If you're the type of fighting game player who just waggles the stick and mashes the buttons, hoping to god that the person you are playing against is doing the same thing so you'll at least have an element of chance on your side, then this video is not for you. You can go and take a look at the 2D versus 3D video Crecente posted yesterday, or maybe just the quick snippet of gameplay footage from the end of December. This video is about gameplay balancing...the mechanics you master to set yourself apart from the crowd. See the 1UP crew discuss the technical details of Street Fighter IV with producer Yoshinori Ono, and learn about the new revenge system, that promises to give even the most badly beaten competitor a chance to make a comeback, or why they decided not to include the parry system from 3rd Strike.
While Marvel's release date prediction for Marvel VS Capcom 2 fell through, we're pretty confident that the July release date Capcom just announced for the Xbox Live Arcade version is reliable.
Marvel might have been a bit off when they suggested a June 29th release for Marvel VS Capcom 2, but...
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Resident Evil 5, as we know it, just isn't possible on the Wii. But that's as we know it. Nothing stopping it turning up on the Wii in some other form.
Capcom's Masachika Kawata has told gamesTM:
Hypothetically speaking, the Resident Evil 4 engine would work perfectly for replicating the gameplay...
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Capcom's Monster Hunter does monster business in Japan. Back in March, we reported that the PSP budget version Monster Hunter Portable 2nd G the Best shipped 3 million copies.
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