
Pachter just had to be in the first slot huh? ;)
Because of that pic Troy McClure read that whole thing to me.
It's an interesting piece. The sad fact of the matter is that the sample size is too small to tell us a whole lot about accuracy or who to trust in the future necessarily. Additionally, as the article points out, accuracy is fun, but it is not necessarily what matters.
I agree though with Chu Boi, good piece. I just wish that the analysts were a little more specific so we could have more predictions by which to judge them and thereby roast the ones who are so obviously spouting off without knowing what they are talking about.
@D3Anon:
I was going to say the same thing.
Nice feature Tori.
whoa, patcher is not that crazy...
Is that it? I already do this for fun! I might have a future here! Great piece by the way. I'm very glad I got to read this.
I third tthe surfer girl thing
This is wonderful reenforcement to why I take everything analysts say with a grain of salt.
i always respected pachter and thought his statements were at least reasonable.
Now that was a good piece. Damn.
On that end, if all it takes is being a good guesser, a love of video games, and an MBA, then call me an analyst in training. Just need to work on that MBA. Two and a half years I think I'll have mine.
Does anyone else see Pachter as a sort of father figure?
Billy Pidgeon rocks! :D
BTW, all these guys are less acuurate then most normal gamers, seems like it to me anyway.
Any random gamer seems to have more idea about games that this analist, of course, any random gamer know much less about business. Maybe analist sould share his troughts with gamers, to check the mass opinion. And Is ok to disagree (the mass can be wrong).
@mariogalaxyman: I was going to say the exact same thing. Made the article that much more entertaining to hear it in his voice. :-)
Awesome article, Tori.
Good read! Thanks Tori!
Some predictions are more significant than others. For example: what is the biggest and most surprising story in the gaming industry right now? The rise and domination of the Wii. Did any of these analysts predict this - or even have the slightest inkling that this could happen? (Sadly, SimExchange doesn't go back that far - would have been interesting to see). Compare to someone who made a truly bold prediction - here's Bill Harris, writing after E3 2006:
"I didn't understand this until after I was able to use the controller. But there is a very simple kind of happiness that comes with using it-I can't describe it any more basically than that. And every kid is going to understand that right away.
I said last week that I believed the price point would be $249, but incredibly, that may have been too high. There is widespread speculation this week that the Wii will actually come out at $199.
How many will they sell? Every single one they can make. If they make five million for a worldwide launch, they'll sell five million. If they make ten million, they'll sell ten million. There is an inexhaustible demand for a $199 console with a completely unique method of control."
Nice call. Can the analysts say the same?
That was an excellent read, you should get a pat on the back (or full time position at kotaku... *cough*)
I'll definitely be back Friday to check out the specific predictions. Hope to see some winners and losers on very similar predictions!
this was a great Article
It's Official! Analysts are weathermen. Another occupation where if you are 50% correct you are successful. I need to get a job like that!
Great Feature
Punxsutawney Phil wants a raise.
and stock options.
Great article!
Makes so much sense. You can understand both the connection and the disconnect between the money and the pure gaming side.
Analysts - less useful than tossing a coin.
"Billy Pidgeon was the lowest scoring of the analysts, with only one out of seven of his provable predictions correct (meaning even if all of his predictions were provable, he wouldn't be able to score higher than four out of ten predictions right, still at the low end of the results)."
Shouldn't that say that one out of eight of his provable predictions were right, and he wouldn't be able to score higher than three? The chart says he had seven incorrect, not seven total.
Interesting article, though. It is very rare to find information about whether these guys' predictions held up.
we should allow legal gambling on which analyst will get right, wrong and just plain WTF?.
This way, we can make money off these sods and calm my bare contained rage of how these monkeys get paid ridiculously high salaries.
must.....remind.....calm.....
*shudder in angry*
OK i read all of it first I read PS3 price drop before September and I swear I was just about to throw my laptop against the wall
What this reports tells me is that anything you say will have a 50/50 chance of being right. How useful!
Ah..intersting...waitaminute...this isn't right, Pachter can't be the one who is right the most. :P
lol jk, that's fine with me, I actually like Pachter.
I've always thought these "analysts" were horribly out of touch with gamers, and seemed to pull a lot of information merely from sales figures, Patcher especially. Investors would be more wise to read Kotaku than listen to these claims, haha.
The 7th and 8th guys have a preternatural talent for being wrong. If they'd just announce the exact opposite of what they believe will happen, they'd be rich.
I think this kind of study is ridiculous and mesures nothing.
I sugest that everyone reads a book called "The Black Swan" by Nassim Nicholas Taleb...it gives a great mind opener for all of us raised in a culture obsessed with certainty and the ilusion of predictions.
@ThisCharmingMan: That would be the worst idea ever.
*click on Nintendo article*
Hmmm... so Nintendo is the most out of touch with it's user base! Okay...
*click on Sony related article*
Hmmm... so Sony is the most out of touch with it's user base! Hmm...
*click on Microsoft related article*
Hmmm... so Microsoft is the most out of touch with it's user base! Excellent, I now have all the info I need to invest my kids' college funds!
You may want to change the 'Indistry' in the graph.
oooh, go Pachter.
60% for a insider is not that good. It's ok for someone pulling thoughts out of their ass. But, a bunch of gamers could do much better if they had all the inside information and help these idiots do.
I would suggest for people interested in analyzing videogame sales and the like to join the simExchange at [www.thesimexchange.com] (I am a current member).
@Lstormy10:
And that was not supposed to be a link, just accidently turned out as a link back to this page becau