A short time ago, Pac-Txt made the rounds, billing itself as a text adventure adaptation of the famous arcade game. The problem is, Pac-Txt is lousy. It's a conceptual piece that takes advantage of none of the features of interactive fiction (IF), like good writing and interesting puzzles.
Fear not though, IF arcade fans. A number of years ago a few key players in the IF community came together to create IF Arcade, a set of clever and well-written arcade-to-IF adaptations. Games represented include Centipede, Donkey Kong, Joust, and Pong.
An excerpt from Adam Cadre's excellent Pac-Man IF, after the jump.
Intersection The streets are all the same, dark alleys with glowing borders keeping the riff-raff like the Pac-Man away from the Elect and their pleasure palaces. Here two of them cross, paths stretching into the darkness in all four directions known to mankind.IF Arcade [Baf's Guide to the IF Archive, thanks Nick]"Need to get well," Pac-Man mutters, shivering. "I just need to get well."
There is a food dot here.
> eat dot
Pac-Man chokes down the food dot.
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