SkyZone Entertainment and MachineWorks are bringing last year's mildly received FPS Prey to mobile devices everywhere, and it actually isn't looking too shabby. Almost like a mobile game I wouldn't mind playing, though II can guarantee you that my cell phone won't run it.
This game starts off with Tommy, the Cherokee hero from the last game, crashing his jeep and stumbling onto the entrance to a mysterious structure that launches him on a wild adventure that incorporates many of the same enemies, weapons, and gravity mechanics of the original.
Wait, he crashes his car? The guy saves the entire world, battles alien hordes, and understands complex alien technology, but has all the driving skills of a Native American Toonces? Lame.
SkyZone Entertainment And MachineWorks NorthWest Announce Publishing Agreement To Bring Hit Property To Mobile
First-Person Shooter Brings Gravity-Flipping Gameplay to Mobile Space
Fort Lee, NJ, and Salem, OR - April 17, 2007 - SkyZone Entertainment, Inc., a mobile entertainment provider, and MachineWorks Northwest, a premier game developer for mobile and native platforms, today announced that SkyZone will publish an original game based on Prey, the award-winning hit released in 2006 on the Xbox 360 and PC platforms. Packed with all of the features and stunning visual effects that made the original so successful, this new mobile Prey is wrapped in a fresh storyline with several new locations and an original score.
After crashing and rolling his jeep not far from his reservation, Tommy regains consciousness and sets out in search of help. He treks down a canyon for hours, finally coming upon the entrance to a mysterious structure.and so begins this new adventure within the compelling Prey universe.
Taking advantage of the mainstream penetration of high-end consumer handsets, Prey will be available on a variety of formats, including BREW, and playable across a broad array of mobile phones. The game is scheduled for availability across all major carriers in summer 2007. The announcement between MachineWorks Northwest and SkyZone is part of a multi-title agreement to bring several high-end action games to the mobile platform.
"Our relationship with MachineWorks is designed to bring the best of PC and console entertainment to mobile, and we think titles such as Prey will significantly change the way people think and feel about gaming on handheld devices," said Neil Haldar, Vice President of Content Programming and Strategy for SkyZone Entertainment, Inc. "These next-generation 3D graphics and familiar game mechanics are everything you'd expect from a MachineWorks-developed game, and there will be huge appeal among both hardcore gamers and mass-market consumers looking for compelling 3D gaming."
"SkyZone has long been a champion of bringing innovative 3D mobile titles to market, and this agreement marks a new era in mobile gaming," said Andreas Vasen, CEO of MachineWorks Northwest. "MachineWorks and SkyZone share a common view about what makes a great game and how to get the most from today's technical requirements to deliver a console and PC-like experience."
Initial reactions to Prey Mobile have been very positive. ".[It's ]the most graphically advanced Mobile game I have ever seen," said Levi Buchanan of IGNwireless.com. Theo Valich of The Inquirer wrote, "Prey is pretty much the most impressive mobile game we've seen so far." Running on Machineworks Ripp3D software engine, Prey is highly optimized for BREW, Windows Mobile and Symbian handsets.
The relationship between SkyZone and MachineWorks extends the strong history the two companies share in bringing popular brands and game licenses to mobile. Previous hit titles include Duke Nukem (Duke Nukem Mobile, Duke Nukem Mobile 3D), Stargate SG-1, and the recently released Rocky Balboa 3D. As part of the multi-title agreement, other games will be announced in the coming months.
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