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		<title><![CDATA[Kotaku: 2010]]></title>
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			<title><![CDATA[Kotaku: 2010]]></title>
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		<description><![CDATA[Kotaku posts tagged 2010]]></description>
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			<title><![CDATA[What Were Your Greatest Gaming Moments of 2010?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Were Your Greatest Gaming Moments of 2010?" href="http://kotaku.com/2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">2010</span></a></div -->					<div><a title="Click here to read What Were Your Greatest Gaming Moments of 2010?" href="http://kotaku.com/5733696/what-were-your-greatest-gaming-moments-of-2010" class="pp_image">
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				 We've talked about failed assassinations, world domination and a surprisingly funny video game based on a kid's movie. We've had our say about our own greatest gaming moments of 2010. Now it's your turn.				<a href="http://kotaku.com/5733696/what-were-your-greatest-gaming-moments-of-2010" title="Click here to read more about What Were Your Greatest Gaming Moments of 2010?">More&nbsp;&raquo;</a>
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			<category><![CDATA[2010]]></category>
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			<category><![CDATA[Best moments 2010]]></category>
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			<category><![CDATA[Year in Review]]></category>
			<pubDate><![CDATA[Fri, 14 Jan 2011 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Painful Laughter, Killing Castro And My Other Favorite Gaming Moments of 2010]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Painful Laughter, Killing Castro And My Other Favorite Gaming Moments of 2010" href="http://kotaku.com/list/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">list</span></a></div -->					<div><a title="Click here to read Painful Laughter, Killing Castro And My Other Favorite Gaming Moments of 2010" href="http://kotaku.com/5731875/painful-laughter-killing-castro-and-my-other-favorite-gaming-moments-of-2010" class="pp_image">
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				 Suicide, laughter, and the believed death of a communist leader. These were just some of my ten favorite moments from my favorite games of 2010. (Spoilers)				<a href="http://kotaku.com/5731875/painful-laughter-killing-castro-and-my-other-favorite-gaming-moments-of-2010" title="Click here to read more about Painful Laughter, Killing Castro And My Other Favorite Gaming Moments of 2010">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 12 Jan 2011 18:20:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[From Muskets To Jokers, These Were My Favorite Gaming Moments Of 2010]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read From Muskets To Jokers, These Were My Favorite Gaming Moments Of 2010" href="http://kotaku.com/list/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">list</span></a></div -->					<div><a title="Click here to read From Muskets To Jokers, These Were My Favorite Gaming Moments Of 2010" href="http://kotaku.com/5730143/from-muskets-to-jokers-these-were-my-favorite-gaming-moments-of-2010" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read From Muskets To Jokers, These Were My Favorite Gaming Moments Of 2010" alt="Click here to read From Muskets To Jokers, These Were My Favorite Gaming Moments Of 2010" src="http://cache.kotaku.com/assets/images/9/2011/11/small_02f23ae7a90e8e9688c6da28453f8bc5.jpg"/>
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				I had many fond memories playing my way through 2010, but none were as fond as these.				<a href="http://kotaku.com/5730143/from-muskets-to-jokers-these-were-my-favorite-gaming-moments-of-2010" title="Click here to read more about From Muskets To Jokers, These Were My Favorite Gaming Moments Of 2010">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5730143/from-muskets-to-jokers-these-were-my-favorite-gaming-moments-of-2010]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5730143]]></guid>
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			<pubDate><![CDATA[Tue, 11 Jan 2011 00:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[The History Of 2010's Games]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read The History Of 2010's Games" href="http://kotaku.com/history/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">history</span></a></div -->					<div><a title="Click here to read The History Of 2010's Games" href="http://kotaku.com/5724004/the-history-of-2010s-games" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read The History Of 2010's Games" alt="Click here to read The History Of 2010's Games" src="http://cache.kotaku.com/assets/images/9/2011/01/small_broyear.jpg"/>
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				Boy, video games sure covered a lot of historical ground in 2010, with titles set everywhere from "a long time ago" to the dark, distant future of 2552.				<a href="http://kotaku.com/5724004/the-history-of-2010s-games" title="Click here to read more about The History Of 2010's Games">More&nbsp;&raquo;</a>
