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		<title><![CDATA[Kotaku: 2600]]></title>
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		<description><![CDATA[Kotaku posts tagged 2600]]></description>
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			<title><![CDATA[Haunted House Then And Now]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Haunted House Then And Now" href="http://kotaku.com/then-and-now/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">thenandnow</span></a></div -->					<div><a title="Click here to read Haunted House Then And Now" href="http://kotaku.com/5633861/haunted-house-then-and-now/gallery/" class="pp_image">
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				How do you bring a 1982 Atari 2600 survival horror game up to date? Developer ImagineEngine and Atari show us how in a series of then and now images for the upcoming sequel to Haunted House.				<a href="http://kotaku.com/5633861/haunted-house-then-and-now/gallery/" title="Click here to read more about Haunted House Then And Now">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 09 Sep 2010 11:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Atari Revives The Original Survival Horror Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atari Revives The Original Survival Horror Game" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read Atari Revives The Original Survival Horror Game" href="http://kotaku.com/5586780/atari-revives-the-original-survival-horror-game" class="pp_image">
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				 In 1981 Atari 2600 gamers took their first steps into the haunted Graves Mansion in Haunted House, the original survival horror console game. Now, nearly 30 years later, Atari prepares to drag us back, kicking and screaming.				<a href="http://kotaku.com/5586780/atari-revives-the-original-survival-horror-game" title="Click here to read more about Atari Revives The Original Survival Horror Game">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 14 Jul 2010 11:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Re/Visioned Activision 2600 Classics Finally Arrive]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Re/Visioned Activision 2600 Classics Finally Arrive" href="http://kotaku.com/clips/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">clips</span></a></div -->					<div><a title="Click here to read Re/Visioned Activision 2600 Classics Finally Arrive" href="http://kotaku.com/5190710/revisioned-activision-2600-classics-finally-arrive" class="pp_image">
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				 In <a href="http://kotaku.com/322165/lee-takes-on-lara-revisioned-takes-on-activision">November of 2007</a>, Gametap promised to continue their Re/Visioned animation series, with comic book talent taking on classic Atari 2600 games. Now those shorts have finally seen the light of day, and they're brilliant.				<a href="http://kotaku.com/5190710/revisioned-activision-2600-classics-finally-arrive" title="Click here to read more about Re/Visioned Activision 2600 Classics Finally Arrive">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 30 Mar 2009 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Fake Atari Games 2.0]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fake Atari Games 2.0" href="http://kotaku.com/fake-atari-is-a-meme-/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">fakeatariisameme</span></a></div -->					<div><a title="Click here to read Fake Atari Games 2.0" href="http://kotaku.com/5162344/fake-atari-games-20" class="pp_image">
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				Fake ports of modern games? <a href="http://kotaku.com/5051185/if-only-+-atari-modern-classics"> Yeah, it's been done before</a>. <a href="http://kotaku.com/288022/make-your-own-atari-2600-labels">Same with cart labels.</a> But someone stuck them on actual carts, which will be hilarious once the next yard sale rolls around.				<a href="http://kotaku.com/5162344/fake-atari-games-20" title="Click here to read more about Fake Atari Games 2.0">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sun, 01 Mar 2009 14:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[Atari 2600 Pitfall Commercial]]></title>
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It's been a while since I've posted one of these old commercials so I figured it was high time for a little retro gaming advertising goodness. For your consideration is this Atari 2600 Pifall commercial circa 1980 something. I guess they hadn't yet found the uber talent that is Jack Black to push their game so they decided to go with a bunch of crusty old British Explorer types and a completely bonkers American guy. Not quite the same somehow... except for the completely bonkers part. Interesting to note that they actually mention the name of the game's creator at the end as a selling point				<a href="http://kotaku.com/315900/atari-2600-pitfall-commercial" title="Click here to read more about Atari 2600 Pitfall Commercial">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Sat, 27 Oct 2007 20:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
