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    Live Blogging PS3 Part 2

    Next Harrison started talking about the Playstation Portable. Mostly he reiterated the information released in Japan and calls for game developers to take advantage of the GPS and Camera.
    The camera is hitting in September and the GPS is hitting in October.
    You will be able to browse information on your PS3 with your Playstation Portable.
    Now they re showing a strange little Playstation Portable game: Loco Roco
    Think Gish, a game where you play as a ball of oil but much more colorful. Very strange, and I friggin love the music.

    Now, onto Playstation 3, probably the main event, Harrison said.
    More ducks, GOD NO, not more ducks.
    Harrison apologizes and then shows a picture of him getting hammered by a thousand real rubber ducks. Weirdness.
    More ducks demo.
    The demo shows thousands and thousands of fish swimming around under water. Light shines down and of course, ducks rest on the sea bed.
    Why ducks?

    PS3 INFO
    Full backwards compatibility from day one. Also fill BluRay. The console will support legacy SD to full HD TV support with HDMI.
    Production capacity will ramp up faster to over one million a month. No word still on the launch numbers.

    MORE AFTER THE JUMP

    Harrison says the final version of SDK shipping to developers will be shipping in June.

    And now for some more tech demos. Richard Lee and Andrew Bowell from SCEE and Havok show off people getting blowd up.
    Think fancy rag doll physics in high def. The demo has thousands of these fully 3Ded, fully skinned people getting blown into the air amidst the sounds of explosions and screams.

    Simon Hobbs from SCEE is up next to show off racing physics. The car s detail is amazing. It shows off imperfections of paint in the car and gunfire shows how the car is ripped to shreds procedurally.

    This is from a forthcoming title we haven t announced yet, Harrison says. Hmmmm.

    Harrison is going on about Blu-ray now. First he points out that Blu-ray has way more capacity than anything.

    Now another demo showing a crowded street scene, which Harrison insists is running in real time 3D. He says Blu-ray is absolutely necessary to deliver that sort of fidelity.

    Next up another demo.

    Dylan Jobe, the producer and director of Warhawk, takes the stage.

    Nice, they re showing what looks to be a playable game. A futuristic fighter zooms around large ships. Lasers, missles and gun fire dance around hitting enormous capital ships and hundreds of smaller fighters dogfight. Jobe points out that the clouds and waves are all rendered live.

    All of the lighting, which is high def, is being rendered live. It looks amazing.

    Update 2:

    They re showing off what the Playstation 3 HUD will look like. The right side is a blurred bar that shows images of other players. Each picture shows a little email icon, video icon and phone icon.

    Pop-up windows show that a message can pop up saying someone is online or has sent you a message. Very Live like.

    Now they are showing the shop HUD. It shows a pop-up for a racing game called Motor Storm. It lets you buy and download new buggies and new tracks.

    Now they re showing off Motor Storm. The game has a bright yellow buggie doing donuts in a mud bog. As it drives around the buggy leaves tracks that can actually rut the ground and effect game play.

    Update 3:

    Insomnia s is showing off an amazing shooter, Resistance Fall of Man. Giant scorpions scuttle toward the player. Man-sized creatures take cover and shoot it out with the player. It looks like they are very far along in development. Wow, he just used a weapon that looked like a ball. When it exploded it spewed nails all over the place.

    Very cool, but still just a shooter.

    Insomniac guy says they decided to develop for the Playstation 3 mostly because of Blu-ray and the console s muscle-power.

    The PS3 can do more for a frame than any system that has existed.

    Now Insomniac is showing a non-interactive demo. The game starts with a slow walk through a tunnel filled with moving gears. Outside flying cars zoom by in a busy and endless city. It s all very colorful almost cartoon like, but still real-ish.

    Now the camera is dropping down through the city and chasing a train. IT s zooming through corridors crammed with robots. There s just an amazing amount of stuff going on.

    Holy shit, the game is a Ratchet and Clank dealio. Sweet!


    Update 4:
    Harrison is back up.

    We will create and service a network of game communities. Our revenue streams will be more complex. With all of the things a PS3 can do we can augment our revenue streams.

    I believe games can have the same social currency as a great television show. I believe games can and will fill the same roll in our future

    Harrison says money will come in from tradition game sales, network sales, episodic content, in-game advertising, subscriptions, mobile gaming, game object sales and merchandising.

    This is what I call the wheel of fortune.

    Harrison is announcing a new inititive that will only be available online through their service.

    The SCE Worldwide Studios e-Distribution Initiative sounds like a Sony-backed indie game development studio. The site is officially live at www.playstation.com/beyond

    Update 5:
    They re showing a game called SingStar that is popular in the UK and abroad. They hope is to allow content download for the PS3, so you can doanload specific songs and then karaoke crazy with them. And yes it will support online and camera play. Looks fun, but I don t see any guitars. So sad.

    And that s the shows ladies and gentleman. Me and about everyone else is having lunch with Harrison in a bit. I ll make sure to update you again after than.


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