Good news, console RTSers! Sierra/Massive Entertainment's acclaimed post-Cold War real-time strategy title World in Conflict is spreading from the PC to the Xbox 360 and PS3. Expected to launch fall 2008, these console versions won't just be a port of the original World in Conflict, instead including extra "new content" planned for both the singleplayer campaign and online multiplayer.
For existing PC players, this new content will come in the form of an add-on. Potential pricing has not been discussed. As for me, I just feel lucky that I'm no longer forced to own a PC to play a lot of games formerly reserved for the platform, even if the authenticity of experience isn't always duplicated.
World in Conflict destined for Fall 2008 releaseSierra Entertainment's Action-Strategy Opus World In Conflict Coming To Xbox 360 And PLAYSTATION®3 System In Fall 2008
The Genre-Bending "Best Strategy Game of 2007" Gets Even Better As It Heads to Consoles with Additional Single Player and Multiplayer Content
MARLOW (14TH FEBRUARY, 2008) - Sierra Entertainment, a division of Vivendi Games, announced today that World in Conflict™ - the groundbreaking action-strategy game that claimed the coveted E3 2007 Game Critics "Best Strategy Game" award and topped many "Best of 2007" lists - will appear on the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system this autumn.
World in Conflict, originally created by Sierra's-own Massive Entertainment, is being redesigned for consoles and will also include a host of new content for both the single-player campaign and the game's award-winning multiplayer mode. The new content will also be made available for personal computer as an add-on to the original World in Conflict game. More information on the PC release will be provided soon.
The World in Conflict game for Xbox 360 and the PLAYSTATION®3 system is being developed by Massive Entertainment in conjunction with Sierra's-own Swordfish Studios.
"World in Conflict was one of the best games on any platform in 2007 and its innovative action-focused gameplay makes it a perfect fit for the transition to consoles," said Martin Tremblay, president of worldwide studios, Sierra Entertainment. "World in Conflict is being reinvented for Xbox 360 and the PLAYSTATION®3 system, with innovative features and new single player and multiplayer content created for the console audience. World in Conflict on consoles will be an amazing extension of an already great gaming franchise."










Comments
/cry
ahh.. so its not PC & X360 exclusive.
Cool, i have been waiting for a good RTS to come to a PS3 near me!
And the world will be in conflict as to which version has 3 more shinier pixels than the other when output on a 150" projection screen with or without super white and RGB color modification but only without HDMI cables on a Friday night with the lights turned to 37% ambience and the shades drawn except for the one in the kitchen where the perfect moonlit ambience comes in to give the consoles a more realistic shading to the soldier on the left picking his nose.
Woooo consoles!
I've not seen anything to suggest that RTS games can work on consoles yet ,and I don't think this will be any different I'm afraid. It's a great game though.
That is good, those who have the add-ons that allow you to use a mouse and keyboard should be happy. Only question is if the perpheral will work properly witht he game.
@DARK DVNT; DARKDVNT [Xfire/Yahoo]: for the PS3
Well, an RTS in the traditional sense might work on Wii. And it might work if it went back to the dark reign/total annihilation era and worked on a more strategy-centric gameplay instead of arcade starcraft style RTS. Certainly, pixeljunk monsters, pikmin, and goblin lord or whatever that thing was called, seemed to work pretty well. But yeah. A tactics oriented RTS... no worky.
Cool. Because i'm so done buying anything for my PC, save for maybe the 40K MMO.
I can't think of any good RTS for consoles.
@Flurp: In response to my previous statement i must enforce the point that The ONLY way this will work on cosoles is if it has keyboard and mouse support..
Otherwise forget about it..
RTS=Phail on consoles.
Although Starcraft for N64 wasn't THAT bad.
You just couldn't do any nail biting moves, a la take out a whole herd with just a medic and two terrans.
Or
Play the game like its meant to be, a la Ongamanet or MBCgame.
@dadeisvenm: Do you mean PC exclusive? It says clearly that it is NOW coming to the Xbox and PS3. Or did they already announce it was coming to the 360 and now say it is going to the PS3 as well?
Wasn't the first true RTS on a console? Dune Battle for Arrakis for the Genesis.
Besides, as long as RTS's start coming out with optional mouse and keyboard support, there's no reason why any game experience (forget graphics for a second) on the PC can't be replicated on consoles
i don't like RTS games....
360 version dealyed because of PS3? again?
I really, really wanted to like WiC, but the demo just didn't do it for me. I happen to like the resource gathering and building aspects of RTSs, it just adds another layer of depth/strategy. (Well, that and I sincerely enjoy trying to make the coolest/best protected "cities".)
I wonder if we get KB/M support on the PS3?
Im still of a mind that RTS, like FPS, just work better on a mouse and keyboard then a joypad. Let the 360 or PS3 have a possible mouse and keyboard option, then we'll talk.
@uzivatel:
Possibly...so we can get a superior console version.
@Zippidydoodaa:
PS3 likely. After all it is up to the developer. The 360? Not likely.
Memo to developers and publishers: conventional RTS does not work on consoles. The controls suck and people don't buy them. If they wanted to play RTS, they'd be doing so on a PC. The only decent console RTS is Dune II, and that was very, very simple. World in Conflict isn't.
If you must do an RTS style game, make it for a console from the ground up, like Pikmin.
i can finally buy an RTS & see it for myself w/o buying a decent PC = +1 sold
Well, I don't know about all the console RTS haters here, but I loved C&C3:Tiberium wars on my 360. Worked just fine for me. And I do hope the PS3 is not the reason this got pushed back.
Most chaotic RTS ever.
Where exactly is the evidence that all these RTS games are going to sell on consoles? This seems like flooding a market with a product no one really wants.
it really doesn´t make much sense to bring rts ga,mes to consoles until they ship every console with a mouse & keyboard packed in (next to the gamepad still being packed in of course).
I really need to get around to finishing the single player on this, I got pretty far into it one time when I was without the internet, never finished it though
Now if only someone could convince the devs to include a mouse/keyboard option for the PS3 version.
It took them long enough to announce this news. Like the games been out for awhile and they should of said something earlier. back to the subject... I LIKE, I LIKE A LOT.
There are a lot of people who won't touch an RTS with a 10' pole unless the words 'Blizzard' or 'Westwood' appear on the box.
Regardless of the platform, or the quality of the game.
So I guess I don't get the point.
Ahh, World in Conflict. The game I nearly bought but didn't because when I saw the box it looked like it should've been called America in Conflict.
Am I the only one sick of playing the one US commander who saves the world?
It only took them an extra year. Anyone else notice that when something is announced for ps3 it usually makes the game delay.
Dammit, I just got the special edition of this (with a chunk of the berlin wall) for $40 on PC. Stupid thing won't even play on my laptop for some reason, and my sister is constantly hogging the desktop with Sims 2 and GTA: San Andreas (lol she's 10).
Oh, and it's "RTTers", I believe, as it is tactical more than strategic. Could be wrong, but I thought that RTT was the official label.
I got my jollies from World in Conflict. Pretty graphics, surprisingly gripping story and the capability to nuke someone three times(with sexy results).
World in Comflict was one of the best RTS games I've played since Dawn of War. Very good storyline, very good gameplay.
Just want to point something out: the 360 version was announced a very long time ago, so it's weird that the press release acts as if it wasn't.
[kotaku.com]
[kotaku.com]
YES YES YES !!!!! I was gonna get this for pc but wasn't sure if i met requirements...
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