After learning that the song list for Guitar Hero Encore: Rocks the 80s for the PlayStation 2 was arguably lacking in the "rock" department, I started to worry. When I realized that not a single bonus track would be included, I got a lil' antsy. Upon discovering that Activision was charging $50 American for the game, I got rightly pissed. With all that in mind, I thought picking up the game at Best Buy for a cheaper $40 with a $15 gift card bonus, I thought I'd still enjoy the next iteration in the Guitar Hero franchise. Playing through Hard difficulty today, I found myself regretting what will ultimately be a net $25 purchase.
The song list isn't the only barebones aspect of the game, as (so far) only one unlockable character is available, The Grim Reaper. The cast of digital musicians is recycled from Guitar Hero II, pared down to a meager half-dozen redressed characters. You can't unlock new outfits, songs or videos as one would in previous versions.
Recycling seems to have been the theme for Guitar Hero Encore: Rocks the 80s with barely modified versions of Guitar Hero II's bars, clubs and arenas setting the stage for your rocking out. Even the game's splash and menu screens are shockingly familiar. There were plenty of missed opportunities to make this edition stand out as a fun, 80s themed release.
Even more puzzling are the obvious moments of slowdown that have plagued a handful of songs. Yes, Eddie Money's "Shakin'" absolutely sucks, but is it that taxing on the PS2? Based on these early experiences, the game reeks of cash-in from Activision and a half-effort from developer Harmonix.
Anyone else playing this game? And, more importantly, does anyone else feel ripped off?
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