The guys over at 1UP have posted up their impressions of the God of War 2 demo. Although ignoring the question that's on every gamer's minds, "How many nubile Greek prostitutes will Kratos be able to have sex with at once?" it does go into the details of Kratos' new moves, Hades' revised bestiary and the fluidity of the control scheme.
[God of War 2] introduces everything from grappling points to expanded combat options to new bosses and even a scene where you can ride a Pegasus in the sky, all without transforming into an entirely different kind of game than the original...It's playable on the show floor in a 30 minute or so demo over the course of which Kratos goes head to head with a grunt riding a Cyclops, earns a new parry maneuver that lets him reflect long-range attacks, and accomplishes superhuman tasks like lifting an entire room made of stone
Grappling points? Perhaps we missed this news and we're not entirely sure what 1UP means by that, but could they be talking about Shadow of the Colossus style grappling points to climb up the bodies of giant monsters? Perhaps we're feverishly extrapolating more than was meant, but that sounds like a pretty rad idea.
(Edit: "Heya, I just read your blurb about the grapple points. Now, I could be wrong, but in a video posted on IGN, they had one scene where Kratos swung his weapon into a hook thing, and then swung partially across a chasm, near the end of the swing he lashed out again and snared another hook to continue swining.So, based on that, I would think that the "Grapple Points" are pretty much like the grapple beam points in Super Metroid. Objects placed here or there that allow you to swing across or climb." Thanks, Gpallen!)
Preview: God of War 2 [1UP]
















