Stardate, two one five four...thirty-three...niner...
We have recently encountered a new planet named "Kotaku". While its technology may be far advanced to our own, their people are obsessed with childish games and penis jokes. They had great interest in our new game Star Trek Legacy, but will need to "jump" to find out more. Also, I've developed a strange rash on my genitalia from a recent visitation with a Borg friend...
GameDaily
"...the 360 game falters just as bad as the PC version... it only takes a few minutes to realize that the control set-up doesn't work nearly as well as it should... each ship controls like a big, lumbering Oldsmobile instead of a slick Starfleet ride...[and] it really comes down to how much of the tedious gameplay system players can stomach."
TeamXbox
"Star Trek may have the upper hand in TV presence, but Star Wars has the distinct exposure advantage when it comes to the video game medium... you have to try and keep tabs on enemies flying in 3D space all around you... cat and mouse chasing with huge vessels is not the most accurate of scenarios, but it would help stave of the feeling of never knowing for sure what is going on every battle sequence...[but] In scope, Star Trek Legacy will be a success in any Trek fan's eyes."
GameChronicals
"Combat is exhilarating... [and] this is one pretty game...The ship models are outstanding...Celestial bodies look like they were taken right from the Hubble photo library... Sound effects are ripped straight from the Star Trek audio library so engines, warp drive, phasers, photons and tractor beams all sound the same way we all remember them...a must-own title for anyone who claims to be a Trekkie."
Birmingham News
"I was having a great time with this game, well on my way to proclaiming it one of my new favorites....[and then] you are compelled to use the "subsystem targeting" control, which is the most ineptly, idiotically designed feature of the entire game, a feature which caused my soaring enjoyment to plummet... How could I love this game so much, and then hate it so much?"
Rocky Mountain News
"My biggest let down in the game came early on...your "fleet" of starships consists of no more than four...I suspect the reason for this highly illogical limit on fleet size has more to do with the Xbox 360's muscle power than any game design concerns....[and] when you remove the sexy aliens, kooky brawls and halting speeches from Star Trek...much of the appeal is lost."
Mixed reviews with one clear message: control sucks, but the core audience should still be happy.