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			<category><![CDATA[History]]></category>
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			<pubDate><![CDATA[Tue, 04 Jan 2011 04:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[Forbes Predicts the Rise of Apple and Google Gaming and Decline of Sony and Microsoft]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Forbes Predicts the Rise of Apple and Google Gaming and Decline of Sony and Microsoft" href="http://kotaku.com/in-the-year-2020/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">intheyear2020</span></a></div -->					<div><a title="Click here to read Forbes Predicts the Rise of Apple and Google Gaming and Decline of Sony and Microsoft" href="http://kotaku.com/5719730/forbes-predicts-the-rise-of-apple-and-google-gaming-and-decline-of-sony-and-microsoft" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Forbes Predicts the Rise of Apple and Google Gaming and Decline of Sony and Microsoft" alt="Click here to read Forbes Predicts the Rise of Apple and Google Gaming and Decline of Sony and Microsoft" src="http://cache.kotaku.com/assets/images/9/2010/12/EpocCrecente2_gawker.flv.jpg"/>
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				<br   /> In light of Forbes amazingly perceptive 2000 piece about the computers of 2010, Forbes' Paul Tassi decided to take a stab at predicting what gaming will be like in a decade.				<a href="http://kotaku.com/5719730/forbes-predicts-the-rise-of-apple-and-google-gaming-and-decline-of-sony-and-microsoft" title="Click here to read more about Forbes Predicts the Rise of Apple and Google Gaming and Decline of Sony and Microsoft">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5719730/forbes-predicts-the-rise-of-apple-and-google-gaming-and-decline-of-sony-and-microsoft]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5719730]]></guid>
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			<pubDate><![CDATA[Tue, 28 Dec 2010 13:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Brian Crecente]]></dc:creator>
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			<title><![CDATA[Assassin's Creed Goes To Russia In Comic Book Mini-Series]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Assassin's Creed Goes To Russia In Comic Book Mini-Series" href="http://kotaku.com/ubisoft/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">ubisoft</span></a></div -->					<div><a title="Click here to read Assassin's Creed Goes To Russia In Comic Book Mini-Series" href="http://kotaku.com/5587989/assassins-creed-goes-to-russia-in-comic-book-mini+series" class="pp_image">
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				 Last month UbiWorkshop teased a secret project featuring the talents of acclaimed comic book illustrators Cameron Stewart and Karl Kerschl. Today that project stands revealed as an Assassin's Creed comic book mini-series set in Russia, introduced via old-timey film reel.				<a href="http://kotaku.com/5587989/assassins-creed-goes-to-russia-in-comic-book-mini+series" title="Click here to read more about Assassin's Creed Goes To Russia In Comic Book Mini-Series">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 15 Jul 2010 13:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[You Can't Escape the Vuvuzela, Even on the Wii]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read You Can't Escape the Vuvuzela, Even on the Wii" href="http://kotaku.com/screengrab/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">screengrab</span></a></div -->					<div><a title="Click here to read You Can't Escape the Vuvuzela, Even on the Wii" href="http://kotaku.com/5576962/you-cant-escape-the-vuvuzela-even-on-the-wii" class="pp_image">
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				<em>Quieting the obnoxious plastic horn in the Wii version of <em>2010 FIFA World Cup South Africa</em> requires that you first win a game. In the Xbox 360 and PS3 versions, vuvuzela volume is an audio menu option. <a href="http://www.reddit.com/r/gaming/comments/ckih6/oh_come_on_ea_at_least_tell_me_how_to_unlock_it/">Seen on Reddit.</a> </em>				<a href="http://kotaku.com/5576962/you-cant-escape-the-vuvuzela-even-on-the-wii" title="Click here to read more about You Can't Escape the Vuvuzela, Even on the Wii">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 30 Jun 2010 21:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Owen Good]]></dc:creator>
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			<title><![CDATA[How Did We Miss A Toy Story 3 Flash Mob?]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read How Did We Miss A Toy Story 3 Flash Mob?" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read How Did We Miss A Toy Story 3 Flash Mob?" href="http://kotaku.com/5567482/how-did-we-miss-a-toy-story-3-flash-mob" class="pp_image">
