As is tradition around the time of E3, The Entertainment Software Association (ESA) and the Academy of Interactive Arts & Sciences (AIAS) have announced a selection of pieces for the Into the Pixel exhibition, a collection of some of the best concept and promotional art in video games.

Judges for the 2017 edition (which includes pieces publicly released since last year’s show, which explains why some older/future games are represented) of the show include Blizzard’s Senior Art Manager Seth Spaulding and Campo Santo’s Lead Artist Jane Ng.

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All 14 pieces will be auctioned off during the week of E3, with funds raised going towards the ESA and AIAS Foundations.

You can see all 14 selections below (or, if you’re at E3, they’ll be on display at the show from June 13-15). Note that as usual, while there are AAA blockbusters represented, there is also room for smaller indie and mobile titles as well.


To see the images in their native resolution, click on the “expand” button in the top-left corner.

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Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you’re in the business and have some concept, environment, promotional or character art you’d like to share, drop us a line!


The Legend ofJingwei by William Wu
The Banner Saga 2 by Igor Artyomenko (Artist) & Arnie Jorgensen (Art Director)
Creature Quest by West Studio (Artists) & Heather Poon (Art Director)
Destiny: Rise of Iron by Sung Choi
Gwent by Anna Podedworna
Homeworld:Deserts of Kharak by Brennan Massicotte, Cody Kenworthy (Artists) & Rob Cunningham (Art Director)
Inside by Playdead Art Team
League of Legends by Riot Games Worldbuilding Team
League of Legends by League Art Team
Prey by Fred Augis
Rainbow Six Siege: Operation Red Crow by Tri Nguyen
Rime by Peter Boehme & José Luis Vaello
Superhot by Marcin Surma
Uncharted 4 by Nick Gindraux (Artist), Robh Ruppel & Erick Pangilinan (Art Directors)