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			<title><![CDATA[Atari Classics Evolve]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atari Classics Evolve" href="http://kotaku.com/psp-retro-collection/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">pspretrocollection</span></a></div -->					<div><a title="Click here to read Atari Classics Evolve" href="http://kotaku.com/291677/atari-classics-evolve" class="pp_image">
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				Not just another retro arcade title compilation that screws with the classics with often hilarious results, Atari Classics Evolved for the PSP is over 70 games in one! Not only do you get 11 classic Atari arcade titles like Asteroids, Battlezone, Tempest, Super Breakout, and Pong in both original and evolved versions, but you also get more than 60 Atari 2600 classics. Over 60 games that were once a whole lot of fun but now only amuse for a good minute before that "Hey, I remember this!" feeling wears off. Games so simple you can close your eyes and accurately play them using only your imagination. Hell, they might even be better that way. Having said that, I still plan on picking up the compilation when it hits this fall, if only for the joy of peer-to-peer wireless Pong. 				<a href="http://kotaku.com/291677/atari-classics-evolve" title="Click here to read more about Atari Classics Evolve">More&nbsp;&raquo;</a>
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			<category><![CDATA[Pong]]></category>
			<pubDate><![CDATA[Tue, 21 Aug 2007 12:30:23 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Vintage Atari Art At Sotheby's]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Vintage Atari Art At Sotheby's" href="http://kotaku.com/mr%27-fancy-pants/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">mrfancypants</span></a></div -->					<div><a title="Click here to read Vintage Atari Art At Sotheby's" href="http://kotaku.com/269150/vintage-atari-art-at-sothebys" class="pp_image">
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				Look for vintage gaming fans to swarm Sotheby's in New York next Thursday as the mother lode of dumpster diving goodness goes on the auction block. Then they'll sort of awkwardly wander away when they realize the place is filled with men and women in expensive suits ready to bid hundreds of thousands of dollars for the lot of over 2000 pieces of original Atari marketing materials and artwork from 1981-1983 being offered there. 				<a href="http://kotaku.com/269150/vintage-atari-art-at-sothebys" title="Click here to read more about Vintage Atari Art At Sotheby's">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 15 Jun 2007 15:20:11 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Behold - Adventure II!]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Behold - Adventure II!" href="http://kotaku.com/and-a-square-shall-lead-them/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">andasquareshallleadthem</span></a></div -->					<div><a title="Click here to read Behold - Adventure II!" href="http://kotaku.com/258238/behold-+-adventure-ii" class="pp_image">
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				<em>The greatest action adventure game of all time, just got greater...</em>				<a href="http://kotaku.com/258238/behold-+-adventure-ii" title="Click here to read more about Behold - Adventure II!">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 07 May 2007 13:20:48 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Retro Gaming Crochet]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Retro Gaming Crochet" href="http://kotaku.com/art/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">art</span></a></div -->					<div><a title="Click here to read Retro Gaming Crochet" href="http://kotaku.com/239296/retro-gaming-crochet" class="pp_image">
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				My mother is a big time knitting and crochet freak, constantly trying to make me something that I would use out of yarn and sheer manual dexterity, to no avail. I could not imagine anything she could make that I would actually use, but now it becomes readily apparent that I just wasn't thinking hard enough. Or perhaps I should have let Jack Rabbit do the thinking for me. As you can see, she has some completely mad crochet skills:				<a href="http://kotaku.com/239296/retro-gaming-crochet" title="Click here to read more about Retro Gaming Crochet">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 23 Feb 2007 15:45:20 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Can't Afford Next-Gen? Go Retro!]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Can't Afford Next-Gen? Go Retro!" href="http://kotaku.com/retro/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">retro</span></a></div -->					<div><a title="Click here to read Can't Afford Next-Gen? Go Retro!" href="http://kotaku.com/221110/cant-afford-next+gen-go-retro" class="pp_image">
