GameDaily has a feature that points to High Voltage's Lead Designer David Rodriguez' column in Buzzscope where Rodriguez suggests that cinematics are ruining video games. Like a bunch of gamers, Rodriguez is tired of running from one well-orchestrated cut scene to another and misses actually "playing" video games. From the piece: "We're supposed to be making games, and instead we are making ridiculous, half-assed movies." First Kojima says games aren't art, now another dev says cinematics are ruining video games - is it opposite day here at Kotaku?
Game Designer: Cinematics Are Ruining Games [GameDaily]
Servant of Two Masters #1: Cinematic Gameplay Experience Makes My Ass Twitch [Buzzscope]
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