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    Stocking Stuffers: Despairing Video Game Poetry

    Interviews With Ex-Hardcore Gamers ... And New Casual Ones

    Why Literacy Is Good For Gaming

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    Starcraft: Ghost Novel Interview

    Depressed about Blizzard dragging Starcraft: Ghost behind the shed? Don't be: it was a Terry Schiavo style mercy euthanization.

    Still, in case you're regretting that Starcraft: Ghost tattoo you perhaps prematurely tattooed into the meaty flesh above your nose, not all is lost. Bizarrely enough, a novel by Keith R.A. DeCandido called Starcraft: Ghost - Nova is coming out shortly, serving as a prequel for the cancelled game.

    Here's a snip of the plot, from a Firing Squad interview:

    The game was going to be a first-person shooter, in which you-the-gamer play Nova, a Ghost — basically a powerful telepathic and telekinetic assassin with excellent martial arts and weapons skills. What NOVA the novel does is tell the character's backstory and show how she got the point she's at in the game.

    Nova Terra started out as a scion of the Old Families on Tarsonis. Because of her family's position, her telepathic talents have been kept a secret — both from the Confederacy of Man and from Nova herself. At least, it's kept secret until tragedy strikes the Terra family, and Nova finds herself in the worst part of Tarsonis City, being chased by a Wrangler, a special agent trained to seek out telepaths to be brought into the Ghost program. The novel follows Nova's tribulations in "the Gutter," and the Wrangler's attempts to track her down.

    'Nova Terra'? Jeez.

    Starcraft: Ghost Novel Interview [Firing Squad]


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