
The Japanese version of Bullet Witch was wonk. The controls were not tight, and the game felt unfinished. But Bullet Witch has been picked up by Atari for US release and has been tweaked and smoothed over by the game's developer Cavia. Says Atari's Matt Rush:
The stages are huge and when Alicia starts wreaking havoc on the massive environments there's a lot to keep track of, but Cavia's done a superb job at tightening things up for the US version on top of that... Cavia was able to tweak things like the AI, the shooting view, textures, lighting, and fine tune the gameplay of course.
So, Cavia, can I have my money back?
Bullet Witch Interview [Siliconera]
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