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      San Francisco Chronicle writer Peter Hautlaub makes an excellent suggestion for those too poor or too unlucky to acquire a shiny new next-gen system for the gamer in your life. Go retro. The article lists several financial situations, and the perfect classic gaming system to satisfy both wallets and game cravings. 				<a href="http://kotaku.com/221110/cant-afford-next+gen-go-retro" title="Click here to read more about Can't Afford Next-Gen? Go Retro!">More&nbsp;&raquo;</a>
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			<category><![CDATA[Retro]]></category>
			<category><![CDATA[2600]]></category>
			<category><![CDATA[5200]]></category>
			<category><![CDATA[Dreamcast]]></category>
			<category><![CDATA[Genesis]]></category>
			<category><![CDATA[Holidays]]></category>
			<category><![CDATA[Jaguar]]></category>
			<category><![CDATA[Nes]]></category>
			<category><![CDATA[Snes]]></category>
			<pubDate><![CDATA[Tue, 12 Dec 2006 16:40:35 EST]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=221110&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[The Great Atari Landfill: A Legend Dissected]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The Great Atari Landfill: A Legend Dissected" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read The Great Atari Landfill: A Legend Dissected" href="http://kotaku.com/217100/the-great-atari-landfill-a-legend-dissected" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The Great Atari Landfill: A Legend Dissected" alt="Click here to read The Great Atari Landfill: A Legend Dissected" src="http://cache.kotaku.com/assets/images/9/2006/11/small_Etvideogamecover.jpg"/>
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      We've all heard it before, the story of the Great Atari Landfill. According to legend, Atari 2600's E.T. game sold so terribly, that in an attempt to literally bury the stink-bomb, a landfill was created out of all the unsold copies.				<a href="http://kotaku.com/217100/the-great-atari-landfill-a-legend-dissected" title="Click here to read more about The Great Atari Landfill: A Legend Dissected">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/217100/the-great-atari-landfill-a-legend-dissected]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-217100]]></guid>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[2600]]></category>
			<category><![CDATA[Believe it or not]]></category>
			<category><![CDATA[Consoles]]></category>
			<category><![CDATA[E.T.]]></category>
			<category><![CDATA[landfill]]></category>
			<category><![CDATA[urban legend]]></category>
			<pubDate><![CDATA[Sat, 25 Nov 2006 19:00:25 EST]]></pubDate>
			<dc:creator><![CDATA[fdemarco]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=217100&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Atari 2600 Joystick Keychains... Reviewed?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Atari 2600 Joystick Keychains... Reviewed?" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read Atari 2600 Joystick Keychains... Reviewed?" href="http://kotaku.com/204621/atari-2600-joystick-keychains-reviewed" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Atari 2600 Joystick Keychains... Reviewed?" alt="Click here to read Atari 2600 Joystick Keychains... Reviewed?" src="http://cache.kotaku.com/assets/images/9/2006/10/atari-joystick-withcables.jpg"/>
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      In a bizarre first for video games "journalism", over at Toybane they reviewed the Atari 2600 joystick key ring that we wrote about <a href="http://www.kotaku.com/gaming/atari-2600/is-that-an-atari-2600-keychain-in-your-pocket-or-are-you-happy-to-see-me-198678.php">last month</a>. This post's image? The crazy ass wire and battery pack that allows it to hook up to your television.				<a href="http://kotaku.com/204621/atari-2600-joystick-keychains-reviewed" title="Click here to read more about Atari 2600 Joystick Keychains... Reviewed?">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/204621/atari-2600-joystick-keychains-reviewed]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-204621]]></guid>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[2600]]></category>
			<category><![CDATA[Joystick]]></category>
			<category><![CDATA[Keychains]]></category>
			<category><![CDATA[Reviews]]></category>
			<pubDate><![CDATA[Mon, 02 Oct 2006 15:40:11 EDT]]></pubDate>
			<dc:creator><![CDATA[kotaku.com]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=204621&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[For A Lazy Friday: DC's Atari Comics]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read For A Lazy Friday: DC's Atari Comics" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read For A Lazy Friday: DC's Atari Comics" href="http://kotaku.com/188916/for-a-lazy-friday-dcs-atari-comics" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read For A Lazy Friday: DC's Atari Comics" alt="Click here to read For A Lazy Friday: DC's Atari Comics" src="http://cache.kotaku.com/assets/images/9/2006/07/atariforce5_01-thumb.jpg"/>