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				<!-- videoId: wHE0C7LcVHE --><!-- /videoId: wHE0C7LcVHE --> At some point during E3, this happened, but we were far too busy working to see it.				<a href="http://kotaku.com/5567482/how-did-we-miss-a-toy-story-3-flash-mob" title="Click here to read more about How Did We Miss A Toy Story 3 Flash Mob?">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 18 Jun 2010 20:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Thanks For The Jell-O Shots, Toy Story 3]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Thanks For The Jell-O Shots, Toy Story 3" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read Thanks For The Jell-O Shots, Toy Story 3" href="http://kotaku.com/5564774/thanks-for-the-jell+o-shots-toy-story-3" class="pp_image">
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				 I highly recommend seeing Disney's latest Toy Story film at an E3 preview, where you can have all the candy, popcorn, milkshakes, Yoohoo brand chocolate drink, and vodka Jell-O shots you can handle. And I can handle a lot.				<a href="http://kotaku.com/5564774/thanks-for-the-jell+o-shots-toy-story-3" title="Click here to read more about Thanks For The Jell-O Shots, Toy Story 3">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 16 Jun 2010 06:30:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Fable III Rises To Power In October]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Fable III Rises To Power In October" href="http://kotaku.com/e3/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">e3</span></a></div -->					<div><a title="Click here to read Fable III Rises To Power In October" href="http://kotaku.com/5563085/fable-iii-rises-to-power-in-october" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Fable III Rises To Power In October" alt="Click here to read Fable III Rises To Power In October" src="http://cache.kotaku.com/assets/images/9/2010/06/phpzimssbimg_0058-w800_01.jpg"/>
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				 Peter Molyneux took the stage today at Microsoft's E3 2010 press conference to nail down an October release date for the third entry in Microsoft Game Studios' flagship action role-playing game series000				<a href="http://kotaku.com/5563085/fable-iii-rises-to-power-in-october" title="Click here to read more about Fable III Rises To Power In October">More&nbsp;&raquo;</a>
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			<link><![CDATA[http://kotaku.com/5563085/fable-iii-rises-to-power-in-october]]></link>			<guid isPermaLink="false"><![CDATA[Kotaku-5563085]]></guid>
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			<pubDate><![CDATA[Mon, 14 Jun 2010 14:02:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Power Gig Scores Dave Matthews, Clapton, Kid Rock, And Fake Drums]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Power Gig Scores Dave Matthews, Clapton, Kid Rock, And Fake Drums" href="http://kotaku.com/music/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">music</span></a></div -->					<div><a title="Click here to read Power Gig Scores Dave Matthews, Clapton, Kid Rock, And Fake Drums" href="http://kotaku.com/5558460/power-gig-scores-dave-matthews-clapton-kid-rock-and-fake-drums" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Power Gig Scores Dave Matthews, Clapton, Kid Rock, And Fake Drums" alt="Click here to read Power Gig Scores Dave Matthews, Clapton, Kid Rock, And Fake Drums" src="http://cache.kotaku.com/assets/images/9/2010/06/drums.jpg"/>
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				 Seven45 Studios reveals agreements with Dave Matthews Band, Eric Clapton, and Kid Rock to provide exclusive music to real guitar powered rhythm game Power Gig, along with the innovative Airstrike drums that will accompany said real guitar.				<a href="http://kotaku.com/5558460/power-gig-scores-dave-matthews-clapton-kid-rock-and-fake-drums" title="Click here to read more about Power Gig Scores Dave Matthews, Clapton, Kid Rock, And Fake Drums">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 08 Jun 2010 15:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Time Readers: Penny Arcade Creators More Influential Than Obama, But Not Lady Gaga]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Time Readers: Penny Arcade Creators More Influential Than Obama, But Not Lady Gaga" href="http://kotaku.com/survey-says/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">surveysays</span></a></div -->					<div><a title="Click here to read Time Readers: Penny Arcade Creators More Influential Than Obama, But Not Lady Gaga" href="http://kotaku.com/5508362/time-readers-penny-arcade-creators-more-influential-than-obama-but-not-lady-gaga" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Time Readers: Penny Arcade Creators More Influential Than Obama, But Not Lady Gaga" alt="Click here to read Time Readers: Penny Arcade Creators More Influential Than Obama, But Not Lady Gaga" src="http://cache.kotaku.com/assets/images/9/2012/01/small_b9bfd1699ee5932960bc22e92fa7e116.jpg"/>
