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    Bethesda Poo-poos SIXAXIS Control, Wants Rumble

    In a recent interview with Bethesda Softworks' vice prez of PR and marketing, Pete Hines talks about the potential of SIXAXIS motion control for their upcoming PLAYSTATION 3 port of The Elder Scrolls IV: Oblivion. Suffice it to say, Bethesda's not on board with the compelling new control scheme.

    IGN: Did you ever think about including SIXAXIS motion support?

    Pete Hines: We didn't think about doing anything with the SIXAXIS stuff. We just wanted to make sure it played well and doing something new with the SIXAXIS just wasn't even necessary. Obviously if we ever have a game that would work well with the SIXAXIS then we would consider using it... but that wasn't an option for Oblivion.

    IGN: What do you think about SIXAXIS?

    Pete Hines: I think that its value depends upon the game. It didn't make sense on Oblivion but I'm sure there are some games it does make sense on. To be honest I would rather have the rumble instead of the SIXAXIS motion stuff.

    Hines also added "when you're playing Oblivion it's nice to feel the weapons connecting with an opponent, so the absence of the rumble is notable when playing Elder Scrolls." Hey, you're not the only one, Pete. That does sound nice.

    Bethesda Enters PS3 Oblivion [IGN via Max Console]


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