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      Back in the good ol' days of Atari, there wasn't a lot of story you could cram into a few kilobytes. To counter this, Atari teamed up with DC to distribute mini-comics along with Atari 2600 games. One was a long-running series of comics about a group of extraterrestrial super heros called <em>Atari Force</em>; <em>Swordquest</em>, a line distributed with <em>Waterworld</em>, <em>Earthworld</em> and <em>Fireworld</em>, <em>Centipede</em> and <em>Yar's Revenge</em>. 				<a href="http://kotaku.com/188916/for-a-lazy-friday-dcs-atari-comics" title="Click here to read more about For A Lazy Friday: DC's Atari Comics">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/188916/for-a-lazy-friday-dcs-atari-comics]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-188916]]></guid>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[2600]]></category>
			<category><![CDATA[Atari Force]]></category>
			<category><![CDATA[Centipede]]></category>
			<category><![CDATA[Comics]]></category>
			<category><![CDATA[Dc]]></category>
			<category><![CDATA[Swordquest]]></category>
			<category><![CDATA[Yar's Revenge]]></category>
			<pubDate><![CDATA[Fri, 21 Jul 2006 10:00:12 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=188916&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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			<title><![CDATA[A-VCS-Tec Challenge: A New 2600 Game?]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read A-VCS-Tec Challenge: A New 2600 Game?" href="http://kotaku.com/atari/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">atari</span></a></div -->					<div><a title="Click here to read A-VCS-Tec Challenge: A New 2600 Game?" href="http://kotaku.com/186438/a+vcs+tec-challenge-a-new-2600-game" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read A-VCS-Tec Challenge: A New 2600 Game?" alt="Click here to read A-VCS-Tec Challenge: A New 2600 Game?" src="http://cache.kotaku.com/assets/images/9/2006/07/accompl.jpg"/>
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      Nothing like those homebrew devs who throw the whole hog over their shoulder. Simon Quernhorst has released a <em>brand new</em> Atari 2600 game called A-VCS-Tec Challenge. It's available not only in ROM form, but Quernhorst is producing a limited edition run of 55 cartridges to go along with it.				<a href="http://kotaku.com/186438/a+vcs+tec-challenge-a-new-2600-game" title="Click here to read more about A-VCS-Tec Challenge: A New 2600 Game?">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/186438/a+vcs+tec-challenge-a-new-2600-game]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-186438]]></guid>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[2600]]></category>
			<category><![CDATA[A-vcs-tec Challenge]]></category>
			<category><![CDATA[Homebrew]]></category>
			<pubDate><![CDATA[Tue, 11 Jul 2006 12:40:20 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=186438&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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		<item>
			<title><![CDATA[Microsoft Looks Into Simpler Controller]]></title>
			<description>
			<![CDATA[
				<div style="float: left; padding-right: 10px;">
										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Microsoft Looks Into Simpler Controller" href="http://kotaku.com/microsoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">microsoft</span></a></div -->					<div><a title="Click here to read Microsoft Looks Into Simpler Controller" href="http://kotaku.com/184193/microsoft-looks-into-simpler-controller" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Microsoft Looks Into Simpler Controller" alt="Click here to read Microsoft Looks Into Simpler Controller" src="http://cache.kotaku.com/assets/images/9/2006/06/Atari_CX_40_Standard_Joystick_Controller.jpg"/>
											</a></div>
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      Man, why do controllers have so many buttons? What kind of digital Briareus do you have to be to control two joysticks, four face buttons and four shoulder buttons at once? It's like these controllers have been designed specifically for the next stage in human evolution: the ten-fingered mutant...hey. *counts* Wait a second. 				<a href="http://kotaku.com/184193/microsoft-looks-into-simpler-controller" title="Click here to read more about Microsoft Looks Into Simpler Controller">More&nbsp;&raquo;</a>
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			]]></description>
			<link><![CDATA[http://kotaku.com/184193/microsoft-looks-into-simpler-controller]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-184193]]></guid>
			<category><![CDATA[Microsoft]]></category>
			<category><![CDATA[360]]></category>
			<category><![CDATA[2600]]></category>
			<category><![CDATA[Atari]]></category>
			<category><![CDATA[Controllers]]></category>
			<category><![CDATA[Joystick]]></category>
			<category><![CDATA[Peter Moore]]></category>
			<category><![CDATA[Xbox]]></category>
			<pubDate><![CDATA[Thu, 29 Jun 2006 08:00:52 EDT]]></pubDate>
			<dc:creator><![CDATA[brownlee]]></dc:creator>
			<wfw:commentRss>http://kotaku.com/index.php?op=postcommentfeed&amp;postId=184193&amp;view=rss&amp;microfeed=true</wfw:commentRss>
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