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				 In the race to determine Time Magazine's 100 Most Influential People in the World, readers rank Penny Arcade's Gabe and Tycho just above President Barack Obama, but they've got a ways to go before catching up to Lady Gaga.				<a href="http://kotaku.com/5508362/time-readers-penny-arcade-creators-more-influential-than-obama-but-not-lady-gaga" title="Click here to read more about Time Readers: Penny Arcade Creators More Influential Than Obama, But Not Lady Gaga">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Fri, 02 Apr 2010 16:00:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[What Won't Be Coming To Video Gaming In 2010]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read What Won't Be Coming To Video Gaming In 2010" href="http://kotaku.com/2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">2010</span></a></div -->					<div><a title="Click here to read What Won't Be Coming To Video Gaming In 2010" href="http://kotaku.com/5426515/what-wont-be-coming-to-video-gaming-in-2010" class="pp_image">
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				2010 will bring us many, many things. Some good, some bad, but all of them, <em>things</em>. We'll be dealing with a lot of that this week, but for now, I'd rather talk about things we <em>won't</em> be seeing.				<a href="http://kotaku.com/5426515/what-wont-be-coming-to-video-gaming-in-2010" title="Click here to read more about What Won't Be Coming To Video Gaming In 2010">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Wed, 16 Dec 2009 01:00:00 EST]]></pubDate>
			<dc:creator><![CDATA[Luke Plunkett]]></dc:creator>
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			<title><![CDATA[EyePet Delay Ruins Christmas]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read EyePet Delay Ruins Christmas" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read EyePet Delay Ruins Christmas" href="http://kotaku.com/5375304/eyepet-delay-ruins-christmas" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read EyePet Delay Ruins Christmas" alt="Click here to read EyePet Delay Ruins Christmas" src="http://cache.kotaku.com/assets/images/9/2009/10/eyepet.jpg"/>
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				 Holiday dreams shatter like delicate crystal unicorns across North America, as Sony confirms that the adorable little EyePet won't be making it home in time for Christmas.				<a href="http://kotaku.com/5375304/eyepet-delay-ruins-christmas" title="Click here to read more about EyePet Delay Ruins Christmas">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Tue, 06 Oct 2009 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Blur Release Blurred To 2010]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Blur Release Blurred To 2010" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read Blur Release Blurred To 2010" href="http://kotaku.com/5364109/blur-release-blurred-to-2010" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read Blur Release Blurred To 2010" alt="Click here to read Blur Release Blurred To 2010" src="http://cache.kotaku.com/assets/images/9/2009/09/blue.jpg"/>
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				 Another game drops from the 2009 holiday season lineup, as Activision pushes the finish line on <a class="autolink" title="Click here to read more posts tagged BIZARRE CREATIONS" title="Click here to read more posts tagged BIZARRE CREATIONS" href="http://kotaku.com/tag/bizarre-creations/">Bizarre Creations</a>' Blur into 2010.				<a href="http://kotaku.com/5364109/blur-release-blurred-to-2010" title="Click here to read more about Blur Release Blurred To 2010">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Mon, 21 Sep 2009 10:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[Dark Void Delay Leaves Void In Fall Gaming Lineup]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read Dark Void Delay Leaves Void In Fall Gaming Lineup" href="http://kotaku.com/delay-of-game/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">delayofgame</span></a></div -->					<div><a title="Click here to read Dark Void Delay Leaves Void In Fall Gaming Lineup" href="http://kotaku.com/5326545/dark-void-delay-leaves-void-in-fall-gaming-lineup" class="pp_image">
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				 Another major 2009 release becomes a major 2010 release, as Capcom pushes back <a class="autolink" title="Click here to read more posts tagged DARK VOID" title="Click here to read more posts tagged DARK VOID" href="http://kotaku.com/tag/dark-void/">Dark Void</a> to avoid a crowded fall game season that doesn't really exist anymore.				<a href="http://kotaku.com/5326545/dark-void-delay-leaves-void-in-fall-gaming-lineup" title="Click here to read more about Dark Void Delay Leaves Void In Fall Gaming Lineup">More&nbsp;&raquo;</a>
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			<pubDate><![CDATA[Thu, 30 Jul 2009 14:20:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[T2 Pubbing Next 4 Heavyweights In First Half 2010]]></title>
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			<![CDATA[
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read T2 Pubbing Next 4 Heavyweights In First Half 2010" href="http://kotaku.com/2010/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">2010</span></a></div -->					<div><a title="Click here to read T2 Pubbing Next 4 Heavyweights In First Half 2010" href="http://kotaku.com/5314243/t2-pubbing-next-4-heavyweights-in-first-half-2010" class="pp_image">
