It may not be number one on your list of things you'd like to see added to the Xbox 360 Halo sequel, but you'll probably still be excited to read about the horticulture upgrades coming from Bungie. At least, I was after reading the weekly update from the Bungie crew:
But our grass is prettier than our moss. It animates, for one thing. Wind blows it, and it's affected by other things. Like explosions. In Halo 2, if you shoot (our admittedly very sparse) decorators with a rocket, they just sit there, glibly ignoring the explosion. Our new decorators are actually destructible. And they cast shadows, and can be lit correctly, like everything else in the game. This isn't stuff we're inventing - lots of folks use similar techniques, but when you see how they're implemented, it really starts to color and enrich the game. Poor old multiplayer has looked sterile and lifeless for too long - and this (among other things) are going to add vast levels of graphical loveliness.
Amazing!
I can't wait to read Luke Smith's analysis of the greenery of Halo 3 in the coming months. It's sure to be a real scrollbar scroller! More about the organic environments of Master Chief's next outing over at Bungie.
Bungie Weekly Update [Bungie.net]
















