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    read more: #frankenreview, #nintendo, #elebits, #konami, #original, #wii

    Frankenreview: Elebits

    2760.jpgElebits: since their E3 debut we've known them as cute, and possibly cuddly. Sure, they can make a kitten cry, but can they make a killer app for the Wii?

    We siphoned off the best and worst of what various media had to say to save you precious brainpower. And then we created a dazzling bar graph to distract you while we stole your shoes.

    Nothing's free. (well...for you...I guess we get the shoes).

    Gamepro
    "The Wii's control scheme along with cute central characters and an equally charming soundtrack take a relatively simple idea and endow it with a sense of depth and tactile interaction...for all its minor annoyances, that you can't help but like."

    GameInformer
    "With such a simple concept, it is really up to the control scheme and the Wii remote to salvage the experience, and it is only partly successful...I couldn't shake the feeling that the game's big draw - total power over the surrounding world - will one day just be a small part of a much more involving and full-featured title...probably starring Jedi."Gamebrink
    "Every level starts you at ray gun level 1 and allows you to build up your power...You may be thinking that starting over at level 1 power 30 times in a row might get a bit annoying, but...you forget all about it...The only real show stopper comes late in the game during the final two levels where some serious slowdown occurs."EGM (print)
    "Sucking up the colorful cutie-pie Elibits made me feel like a Ghostbuster...the core elements of Elebits are really fun, but it feels like an early version of a more substantial game...by the time you are throwing houses around, the game's concept has worn...thin."Rocky Mountain News
    "...making a huge mess isn't always a good idea.... You can, in the game, carefully move things around, pile them up, and in some cases you have to...Elebits is one of the first games for Nintendo's Wii that actually uses the system's potential for enormous innovation in a way that doesn't get boring or trite in a few minutes..."

    It sounds like the gameplay either rocks your world, or just leaves you wanting.

    Gamepro
    GameInformer
    Gamebrink
    Rocky Mountain News


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