In the first of what will likely be many interesting previews of things to come at this year's Game Developers Conference, executive director Jamil Moledina announces that there will be two different talks during the conference about squeezing the most out of the Playstation 3 during development.
These development tips come straight from the mouths of first-party developers, so there could be some interesting tidbits buried in the presentation even for those of us that don't create games. Me? I'd love to hear more about just how much of the console's processing power is being used in these first iteration games.
Preview Build: Sony Shares First Party PS3 Secrets [GDC]
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