Nintendo will go big with info tomorrow, but if you just can't wait that long, for instance if you are drowning, then you'll be interested in Time magazine's coverage of the phenomenon that is, was, and always will be Wii. I want to write something sarcastic about the article, but frankly any story that begins "It is cherry-blossom time in Kyoto, Japan, and I am dancing the hula for Shigeru Miyamoto" is okay in my book. The article focuses on the Wii's potential to bring non-gamers into gaming:
"The one topic we've considered and debated at Nintendo for a very long time is, Why do people who don't play video games not play them?" Iwata has been asking himself, and his employees, that question for the past five years. And what Iwata has noticed is something that most gamers have long ago forgotten: to nongamers, video games are really hard. Like hard as in homework. The standard video-game controller is a kind of Siamese-twin affair, two joysticks fused together and studded with buttons, two triggers and a four-way toggle switch called a d-pad. In a game like Halo, players have to manipulate both joysticks simultaneously while working both triggers and pounding half a dozen buttons at the same time. The learning curve is steep.
A Game for All Ages [Time]
















Follow gaming on Kotaku