It's refreshing when companies come clean about their mistakes. In this case, it's Microsoft, admitting that the 210-day gap between the first party release of Dead or Alive 4 and Ninety-Nine Nights was a huge FUBAR.
Quoth Microsoft Games Studio G.M. Phil Spencer:
"I won't duck the question. Obviously our job as a first-party publisher is to lead on our platform and to create content not only that appeals to a broad set of customers, but also content that comes out with a regular pacing to continue to freshen the shelves," Spencer said. "But I wouldn't disagree with you that there were periods this year where there were gaps that were too long from first-party."
Microsoft swears they've learned their lesson, and bows their head contritely.
Microsoft admits first-party 360 release bungle [Eurogamer]
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