One of the major obstacles in my career as a professional writer has been that I don't know how to read. I remember my first interview with Crecente, when he handed me his business card. I just stood there, blinking uncomprehendingly at the small little insects upon the gaudy pink-and-green piece of cardboard. Finally, I had to admit to him I didn't know how to read.
"You don't know how to read?" he asked, shocked. "Hell, even our worst writer..." (and here Crecente pointed at Ashcraft) "... knows how to read. How can you write if you don't know how to read?"
I took offense. "Fuck you and your classist stereotypes, man. Why can't an illiterate be a good writer? What's next? Are you also going to tell me I'm not a good African-Irishman just because I also happen to be an albino? Because, as the color of my skin attests, I am a credit to my entire pink Nubian race."
Crecente looked confused, but — not wanting to seem prejudiced — he eventually gave me a shot, and here I am, smashing my fingers randomly against the keyboard and filling the screen with incomprehensible gibberish.
Anyway, the point I'm making is that — since I've never learned how to read — I've also never read any of the books on Next Generation's list of Top 50 Books For Everyone In The Game Industry. I don't know what any of them are about, or if they are any good, but the covers sure look pretty.
50 Books For Everyone In the Game Industry [Next Generation]
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