When Peter Molyneus speaks, gamers listen... to a crazy man-child blithering in the corner. The man behind Black & White and numerous other middling-to-execrable games has recently given a speech as part of the EA lecture, 'The Industry Speaks: The Future of Entertainment."
What is that future? Well...
We have felt the emotion of killing and maiming and the emotions of power. But we need more complex and interesting emotions. That is where real innovation is going to come from... The innovation that you, me and friends are playing a game together and we're experiencing male-bonding as we all cry over the same thing. That is my ultimate plan. One of the emotions I hope, if I do my job right, is the emotion of being loved. Not of you loving something, but something loving you.
Got that, you pathetic waste of skin? Peter Molyneux's going to create a game that makes you feel loved because, god knows, everyone else sees you as a flabby, engorged spermatoza that should rightly have withered in your father's testes.
Not that Molyneux counts himself out of the same category, you understand.
Yes, there's World of Warcraft, and it's fantastic. I sat in my underpants until four in the morning playing that game for about six months and I realised I was one of the millions of people doing that.
Luckily, even crazyman Molyneux had enough sense to leave out details of his poop sock from the speech.
Emotional games will push industry forward, says Molyneux [Games Industry]
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