The subscriptions numbers wouldn't say so, but literally every time Mark Wallace of Walkerings gushes about the game, I get closer and closer to breaking down and checking it out. In his latest discussion of the artful, pristinely developed universe, Wallace talks about the first player-created outpost residing in "Alliance" space - which sounds like it's a PvP zone, where there is no NPC interference. The Interstellar Starbase Syndicate Operations, one of EVE's uberguilds (they are player corporations in EVE), built the base. Player-owned property in MMOs is nothing special, but the ISS sold shares of ownership in its space base to players. There just is nothing like this currently in Blizzard's WoW, and while EVE doesn't sound like its offering end game instancing in the classic sense, the game's socialogical depth (at least when Wallace writes about it) seems infinitely more compelling. I am so tempted.
Going Public [Walkerings]
















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