GameSetWatch has some interesting thoughts up on Kongregate and a link to a doubly interesting article on The Hollywood Reporter entitled "A place for indie developers", also dealing with Kongregate and the free-to-play, easy-to-develop-for model. The question is - can anyone make enough money to live on courtesy of revenue from free-to-play sites? Simon Carless thinks the answer is 'probably not,' but ...
For game makers who just want to have fun, get noticed in the biz, and make personal art - and those who want to make free Flash games that might turn people on to other paid games - Kongregate (alongside Newgrounds) have a great, swift, easy YouTube-ish angle that encourages a massive variety of games.
He points out that Kongregate is also looking at some alternate plans to increase revenue that could very well make it a viable proposition, but time will tell if those ideas will pan out. In the meantime, the platform does allow for indie developers to get their names (and websites) out there, which can certainly add to a developer's coffers, just not across the board.
On Kongregate And The Future Of Indie Gaming [GameSetWatch]
"A place for indie developers" [The Hollywood Reporter]















