If we're picking (and we are), I'll take Halo over Halo 2 any ol' day of the week and twice on Sunday. And good news for me, Halo 3 is taking its "feel" from the first game in the series. Bungie's Frankie brings word on what the eagerly sequel is like:
There's lots of the feel of the original Halo, where you'll find yourself in a huge (dangerous) and intrinsically fascinating environment and just want to go tool around and check things out... At this stage in development, the encounters are very carefully placed. Sometimes that means you're in frantic firefights (on a significantly bigger scale than in Halo 2, although all I will confirm numerically is at least one more Grunt.) but there's also time for exploratory reflection and the, "Oooh, maybe I can climb up there and check that thing out," sort of play.Don't get me wrong. It's not GTA - it's still Halo, but there's a bigger feeling scope to some of these levels that has me reminiscing about the original game.
Oh goody goody gumdrop! Cannot wait.
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