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    LocoRoco Creator On SIXAXIS: "Tiring"

    So Tsutomu Kouno is working on a LocoRoco sequel. The game isn't too difficult from the original, save for new AI and physic calculations. But will it be for the PSP or the PS3? Kouno says:

    I can't really say anything official right now, but... As you'd expect [laughs].

    Hilarious. Let's say for a moment that LocoRoco 2 was coming to the PS3. Would it use SIXAXIS motion controls?

    I actually tried that, and learned that it's quite tiring physically to do this [mimes twisting a SIXAXIS left and right] all the time. So I'm brainstorming how to use that feature in a different way, I'm still thinking about it.

    I think I'll be able to release that [information] soon; I really want to talk about it, but I can't say yet.

    Glad Kouno has enough sense not to include standard motion controls.

    Kouno Interview [Games Industry]


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