						<img style="border-color: #B3B3B3; border-width: 0 1px 1px; border-style: none solid solid;" height="120" width="190" title="Click here to read T2 Pubbing Next 4 Heavyweights In First Half 2010" alt="Click here to read T2 Pubbing Next 4 Heavyweights In First Half 2010" src="http://cache.kotaku.com/assets/images/9/2009/07/custom_1247580151489_B2.jpg"/>
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				Following the delay of <a class="autolink" title="Click here to read more posts tagged BIOSHOCK 2" title="Click here to read more posts tagged BIOSHOCK 2" href="http://kotaku.com/tag/bioshock-2/">BioShock 2</a>, the game's publisher announced that it expects to launch it, <a class="autolink" title="Click here to read more posts tagged RED DEAD REDEMPTION" title="Click here to read more posts tagged RED DEAD REDEMPTION" href="http://kotaku.com/tag/red-dead-redemption/">Red Dead Redemption</a>, <a class="autolink" title="Click here to read more posts tagged MAFIA II" title="Click here to read more posts tagged MAFIA II" href="http://kotaku.com/tag/mafia-ii/">Mafia II</a> and <a class="autolink" title="Click here to read more posts tagged MAX PAYNE 3" title="Click here to read more posts tagged MAX PAYNE 3" href="http://kotaku.com/tag/max-payne-3/">Max Payne 3</a> before July 1, 2010.				<a href="http://kotaku.com/5314243/t2-pubbing-next-4-heavyweights-in-first-half-2010" title="Click here to read more about T2 Pubbing Next 4 Heavyweights In First Half 2010">More&nbsp;&raquo;</a>
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			<category><![CDATA[Red dead redemption]]></category>
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			<pubDate><![CDATA[Tue, 14 Jul 2009 10:00:10 EDT]]></pubDate>
			<dc:creator><![CDATA[Stephen Totilo]]></dc:creator>
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			<title><![CDATA[THQ Working On Their Own Controller-Based Game]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read THQ Working On Their Own Controller-Based Game" href="http://kotaku.com/accessorizing/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">accessorizing</span></a></div -->					<div><a title="Click here to read THQ Working On Their Own Controller-Based Game" href="http://kotaku.com/5302881/thq-working-on-their-own-controller+based-game" class="pp_image">
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				Performing a body slam from the top ropes onto the back of the bandwagon, THQ is readying their own game-specific control accessory, to be added to the pile in 2010.				<a href="http://kotaku.com/5302881/thq-working-on-their-own-controller+based-game" title="Click here to read more about THQ Working On Their Own Controller-Based Game">More&nbsp;&raquo;</a>
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			<category><![CDATA[Accessorizing]]></category>
			<category><![CDATA[2010]]></category>
			<category><![CDATA[Activision]]></category>
			<category><![CDATA[Controller-based games]]></category>
			<category><![CDATA[Thq]]></category>
			<category><![CDATA[Wrestling]]></category>
			<pubDate><![CDATA[Fri, 26 Jun 2009 10:40:00 EDT]]></pubDate>
			<dc:creator><![CDATA[Mike Fahey]]></dc:creator>
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			<title><![CDATA[India And The Future of Gaming]]></title>
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										<!--  div style="background-color: #B3B3B3; width: 190px; padding: 1px;"><a title="Click here to read India And The Future of Gaming" href="http://kotaku.com/india/" style="background-color:#888888; color:#FFFFFF; font-size:12px;text-align:right; display:block; height:14px; padding:1px 2px; text-decoration:none; text-transform:uppercase; width:156px;"><span style="color: white;" class="hash">#</span><span style="color: white;">india</span></a></div -->					<div><a title="Click here to read India And The Future of Gaming" href="http://kotaku.com/247977/india-and-the-future-of-gaming" class="pp_image">
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				Ishaan over at game site Flame War ADVANCE has a two part interview with execs at <a href="http://www.exigent3d.com/">Exigent</a>, a Noida-based Indian outsourcing company that deals with video game art. The company's founders cut their teeth working on games like <i>Quake</i> and <i>Wing Commander</i>. The company's Chief Creative Officer Paul Steed sits on the GDC's advisory board and had this to offer about the future and India's role in that future:				<a href="http://kotaku.com/247977/india-and-the-future-of-gaming" title="Click here to read more about India And The Future of Gaming">More&nbsp;&raquo;</a>
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			<category><![CDATA[India]]></category>
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			<category><![CDATA[Console Gaming]]></category>
			<category><![CDATA[Mobile Gaming]]></category>
			<category><![CDATA[Pc Gaming]]></category>
			<category><![CDATA[teh future]]></category>
			<pubDate><![CDATA[Fri, 30 Mar 2007 05:00:14 EDT]]></pubDate>
			<dc:creator><![CDATA[Brian Ashcraft]]></dc:creator>
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